Player Matchup

Jing Wei
Jing Wei
ChronoFangT
Jing Wei
Level 78
God Stats
1W - 3L
1,174 SR
Queue Stats
73W - 108L
1,360 Elo+
Solo
Scylla
Scylla
Crunchycur
Scylla
Level 120
God Stats
12W - 24L
1,345 SR
Queue Stats
88W - 114L
1,353 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jouwdin
Kumbhakarna
Level 11
God Stats
1W - 1L
1,305 SR
Queue Stats
7W - 14L
1,350 Elo+
Solo
Team Averages
Level 70
1,274 SR
1,354 Elo+

VS

Team Averages
Level 68
1,410 SR
1,423 Elo+
Chernobog
Chernobog
ACE1770
Chernobog
Level 60
God Stats
6W - 15L
1,377 SR
Queue Stats
59W - 111L
1,327 Elo+
Solo
Merlin
Merlin
Kagatox
Merlin
Level 126
God Stats
11W - 15L
1,352 SR
Queue Stats
373W - 536L
1,284 Elo+
Solo
Sun Wukong
Sun Wukong
chapu6
Sun Wukong
Level 18
God Stats
9W - 4L
1,500 SR
Queue Stats
106W - 53L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChronoFangT
Jing Wei
20
13 / 4 / 9
16,965
628
31,017
24,819
14,007
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Crunchycur
Scylla
19
9 / 8 / 13
17,014
630
23,671
22,480
10,518
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
Jouwdin
Kumbhakarna
20
8 / 1 / 18
17,151
635
16,785
30,375
60,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ACE1770
Chernobog
19
3 / 9 / 5
16,608
615
18,041
24,404
9,129
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Kagatox
Merlin
13
1 / 20 / 4
13,260
491
7,531
29,914
10,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
chapu6
Sun Wukong
20
9 / 1 / 3
17,796
659
35,919
37,425
43,019
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
30
Kills
13
13
Deaths
30
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ACE1770
Chernobog
3
9
5
0.61
W
Jing Wei
ChronoFangT
Jing Wei
13
4
9
4.38
W
Scylla
Crunchycur
Scylla
9
8
13
1.94
W
Kumbhakarna
Jouwdin
Kumbhakarna
8
1
18
17
L
Merlin
Kagatox
Merlin
1
20
4
0.15
L
Sun Wukong
chapu6
Sun Wukong
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,473
Damage
61,491
77,674
Taken
91,743
84,756
Mitigated
62,662
14,159
Healing
18,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ACE1770
Chernobog
18,041
12,594
0
2,414
24,404
9,129
1,538
13,737
10,667
0
63,304
W
Jing Wei
ChronoFangT
Jing Wei
31,017
28,895
0
7,199
24,819
14,007
2,278
3,038
21,489
0
99,878
W
Scylla
Crunchycur
Scylla
23,671
3,169
393
3,401
22,480
10,518
959
2,985
19,217
63,506
0
W
Kumbhakarna
Jouwdin
Kumbhakarna
16,785
2,121
979
2,187
30,375
60,231
528
1,411
28,686
51,659
0
L
Merlin
Kagatox
Merlin
7,531
86
72
1,685
29,914
10,514
0
9,570
20,344
17,475
0
L
Sun Wukong
chapu6
Sun Wukong
35,919
3,099
0
14,374
37,425
43,019
0
18,042
19,383
0
114,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,130
Gold Earned
47,664
274
Minions Killed
281
10
Camps Cleared
10
1,426,678
Distance Traveled
1,145,618
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
16,608
615
96
4
3
356,982
1
W
Jing Wei
16,965
628
141
5
3
492,401
7
W
Scylla
17,014
630
66
2
6
458,945
12
W
Kumbhakarna
17,151
635
67
2
1
475,332
0
L
Merlin
13,260
491
36
1
1
299,530
2
L
Sun Wukong
17,796
659
149
6
6
489,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role