Player Matchup

Sylvanus
Sylvanus
Aronblack96
Sylvanus
Level 6
God Stats
5W - 6L
1,371 SR
Queue Stats
6W - 7L
1,361 Elo+
Party 1
Loki
Loki
Liein
Loki
Level 26
God Stats
22W - 24L
1,137 SR
Queue Stats
218W - 253L
1,400 Elo+
Solo
Agni
Agni
Morion77a
Agni
Level 28
God Stats
1W - 0L
1,311 SR
Queue Stats
53W - 41L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Othagou
Danzaburou
Level 18
God Stats
16W - 21L
1,468 SR
Queue Stats
31W - 49L
1,361 Elo+
Solo
Charybdis
Charybdis
Rondodasosa
Charybdis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,458 Elo+
Party 1
Team Averages
Level 16
1,358 SR
1,413 Elo+

VS

Team Averages
Level 13
1,582 SR
1,350 Elo+
Bellona
Bellona
AtomicAnimus
Bellona
Level 23
God Stats
1W - 5L
1,696 SR
Queue Stats
44W - 53L
1,378 Elo+
Solo
Charybdis
Charybdis
Sawir84
Charybdis
Level 6
God Stats
1W - 4L
1,712 SR
Queue Stats
6W - 11L
1,345 Elo+
Solo
Ra
Ra
fe272
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,133 Elo+
Solo
Susano
Susano
lighuenCA
Susano
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 80L
1,393 Elo+
Solo
Yemoja
Yemoja
treshereriy
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aronblack96
Sylvanus
8
3 / 0 / 5
5,609
701
1,222
3,568
2,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Liein
Loki
10
6 / 1 / 0
5,769
721
4,276
4,655
1,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
9
2 / 0 / 3
5,226
653
3,135
2,769
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Othagou
Danzaburou
9
2 / 2 / 1
5,329
666
1,922
3,106
905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Rondodasosa
Charybdis
8
4 / 0 / 3
5,493
687
3,892
4,596
1,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AtomicAnimus
Bellona
5
0 / 2 / 0
3,481
435
119
2,455
1,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Sawir84
Charybdis
6
0 / 3 / 0
3,878
485
1,440
5,397
1,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ra
4
0 / 8 / 0
3,472
434
1,306
4,740
798
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
lighuenCA
Susano
7
3 / 2 / 0
4,696
587
2,302
6,126
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
5
0 / 3 / 0
3,598
450
1,712
3,692
1,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
17
Kills
3
3
Deaths
18
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aronblack96
Sylvanus
3
0
5
5.5
L
Bellona
AtomicAnimus
Bellona
0
2
0
0
W
Loki
Liein
Loki
6
1
0
6
W
Agni
2
0
3
3.5
W
Danzaburou
Othagou
Danzaburou
2
2
1
1.25
W
Charybdis
Rondodasosa
Charybdis
4
0
3
5.5
L
Charybdis
Sawir84
Charybdis
0
3
0
0
L
Ra
0
8
0
0
L
Susano
lighuenCA
Susano
3
2
0
1.5
L
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,447
Damage
6,879
18,694
Taken
22,410
6,758
Mitigated
6,066
7,699
Healing
2,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aronblack96
Sylvanus
1,222
785
1,812
1,693
3,568
2,347
87
1,132
2,436
10,087
0
L
Bellona
AtomicAnimus
Bellona
119
0
0
220
2,455
1,316
0
0
2,455
0
4,826
W
Loki
Liein
Loki
4,276
1,856
0
1,198
4,655
1,634
0
116
4,539
0
30,032
W
Agni
3,135
299
46
572
2,769
593
671
15
2,754
22,325
0
W
Danzaburou
Othagou
Danzaburou
1,922
819
0
338
3,106
905
661
0
3,106
0
21,648
W
Charybdis
Rondodasosa
Charybdis
3,892
2,603
0
2,040
4,596
1,279
0
1,755
2,841
0
24,810
L
Charybdis
Sawir84
Charybdis
1,440
721
0
909
5,397
1,201
0
1,374
3,853
0
12,407
L
Ra
1,306
316
78
47
4,740
798
0
1,180
3,506
6,969
0
L
Susano
lighuenCA
Susano
2,302
858
0
1,333
6,126
1,604
0
982
5,066
0
17,281
L
Yemoja
1,712
721
14
136
3,692
1,147
0
519
3,173
4,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,426
Gold Earned
19,125
214
Minions Killed
108
0
Camps Cleared
0
760,806
Distance Traveled
626,357
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,609
701
13
2
0
150,346
2
L
Bellona
3,481
435
12
2
0
95,662
0
W
Loki
5,769
721
60
8
0
157,183
0
W
Agni
5,226
653
39
5
0
156,888
4
W
Danzaburou
5,329
666
54
7
0
150,211
0
W
Charybdis
5,493
687
48
6
0
146,178
1
L
Charybdis
3,878
485
28
4
0
128,881
0
L
Ra
3,472
434
9
1
0
116,713
1
L
Susano
4,696
587
43
5
0
162,837
0
L
Yemoja
3,598
450
16
2
0
122,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role