Player Matchup

Cernunnos
Cernunnos
Cabrakan__
Cernunnos
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,083 Elo+
Solo
Artio
Artio
Eugeo5876
Artio
Level 27
God Stats
4W - 2L
1,379 SR
Queue Stats
39W - 35L
1,388 Elo+
Party 1
Tiamat
Tiamat
LoGiac JONES
Tiamat
Level 16
God Stats
2W - 0L
1,426 SR
Queue Stats
4W - 2L
1,434 Elo+
Solo
Susano
Susano
LokiTaktico
Susano
Level 28
God Stats
1W - 0L
1,643 SR
Queue Stats
18W - 15L
1,450 Elo+
Solo
Fenrir
Fenrir
ivanuchka47
Fenrir
Level 22
God Stats
3W - 2L
1,811 SR
Queue Stats
25W - 21L
1,420 Elo+
Party 1
Team Averages
Level 24
1,552 SR
1,355 Elo+

VS

Team Averages
Level 18
1,464 SR
1,408 Elo+
Neith
Neith
Carlitrus84
Neith
Level 16
God Stats
28W - 31L
1,539 SR
Queue Stats
55W - 62L
1,449 Elo+
Solo
Merlin
Merlin
Freddy3813
Merlin
Level 23
God Stats
7W - 13L
1,485 SR
Queue Stats
38W - 44L
1,510 Elo+
Solo
Jormungandr
Jormungandr
Youraccsmall
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,445 Elo+
Solo
Pele
Pele
franbbt9
Pele
Level 29
God Stats
0W - 1L
1,520 SR
Queue Stats
15W - 23L
1,415 Elo+
Solo
Cthulhu
Cthulhu
xD00TD00Tx
Cthulhu
Level 6
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 2L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cabrakan__
Cernunnos
18
7 / 0 / 5
11,405
570
9,226
15,705
6,902
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Eugeo5876
Artio
14
2 / 4 / 10
9,892
495
5,212
18,143
20,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
14
6 / 2 / 10
10,569
528
9,703
10,328
6,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
20
18 / 0 / 7
14,031
702
21,666
17,877
8,836
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
14
7 / 3 / 10
10,331
517
8,303
13,509
9,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 2
8,129
406
9,555
12,654
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Freddy3813
Merlin
14
1 / 6 / 2
8,605
430
5,826
10,791
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
Youraccsmall
Jormungandr
10
2 / 1 / 3
7,296
365
8,154
11,355
5,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
12
4 / 12 / 2
8,834
442
9,908
17,399
4,954
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
xD00TD00Tx
Cthulhu
8
0 / 12 / 1
6,149
307
3,577
15,089
6,115
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
40
Kills
9
9
Deaths
40
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Cabrakan__
Cernunnos
7
0
5
9.5
L
2
9
2
0.33
W
Artio
Eugeo5876
Artio
2
4
10
1.75
L
Merlin
Freddy3813
Merlin
1
6
2
0.33
W
Tiamat
6
2
10
5.5
W
Susano
18
0
7
21.5
L
Jormungandr
Youraccsmall
Jormungandr
2
1
3
3.5
L
Pele
4
12
2
0.42
W
Fenrir
7
3
10
4
L
Cthulhu
xD00TD00Tx
Cthulhu
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,110
Damage
37,020
75,562
Taken
67,288
53,112
Mitigated
24,302
22,100
Healing
6,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Cabrakan__
Cernunnos
9,226
5,044
0
7,380
15,705
6,902
4,412
3,524
12,047
0
98,233
L
9,555
4,191
0
1,012
12,654
4,075
0
967
11,687
0
38,196
W
Artio
Eugeo5876
Artio
5,212
761
860
3,737
18,143
20,975
640
5,712
12,273
30,083
0
L
Merlin
Freddy3813
Merlin
5,826
253
156
1,124
10,791
3,379
664
1,089
9,702
55,516
0
W
Tiamat
9,703
2,549
0
2,005
10,328
6,879
2,754
2,975
7,073
51,303
0
W
Susano
21,666
6,162
0
6,263
17,877
8,836
5,508
1,932
15,905
0
120,345
L
Jormungandr
Youraccsmall
Jormungandr
8,154
2,096
358
1,427
11,355
5,779
0
1,620
9,735
23,493
0
L
Pele
9,908
2,286
0
2,198
17,399
4,954
76
4,324
13,075
0
42,889
W
Fenrir
8,303
1,585
0
1,855
13,509
9,520
1,568
2,718
10,707
3,786
26,436
L
Cthulhu
xD00TD00Tx
Cthulhu
3,577
832
0
170
15,089
6,115
0
7,836
7,253
10,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,228
Gold Earned
39,013
541
Minions Killed
305
0
Camps Cleared
0
2,001,995
Distance Traveled
1,552,880
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,405
570
131
7
0
371,851
0
L
Neith
8,129
406
74
4
0
335,466
1
W
Artio
9,892
495
62
3
0
411,081
6
L
Merlin
8,605
430
117
6
0
368,041
1
W
Tiamat
10,569
528
96
5
0
341,268
1
W
Susano
14,031
702
199
10
0
487,587
2
L
Jormungandr
7,296
365
30
2
0
259,768
5
L
Pele
8,834
442
72
4
0
360,695
5
W
Fenrir
10,331
517
53
3
0
390,208
0
L
Cthulhu
6,149
307
12
1
0
228,910
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role