Player Matchup

Medusa
Medusa
CrazyCrazler
Medusa
Level 57
God Stats
7W - 2L
1,739 SR
Queue Stats
50W - 20L
1,775 Elo+
Party 1
Zhong Kui
Zhong Kui
paradiseman3
Zhong Kui
Level 148
God Stats
2W - 0L
1,790 SR
Queue Stats
40W - 20L
1,714 Elo+
Party 1
Gilgamesh
Gilgamesh
tantastic1
Gilgamesh
Level 29
God Stats
2W - 0L
1,560 SR
Queue Stats
32W - 20L
1,599 Elo+
Party 1
Team Averages
Level 78
1,696 SR
1,696 Elo+

VS

Team Averages
Level 38
1,423 SR
1,424 Elo+
Sol
Sol
Dazoren
Sol
Level 27
God Stats
0W - 2L
1,231 SR
Queue Stats
38W - 73L
1,333 Elo+
Solo
Ares
Ares
Temptationzzz
Ares
Level 75
God Stats
1W - 3L
1,368 SR
Queue Stats
76W - 146L
1,345 Elo+
Solo
Agni
Agni
TobyJenkins
Agni
Level 12
God Stats
1W - 2L
1,670 SR
Queue Stats
19W - 9L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 0 / 9
8,354
835
11,100
3,110
1,830
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
paradiseman3
Zhong Kui
12
5 / 0 / 10
8,151
815
9,036
6,936
5,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
tantastic1
Gilgamesh
12
4 / 2 / 12
7,816
782
6,430
9,468
9,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
0 / 6 / 1
5,736
574
2,511
8,410
2,518
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 3 / 0
6,683
668
3,488
13,443
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 7 / 2
6,128
613
3,673
9,190
2,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
16
Kills
2
2
Deaths
16
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
0
9
11.5
L
Sol
0
6
1
0.08
L
2
3
0
0.67
L
0
7
2
0.14
W
Zhong Kui
paradiseman3
Zhong Kui
5
0
10
10
W
Gilgamesh
tantastic1
Gilgamesh
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,566
Damage
9,672
19,514
Taken
31,043
17,667
Mitigated
15,691
5,462
Healing
4,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,100
4,701
0
472
3,110
1,830
935
1,675
1,435
0
38,332
L
Sol
2,511
678
56
992
8,410
2,518
0
2,071
6,339
12,091
0
L
3,488
184
0
1,587
13,443
10,373
0
4,365
9,078
6,669
0
L
3,673
382
232
1,531
9,190
2,800
0
2,884
6,306
20,607
0
W
Zhong Kui
paradiseman3
Zhong Kui
9,036
658
0
3,579
6,936
5,843
784
3,121
3,815
28,451
0
W
Gilgamesh
tantastic1
Gilgamesh
6,430
1,287
0
1,411
9,468
9,994
112
5,165
4,303
0
17,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,321
Gold Earned
18,547
120
Minions Killed
71
7
Camps Cleared
2
556,845
Distance Traveled
481,394
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,354
835
54
5
2
180,752
2
L
Sol
5,736
574
25
3
0
163,897
2
L
Ares
6,683
668
8
1
0
169,300
1
L
Agni
6,128
613
38
4
2
148,197
1
W
Zhong Kui
8,151
815
47
5
5
180,298
3
W
Gilgamesh
7,816
782
19
2
0
195,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role