Player Matchup

King Arthur
King Arthur
Asasinul92
King Arthur
Level 5
God Stats
1W - 2L
1,279 SR
Queue Stats
1W - 5L
1,050 Elo+
Solo
Izanami
Izanami
Junine_games
Izanami
Level 42
God Stats
10W - 3L
1,710 SR
Queue Stats
117W - 156L
1,310 Elo+
Party 1
Poseidon
Poseidon
OussK4987
Poseidon
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 21L
1,295 Elo+
Solo
Cliodhna
Cliodhna
PDC_4SI3R_777
Cliodhna
Level 25
God Stats
14W - 6L
1,664 SR
Queue Stats
66W - 88L
1,337 Elo+
Party 1
Artio
Artio
Waiyuki_
Artio
Level 16
God Stats
2W - 2L
1,679 SR
Queue Stats
27W - 49L
1,334 Elo+
Party 1
Team Averages
Level 20
1,567 SR
1,265 Elo+

VS

Team Averages
Level 12
1,568 SR
1,298 Elo+
Scylla
Scylla
 
Scylla
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BGabika20134074
Ares
Level 2
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 2
Artemis
Artemis
Seiiyo
Artemis
Level 18
God Stats
11W - 13L
1,513 SR
Queue Stats
195W - 210L
1,369 Elo+
Party 3
Izanami
Izanami
Supercreeper689
Izanami
Level 4
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 4L
1,014 Elo+
Party 2
Kali
Kali
lulub672
Kali
Level 29
God Stats
2W - 2L
1,813 SR
Queue Stats
213W - 242L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asasinul92
King Arthur
15
0 / 8 / 5
11,132
445
1,681
16,502
12,143
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Junine_games
Izanami
20
18 / 4 / 3
15,904
636
25,621
18,394
9,257
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
OussK4987
Poseidon
18
7 / 10 / 1
12,849
514
12,024
15,279
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
PDC_4SI3R_777
Cliodhna
20
23 / 4 / 2
16,039
642
28,036
19,148
8,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
Waiyuki_
Artio
16
1 / 2 / 14
11,104
444
1,793
9,356
5,195
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 12 / 4
11,285
451
12,623
17,534
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 11 / 1
7,371
295
1,976
17,002
13,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Seiiyo
Artemis
19
11 / 6 / 3
12,923
517
14,154
16,586
5,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 21 / 5
8,374
335
1,110
19,149
3,655
Kali
20
10 / 3 / 5
14,703
588
14,179
25,498
11,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
45
49
Kills
27
28
Deaths
53
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
12
4
0.67
W
King Arthur
Asasinul92
King Arthur
0
8
5
0.31
L
0
11
1
0.05
W
Izanami
Junine_games
Izanami
18
4
3
4.88
W
Poseidon
OussK4987
Poseidon
7
10
1
0.75
W
Cliodhna
PDC_4SI3R_777
Cliodhna
23
4
2
6
L
Artemis
Seiiyo
Artemis
11
6
3
2.08
L
0
21
5
0.12
W
Artio
Waiyuki_
Artio
1
2
14
4
L
Kali
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,155
Damage
44,042
78,679
Taken
95,769
39,260
Mitigated
39,208
18,018
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,623
699
0
210
17,534
4,182
660
1,347
16,067
56,268
0
W
King Arthur
Asasinul92
King Arthur
1,681
124
0
1,318
16,502
12,143
744
5,087
11,013
2,864
25,399
L
1,976
241
0
356
17,002
13,773
508
1,790
15,110
14,935
0
W
Izanami
Junine_games
Izanami
25,621
20,874
0
8,219
18,394
9,257
8,409
3,379
14,802
0
191,520
W
Poseidon
OussK4987
Poseidon
12,024
2,389
96
2,801
15,279
4,572
2,236
708
14,453
79,250
0
W
Cliodhna
PDC_4SI3R_777
Cliodhna
28,036
3,249
157
4,450
19,148
8,093
4,306
1,775
17,168
0
110,023
L
Artemis
Seiiyo
Artemis
14,154
9,998
0
2,692
16,586
5,948
76
3,921
12,455
0
63,218
L
1,110
936
0
527
19,149
3,655
0
3,461
15,608
0
17,487
W
Artio
Waiyuki_
Artio
1,793
633
383
594
9,356
5,195
1,816
2,637
6,491
8,445
0
L
Kali
14,179
5,664
0
12,724
25,498
11,650
0
3,083
22,289
0
103,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,028
Gold Earned
54,656
610
Minions Killed
435
0
Camps Cleared
0
2,178,057
Distance Traveled
1,978,037
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,285
451
104
4
0
363,014
1
W
King Arthur
11,132
445
50
2
0
384,957
0
L
Ares
7,371
295
16
1
0
386,849
0
W
Izanami
15,904
636
268
11
0
387,543
0
W
Poseidon
12,849
514
121
5
0
438,918
0
W
Cliodhna
16,039
642
158
6
0
511,275
0
L
Artemis
12,923
517
116
5
0
430,679
0
L
Izanami
8,374
335
23
1
0
320,881
6
W
Artio
11,104
444
13
1
0
455,364
0
L
Kali
14,703
588
176
7
0
476,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role