Player Matchup

Ares
Ares
CrimsonCrane291
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,254 Elo+
Solo
Serqet
Serqet
Cthulhu_HL23
Serqet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,254 Elo+
Solo
Persephone
Persephone
LSP_KELIF3
Persephone
Level 16
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 8L
867 Elo+
Solo
He Bo
He Bo
LucyGOTDiamond5
He Bo
Level 29
God Stats
0W - 1L
1,279 SR
Queue Stats
31W - 16L
1,449 Elo+
Solo
Xbalanque
Xbalanque
terrorfie34_YT
Xbalanque
Level 29
God Stats
3W - 1L
1,706 SR
Queue Stats
119W - 92L
1,404 Elo+
Solo
Team Averages
Level 16
1,462 SR
1,246 Elo+

VS

Team Averages
Level 24
1,541 SR
1,360 Elo+
Cliodhna
Cliodhna
AImightyboards
Cliodhna
Level 27
God Stats
16W - 14L
1,218 SR
Queue Stats
36W - 36L
1,242 Elo+
Solo
Olorun
Olorun
MacisWack2
Olorun
Level 29
God Stats
12W - 9L
1,586 SR
Queue Stats
130W - 120L
1,493 Elo+
Solo
King Arthur
King Arthur
ViciiVonDoom
King Arthur
Level 6
God Stats
16W - 21L
1,412 SR
Queue Stats
71W - 86L
1,257 Elo+
Solo
Izanami
Izanami
Yalert
Izanami
Level 29
God Stats
1W - 0L
1,714 SR
Queue Stats
68W - 61L
1,329 Elo+
Solo
Bastet
Bastet
nene1600
Bastet
Level 28
God Stats
4W - 8L
1,773 SR
Queue Stats
167W - 191L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,843
427
340
2,984
1,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
5
0 / 3 / 1
3,985
443
849
4,200
994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
LSP_KELIF3
Persephone
1
0 / 1 / 0
3,210
357
0
464
82
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

6
0 / 6 / 0
3,880
431
1,833
5,160
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
terrorfie34_YT
Xbalanque
9
6 / 4 / 0
5,655
628
4,455
5,010
1,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
8
1 / 3 / 2
4,953
550
1,550
5,506
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
MacisWack2
Olorun
10
2 / 0 / 3
5,902
656
1,003
2,320
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
ViciiVonDoom
King Arthur
7
0 / 3 / 4
4,595
511
1,964
6,055
1,823
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Yalert
Izanami
10
7 / 0 / 2
6,434
715
4,016
2,830
776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
nene1600
Bastet
11
4 / 0 / 0
6,156
684
1,436
5,172
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
6
Kills
14
15
Deaths
6
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
1
3
2
0.67
L
0
1
0
0
L
Serqet
0
3
1
0.17
L
Persephone
LSP_KELIF3
Persephone
0
1
0
0
L
0
6
0
0
W
Olorun
MacisWack2
Olorun
2
0
3
3.5
W
King Arthur
ViciiVonDoom
King Arthur
0
3
4
0.67
W
Izanami
Yalert
Izanami
7
0
2
8
W
Bastet
nene1600
Bastet
4
0
0
4
L
Xbalanque
terrorfie34_YT
Xbalanque
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,477
Damage
9,969
17,818
Taken
21,883
5,016
Mitigated
6,331
1,864
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
1,550
312
0
1,479
5,506
1,432
179
176
5,330
0
16,098
L
340
119
0
155
2,984
1,223
0
371
2,613
5,609
0
L
Serqet
849
177
0
882
4,200
994
0
140
4,060
0
8,436
L
Persephone
LSP_KELIF3
Persephone
0
0
0
18
464
82
11
0
464
0
0
L
1,833
89
0
0
5,160
804
0
148
5,012
8,795
0
W
Olorun
MacisWack2
Olorun
1,003
542
0
1,601
2,320
811
1,025
38
2,282
29,866
0
W
King Arthur
ViciiVonDoom
King Arthur
1,964
365
0
1,620
6,055
1,823
236
0
5,917
0
14,199
W
Izanami
Yalert
Izanami
4,016
1,890
0
146
2,830
776
2,142
1,669
871
0
29,702
W
Bastet
nene1600
Bastet
1,436
237
0
4,225
5,172
1,489
0
0
5,172
0
33,633
L
Xbalanque
terrorfie34_YT
Xbalanque
4,455
1,577
0
809
5,010
1,913
50
344
4,666
0
23,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,573
Gold Earned
28,040
98
Minions Killed
277
0
Camps Cleared
0
628,405
Distance Traveled
891,903
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
4,953
550
35
4
0
180,909
0
L
Ares
3,843
427
7
1
0
142,580
0
L
Serqet
3,985
443
26
3
0
163,188
0
L
Persephone
3,210
357
0
0
0
25,768
0
L
He Bo
3,880
431
17
2
0
136,728
0
W
Olorun
5,902
656
63
7
0
169,547
1
W
King Arthur
4,595
511
33
4
0
188,985
0
W
Izanami
6,434
715
64
7
0
154,503
0
W
Bastet
6,156
684
82
9
0
197,959
0
L
Xbalanque
5,655
628
48
5
0
160,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role