Player Matchup

Zhong Kui
Zhong Kui
Alcatrazcc
Zhong Kui
Level 120
God Stats
5W - 2L
1,817 SR
Queue Stats
466W - 302L
1,632 Elo+
Party 1
Bastet
Bastet
kaswarin0
Bastet
Level 121
God Stats
3W - 3L
1,359 SR
Queue Stats
383W - 220L
1,608 Elo+
Party 1
Athena
Athena
kaswarino
Athena
Level 37
God Stats
5W - 5L
1,507 SR
Queue Stats
265W - 173L
1,592 Elo+
Party 1
Team Averages
Level 93
1,561 SR
1,610 Elo+

VS

Team Averages
Level 100
1,639 SR
1,487 Elo+
Yemoja
Yemoja
 
Yemoja
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
MøønLiight
Nox
Level 33
God Stats
6W - 5L
1,904 SR
Queue Stats
45W - 53L
1,507 Elo+
Solo
Hachiman
Hachiman
chrono555
Hachiman
Level 125
God Stats
2W - 5L
1,514 SR
Queue Stats
86W - 99L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alcatrazcc
Zhong Kui
13
5 / 2 / 12
9,770
752
14,874
11,213
7,358
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
kaswarin0
Bastet
14
10 / 2 / 8
10,468
805
13,460
8,854
3,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
kaswarino
Athena
13
3 / 3 / 11
9,304
716
5,209
13,956
11,988
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 4 / 4
8,093
623
6,753
14,471
8,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 8 / 4
7,551
581
5,781
11,363
3,362
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
chrono555
Hachiman
13
6 / 6 / 1
9,641
742
7,542
12,195
3,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
18
Kills
7
7
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
4
0.75
W
Zhong Kui
Alcatrazcc
Zhong Kui
5
2
12
5.5
L
0
8
4
0.25
L
Hachiman
chrono555
Hachiman
6
6
1
1.08
W
Bastet
kaswarin0
Bastet
10
2
8
7
W
Athena
kaswarino
Athena
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,543
Damage
20,076
34,023
Taken
38,029
23,317
Mitigated
15,967
10,622
Healing
6,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,753
1,406
1,080
2,704
14,471
8,849
0
7,212
7,259
17,720
0
W
Zhong Kui
Alcatrazcc
Zhong Kui
14,874
1,715
0
4,729
11,213
7,358
239
4,928
6,285
35,155
0
L
5,781
1,358
0
51
11,363
3,362
0
6,713
4,650
12,467
0
L
Hachiman
chrono555
Hachiman
7,542
4,142
0
2,247
12,195
3,756
0
6,617
5,578
0
36,200
W
Bastet
kaswarin0
Bastet
13,460
1,910
0
2,416
8,854
3,971
1,862
2,563
6,291
0
37,640
W
Athena
kaswarino
Athena
5,209
1,053
692
2,785
13,956
11,988
328
5,786
8,170
24,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,542
Gold Earned
25,285
121
Minions Killed
131
7
Camps Cleared
2
698,233
Distance Traveled
596,786
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,093
623
24
2
2
202,366
2
W
Zhong Kui
9,770
752
42
3
1
214,665
3
L
Nox
7,551
581
21
2
0
186,262
3
L
Hachiman
9,641
742
86
7
0
208,158
6
W
Bastet
10,468
805
42
3
4
261,637
4
W
Athena
9,304
716
37
3
2
221,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role