Player Matchup

Ymir
Ymir
DirtyDan18675
Ymir
Level 27
God Stats
149W - 136L
1,560 SR
Queue Stats
210W - 219L
1,542 Elo+
Solo
Sol
Sol
Meruem6321
Sol
Level 16
God Stats
1W - 3L
1,812 SR
Queue Stats
39W - 34L
1,662 Elo+
Solo
Tsukuyomi
Tsukuyomi
Omni-Mune
Tsukuyomi
Level 18
God Stats
6W - 12L
1,382 SR
Queue Stats
33W - 38L
1,494 Elo+
Solo
Scylla
Scylla
Quotacheeto
Scylla
Level 15
God Stats
0W - 1L
1,304 SR
Queue Stats
16W - 12L
1,640 Elo+
Solo
Nemesis
Nemesis
Zhivotnyye
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 104L
1,596 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,587 Elo+

VS

Team Averages
Level 22
1,588 SR
1,602 Elo+
Neith
Neith
BjornTheFell914
Neith
Level 25
God Stats
10W - 11L
1,575 SR
Queue Stats
93W - 97L
1,545 Elo+
Solo
Kukulkan
Kukulkan
cooldog145
Kukulkan
Level 25
God Stats
2W - 2L
1,682 SR
Queue Stats
47W - 29L
1,691 Elo+
Solo
Bastet
Bastet
iloverottweilers
Bastet
Level 27
God Stats
13W - 5L
1,492 SR
Queue Stats
178W - 153L
1,638 Elo+
Solo
Ares
Ares
shayna2010-_-
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,522 Elo+
Solo
Tyr
Tyr
weighty_pan
Tyr
Level 25
God Stats
3W - 1L
1,691 SR
Queue Stats
67W - 48L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,216
691
4,933
6,511
5,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 2 / 0
4,641
516
3,940
4,393
955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Omni-Mune
Tsukuyomi
7
0 / 3 / 1
4,121
458
1,971
5,609
1,557
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Scylla
8
1 / 4 / 1
4,944
549
2,093
5,004
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Zhivotnyye
Nemesis
9
2 / 2 / 0
5,374
597
3,667
6,161
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,700
633
3,477
3,024
820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
cooldog145
Kukulkan
10
5 / 3 / 1
6,416
713
5,643
4,460
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
4 / 1 / 2
5,884
654
3,596
6,359
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 3
5,039
560
1,690
8,362
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 1
5,649
628
3,610
6,131
2,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
13
13
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
3
2
1
1.75
L
0
2
0
0
L
Tsukuyomi
Omni-Mune
Tsukuyomi
0
3
1
0.17
L
Scylla
1
4
1
0.38
L
Nemesis
Zhivotnyye
Nemesis
2
2
0
1
W
Kukulkan
cooldog145
Kukulkan
5
3
1
1.83
W
4
1
2
5
W
0
0
3
1.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,604
Damage
18,016
27,678
Taken
28,336
10,898
Mitigated
10,096
6,612
Healing
11,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,477
996
0
1,641
3,024
820
1,611
899
2,125
0
33,271
L
4,933
1,577
0
2,365
6,511
5,110
0
1,365
5,146
31,238
2,182
L
3,940
2,050
0
2,126
4,393
955
0
854
3,539
24,422
0
L
Tsukuyomi
Omni-Mune
Tsukuyomi
1,971
526
0
595
5,609
1,557
0
1,352
4,257
0
6,513
L
Scylla
2,093
142
0
962
5,004
1,396
0
2,217
2,787
20,083
0
L
Nemesis
Zhivotnyye
Nemesis
3,667
945
0
564
6,161
1,880
0
1,545
4,616
0
26,502
W
Kukulkan
cooldog145
Kukulkan
5,643
1,127
0
770
4,460
1,475
0
2,170
2,130
36,003
0
W
3,596
683
0
4,222
6,359
1,578
0
998
5,329
0
25,655
W
1,690
74
241
3,342
8,362
4,063
283
3,759
4,563
11,256
0
W
3,610
443
0
1,666
6,131
2,160
0
2,600
3,531
0
30,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,296
Gold Earned
28,688
237
Minions Killed
299
0
Camps Cleared
0
831,799
Distance Traveled
922,083
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,700
633
78
9
0
169,137
0
L
Ymir
6,216
691
67
7
0
176,792
2
L
Sol
4,641
516
62
7
0
115,953
0
L
Tsukuyomi
4,121
458
7
1
0
154,934
0
L
Scylla
4,944
549
41
5
0
176,010
3
L
Nemesis
5,374
597
60
7
0
208,110
3
W
Kukulkan
6,416
713
70
8
0
168,060
1
W
Bastet
5,884
654
64
7
0
211,304
1
W
Ares
5,039
560
14
2
0
174,864
0
W
Tyr
5,649
628
73
8
0
198,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role