Player Matchup

Mulan
Mulan
KraveYukixHina
Mulan
Level 129
God Stats
3W - 5L
1,492 SR
Queue Stats
92W - 98L
1,531 Elo+
Party 2
Ullr
Ullr
RAZR0NE
Ullr
Level 98
God Stats
6W - 13L
1,185 SR
Queue Stats
330W - 318L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
bugbear21
Ao Kuang
Level 156
God Stats
2W - 0L
1,398 SR
Queue Stats
89W - 99L
1,556 Elo+
Party 2
Fenrir
Fenrir
ganamancas
Fenrir
Level 148
God Stats
3W - 0L
1,532 SR
Queue Stats
29W - 17L
1,670 Elo+
Solo
Geb
Geb
killer-tony1227
Geb
Level 106
God Stats
18W - 16L
1,615 SR
Queue Stats
460W - 458L
1,534 Elo+
Solo
Team Averages
Level 127
1,444 SR
1,556 Elo+

VS

Team Averages
Level 116
1,534 SR
1,568 Elo+
Geb
Geb
Adonisflow
Geb
Level 151
God Stats
2W - 6L
1,406 SR
Queue Stats
783W - 726L
1,594 Elo+
Solo
Camazotz
Camazotz
Aemak
Camazotz
Level 139
God Stats
15W - 18L
1,517 SR
Queue Stats
326W - 317L
1,556 Elo+
Party 1
Mercury
Mercury
DSCO
Mercury
Level 108
God Stats
11W - 13L
1,535 SR
Queue Stats
251W - 252L
1,530 Elo+
Party 1
Hera
Hera
INVADER_ZIEM
Hera
Level 59
God Stats
27W - 22L
1,638 SR
Queue Stats
202W - 188L
1,542 Elo+
Party 1
Jing Wei
Jing Wei
senpaibubba
Jing Wei
Level 122
God Stats
21W - 20L
1,573 SR
Queue Stats
869W - 761L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 5
10,509
525
12,949
12,322
9,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
RAZR0NE
Ullr
18
6 / 1 / 3
10,994
550
14,027
12,271
3,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
bugbear21
Ao Kuang
14
3 / 3 / 6
9,240
462
7,792
15,238
5,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
ganamancas
Fenrir
16
4 / 6 / 6
10,348
517
9,265
17,264
7,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 1 / 10
9,233
462
5,690
13,392
11,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
8,060
403
8,033
10,968
8,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Aemak
Camazotz
17
4 / 2 / 1
10,069
503
8,912
20,137
8,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
DSCO
Mercury
15
3 / 3 / 3
9,041
452
5,863
11,989
4,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 7 / 4
8,540
427
10,661
11,263
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
senpaibubba
Jing Wei
16
2 / 4 / 1
9,399
470
10,575
15,146
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
18
Kills
11
13
Deaths
18
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
L
Camazotz
Aemak
Camazotz
4
2
1
2.25
L
Mercury
DSCO
Mercury
3
3
3
1.5
L
0
7
4
0.29
W
5
2
5
3.75
W
Ullr
RAZR0NE
Ullr
6
1
3
7.5
W
Ao Kuang
bugbear21
Ao Kuang
3
3
6
2
W
Fenrir
ganamancas
Fenrir
4
6
6
1.17
W
0
1
10
5
L
Jing Wei
senpaibubba
Jing Wei
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,723
Damage
44,044
70,487
Taken
69,503
37,896
Mitigated
29,621
24,601
Healing
20,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,033
553
0
1,065
10,968
8,617
0
3,615
7,256
22,215
0
L
Camazotz
Aemak
Camazotz
8,912
1,044
0
12,005
20,137
8,160
654
2,726
16,594
2,223
64,545
L
Mercury
DSCO
Mercury
5,863
2,016
0
1,220
11,989
4,253
0
1,805
10,055
0
53,831
L
10,661
1,993
0
1,408
11,263
3,580
196
4,895
6,222
60,537
0
W
12,949
1,729
0
4,034
12,322
9,234
0
2,073
10,109
5,146
57,458
W
Ullr
RAZR0NE
Ullr
14,027
3,324
0
3,297
12,271
3,876
756
1,080
11,191
0
81,896
W
Ao Kuang
bugbear21
Ao Kuang
7,792
1,832
0
6,874
15,238
5,974
957
6,593
8,281
56,696
0
W
Fenrir
ganamancas
Fenrir
9,265
1,203
0
5,441
17,264
7,459
13
3,613
13,561
0
77,842
W
5,690
457
780
4,175
13,392
11,353
0
5,185
7,987
26,786
0
L
Jing Wei
senpaibubba
Jing Wei
10,575
6,563
0
4,815
15,146
5,011
0
1,099
13,998
0
69,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,324
Gold Earned
45,109
503
Minions Killed
496
0
Camps Cleared
0
1,949,093
Distance Traveled
2,003,505
15
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,060
403
36
2
0
368,959
7
L
Camazotz
10,069
503
135
7
0
405,366
6
L
Mercury
9,041
452
86
4
0
495,258
10
L
Hera
8,540
427
115
6
0
382,641
6
W
Mulan
10,509
525
110
6
0
371,283
1
W
Ullr
10,994
550
129
6
0
366,777
3
W
Ao Kuang
9,240
462
92
5
0
372,200
2
W
Fenrir
10,348
517
119
6
0
418,768
4
W
Geb
9,233
462
53
3
0
420,065
5
L
Jing Wei
9,399
470
124
6
0
351,281
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role