Player Matchup

Fenrir
Fenrir
Grandmaster
Draby
Fenrir
Grandmaster
Level 158
God Stats
9W - 1L
1,875 SR
Queue Stats
187W - 36L
2,462 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond IV
JWelch
Cu Chulainn
Diamond IV
Level 160
God Stats
10W - 2L
1,741 SR
Queue Stats
41W - 11L
1,852 MMR
Party 2
Sol
Sol
Diamond I
Spzct
Sol
Diamond I
Level 154
God Stats
2W - 0L
1,982 SR
Queue Stats
162W - 26L
2,088 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,866 SR
2,134 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,469 SR
1,582 MMR
Mulan
Mulan
Platinum I
 
Mulan
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
GreatMazinger
Nemesis
Gold III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,614 MMR
Party 1
Tiamat
Tiamat
Gold II
iFouL
Tiamat
Gold II
Level 99
God Stats
1W - 1L
1,408 SR
Queue Stats
45W - 52L
1,631 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Draby
Fenrir
12
8 / 3 / 2
8,258
826
14,732
11,285
8,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
JWelch
Cu Chulainn
11
1 / 1 / 8
7,107
711
8,100
12,208
10,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
Spzct
Sol
12
1 / 0 / 8
7,562
756
9,745
8,700
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArtioThothGilgameshPersephoneOdin

VS

Bans
GebNe ZhaAchillesSobekNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 7 / 2
6,743
674
5,411
19,135
10,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
10
2 / 1 / 1
6,797
680
6,965
10,911
6,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
iFouL
Tiamat
10
1 / 2 / 2
6,784
678
6,362
6,196
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
4
4
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
7
2
0.29
W
Fenrir
Draby
Fenrir
8
3
2
3
L
Nemesis
2
1
1
2.5
W
Cu Chulainn
JWelch
Cu Chulainn
1
1
8
5
W
Sol
Spzct
Sol
1
0
8
5
L
Tiamat
iFouL
Tiamat
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,577
Damage
18,738
32,193
Taken
36,242
21,813
Mitigated
19,299
14,213
Healing
8,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,411
873
0
4,237
19,135
10,078
0
5,570
13,010
0
13,661
W
Fenrir
Draby
Fenrir
14,732
3,326
481
3,391
11,285
8,237
223
2,208
8,390
132
25,115
L
Nemesis
6,965
2,352
0
2,903
10,911
6,076
0
3,652
7,036
0
11,725
W
Cu Chulainn
JWelch
Cu Chulainn
8,100
1,803
0
4,123
12,208
10,620
140
2,482
9,289
0
25,771
W
Sol
Spzct
Sol
9,745
4,833
0
6,218
8,700
2,956
2,602
2,005
6,243
42,596
0
L
Tiamat
iFouL
Tiamat
6,362
103
0
948
6,196
3,145
0
1,045
4,927
21,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,927
Gold Earned
20,324
131
Minions Killed
82
8
Camps Cleared
1
596,383
Distance Traveled
550,636
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,743
674
15
2
0
155,919
5
W
Fenrir
8,258
826
22
2
2
207,062
2
L
Nemesis
6,797
680
15
2
0
217,374
1
W
Cu Chulainn
7,107
711
29
3
3
205,875
3
W
Sol
7,562
756
80
8
3
183,446
3
L
Tiamat
6,784
678
52
5
1
177,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role