Player Matchup

Fafnir
Fafnir
DEDEND47
Fafnir
Level 35
God Stats
3W - 3L
1,679 SR
Queue Stats
61W - 55L
1,252 Elo+
Party 1
Aphrodite
Aphrodite
LordRatatoskr
Aphrodite
Level 129
God Stats
0W - 1L
1,701 SR
Queue Stats
57W - 82L
1,374 Elo+
Party 1
Charybdis
Charybdis
Matchen1
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,232 Elo+
Party 1
Team Averages
Level 64
1,627 SR
1,286 Elo+

VS

Team Averages
Level 11
1,535 SR
1,452 Elo+
Cupid
Cupid
Leydevidas83
Cupid
Level 10
God Stats
12W - 25L
1,597 SR
Queue Stats
84W - 106L
1,478 Elo+
Solo
Achilles
Achilles
TboKamp01
Achilles
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
62W - 25L
1,368 Elo+
Party 2
Anubis
Anubis
zzohairr
Anubis
Level 20
God Stats
17W - 9L
1,509 SR
Queue Stats
166W - 126L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DEDEND47
Fafnir
14
1 / 3 / 4
10,733
596
5,706
17,509
19,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
LordRatatoskr
Aphrodite
15
3 / 6 / 3
10,883
605
12,159
19,978
8,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Matchen1
Charybdis
14
3 / 7 / 1
10,368
576
10,325
18,526
6,260
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 9
11,978
665
12,604
13,649
4,675
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
TboKamp01
Achilles
17
8 / 2 / 6
12,604
700
25,128
20,743
23,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
zzohairr
Anubis
14
4 / 3 / 7
11,426
635
10,382
10,468
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
16
16
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fafnir
DEDEND47
Fafnir
1
3
4
1
W
4
4
9
2.13
L
Aphrodite
LordRatatoskr
Aphrodite
3
6
3
0.75
L
Charybdis
Matchen1
Charybdis
3
7
1
0.5
W
Achilles
TboKamp01
Achilles
8
2
6
5.5
W
Anubis
zzohairr
Anubis
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,190
Damage
48,114
56,013
Taken
44,860
34,392
Mitigated
32,795
16,535
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
DEDEND47
Fafnir
5,706
1,789
0
1,920
17,509
19,717
69
3,396
13,467
15,635
952
W
12,604
6,286
2,696
2,468
13,649
4,675
1,539
7,437
6,212
0
42,614
L
Aphrodite
LordRatatoskr
Aphrodite
12,159
1,204
2,440
10,966
19,978
8,415
344
5,457
14,013
62,076
0
L
Charybdis
Matchen1
Charybdis
10,325
5,107
0
1,209
18,526
6,260
192
4,733
13,098
0
35,016
W
Achilles
TboKamp01
Achilles
25,128
6,037
0
3,896
20,743
23,269
957
7,692
13,051
8,795
46,206
W
Anubis
zzohairr
Anubis
10,382
34
234
2,255
10,468
4,851
785
2,952
7,516
36,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
36,008
174
Minions Killed
193
5
Camps Cleared
9
879,516
Distance Traveled
859,304
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,733
596
19
1
0
329,721
0
W
Cupid
11,978
665
68
4
0
296,165
0
L
Aphrodite
10,883
605
113
6
4
272,714
1
L
Charybdis
10,368
576
42
2
1
277,081
5
W
Achilles
12,604
700
63
4
6
330,126
3
W
Anubis
11,426
635
62
3
3
233,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role