Player Matchup

Baron Samedi
Baron Samedi
BigGreen21
Baron Samedi
Level 150
God Stats
3W - 3L
1,644 SR
Queue Stats
404W - 404L
1,604 Elo+
Solo
Agni
Agni
Phillybmow23
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 98L
1,573 Elo+
Solo
Scylla
Scylla
Ranko4
Scylla
Level 63
God Stats
4W - 5L
1,500 SR
Queue Stats
261W - 253L
1,592 Elo+
Solo
Bellona
Bellona
TheFreeze
Bellona
Level 143
God Stats
1W - 1L
1,762 SR
Queue Stats
338W - 259L
1,570 Elo+
Solo
Osiris
Osiris
xPhAnToMxSyNx
Osiris
Level 126
God Stats
3W - 2L
1,572 SR
Queue Stats
153W - 157L
1,531 Elo+
Solo
Team Averages
Level 118
1,596 SR
1,574 Elo+

VS

Team Averages
Level 128
1,503 SR
1,581 Elo+
Olorun
Olorun
CuringStuff
Olorun
Level 134
God Stats
4W - 1L
1,659 SR
Queue Stats
170W - 128L
1,602 Elo+
Party 1
Hera
Hera
JUGS_ALEJO_ASR
Hera
Level 149
God Stats
11W - 5L
1,593 SR
Queue Stats
285W - 293L
1,634 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JUGS_DrMonty
Morgan Le Fay
Level 148
God Stats
4W - 3L
1,443 SR
Queue Stats
244W - 245L
1,579 Elo+
Party 2
Cerberus
Cerberus
RebornPrince
Cerberus
Level 89
God Stats
6W - 2L
1,556 SR
Queue Stats
89W - 67L
1,534 Elo+
Party 1
Chiron
Chiron
Toxic
Chiron
Level 120
God Stats
3W - 6L
1,263 SR
Queue Stats
396W - 393L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigGreen21
Baron Samedi
14
0 / 5 / 7
8,153
679
11,312
11,955
5,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 7
8,816
735
14,547
11,029
3,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Ranko4
Scylla
15
2 / 3 / 7
9,026
752
8,249
11,532
3,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
TheFreeze
Bellona
16
5 / 6 / 6
9,594
800
17,091
21,336
16,003
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 6 / 7
8,989
749
9,214
17,849
21,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
5 / 2 / 15
10,480
873
10,530
13,532
11,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 2 / 12
9,989
832
15,385
10,852
5,072
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
JUGS_DrMonty
Morgan Le Fay
17
7 / 2 / 8
10,013
834
14,008
12,793
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
RebornPrince
Cerberus
15
3 / 6 / 14
9,993
833
6,752
22,177
27,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Toxic
Chiron
15
5 / 3 / 13
9,586
799
16,664
13,668
6,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
87
14
Kills
25
26
Deaths
15
34
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigGreen21
Baron Samedi
0
5
7
0.7
W
Olorun
5
2
15
6.25
W
5
2
12
5.5
W
Morgan Le Fay
JUGS_DrMonty
Morgan Le Fay
7
2
8
5.5
L
3
6
7
1.08
L
Scylla
Ranko4
Scylla
2
3
7
1.83
W
Cerberus
RebornPrince
Cerberus
3
6
14
1.67
L
Bellona
TheFreeze
Bellona
5
6
6
1.33
W
Chiron
Toxic
Chiron
5
3
13
3.83
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,413
Damage
63,339
73,701
Taken
73,022
49,675
Mitigated
54,974
28,254
Healing
40,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigGreen21
Baron Samedi
11,312
302
4,960
3,483
11,955
5,035
486
9,060
2,746
23,468
0
W
Olorun
10,530
1,907
10,156
8,028
13,532
11,194
2,647
4,616
8,742
23,735
0
W
15,385
2,760
1,871
2,015
10,852
5,072
572
5,123
5,595
26,110
0
W
Morgan Le Fay
JUGS_DrMonty
Morgan Le Fay
14,008
753
1,082
2,808
12,793
5,492
736
8,477
4,269
31,778
0
L
14,547
615
1,885
1,614
11,029
3,362
747
6,980
3,691
27,122
0
L
Scylla
Ranko4
Scylla
8,249
476
2,585
4,189
11,532
3,511
490
6,780
4,468
24,367
0
W
Cerberus
RebornPrince
Cerberus
6,752
230
3,796
5,141
22,177
27,187
245
10,622
10,882
11,010
0
L
Bellona
TheFreeze
Bellona
17,091
2,858
1,221
3,692
21,336
16,003
0
13,740
7,195
2,702
26,179
W
Chiron
Toxic
Chiron
16,664
5,785
1,411
4,244
13,668
6,029
2,317
5,923
7,561
0
29,763
L
9,214
2,423
2,077
2,548
17,849
21,764
239
8,479
8,926
0
16,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,578
Gold Earned
50,061
121
Minions Killed
131
0
Camps Cleared
0
1,063,710
Distance Traveled
1,119,468
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,153
679
30
3
0
212,782
1
W
Olorun
10,480
873
29
2
0
210,032
3
W
Hera
9,989
832
37
3
0
242,910
0
W
Morgan Le Fay
10,013
834
26
2
0
229,195
0
L
Agni
8,816
735
18
2
0
196,793
1
L
Scylla
9,026
752
37
3
0
238,857
0
W
Cerberus
9,993
833
13
1
0
224,165
0
L
Bellona
9,594
800
25
2
0
218,590
0
W
Chiron
9,586
799
26
2
0
213,166
3
L
Osiris
8,989
749
11
1
0
196,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role