Player Matchup

Sol
Sol
MSI01
Sol
Level 64
God Stats
2W - 0L
1,697 SR
Queue Stats
233W - 235L
1,400 Elo+
Solo
Ravana
Ravana
SketchyPlains93
Ravana
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,640 Elo+
Solo
Janus
Janus
YETMOR
Janus
Level 147
God Stats
1W - 5L
1,289 SR
Queue Stats
198W - 212L
1,411 Elo+
Solo
Sylvanus
Sylvanus
teuoelle
Sylvanus
Level 157
God Stats
12W - 21L
1,512 SR
Queue Stats
1,088W - 1,065L
1,420 Elo+
Solo
Nemesis
Nemesis
куку666
Nemesis
Level 94
God Stats
5W - 3L
1,298 SR
Queue Stats
520W - 537L
1,395 Elo+
Solo
Team Averages
Level 108
1,459 SR
1,453 Elo+

VS

Team Averages
Level 71
1,569 SR
1,406 Elo+
Gilgamesh
Gilgamesh
DenkaLousi
Gilgamesh
Level 43
God Stats
1W - 2L
1,538 SR
Queue Stats
46W - 44L
1,454 Elo+
Party 1
Eset
Eset
Gerard_Peinard
Eset
Level 101
God Stats
1W - 6L
1,189 SR
Queue Stats
177W - 191L
1,312 Elo+
Solo
Horus
Horus
IncorrectTarget
Horus
Level 109
God Stats
1W - 1L
1,737 SR
Queue Stats
94W - 73L
1,466 Elo+
Party 1
Ah Puch
Ah Puch
Julchen2008
Ah Puch
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,364 Elo+
Solo
Anhur
Anhur
stevex1234
Anhur
Level 80
God Stats
1W - 1L
1,879 SR
Queue Stats
120W - 98L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
MSI01
Sol
19
9 / 1 / 5
11,071
852
24,458
9,696
3,790
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 3 / 12
9,595
738
10,906
12,082
10,257
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Janus
YETMOR
Janus
15
1 / 3 / 8
9,489
730
14,232
7,672
2,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
teuoelle
Sylvanus
17
1 / 1 / 14
9,699
746
12,628
18,659
16,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
куку666
Nemesis
17
4 / 2 / 11
9,758
751
16,723
13,307
6,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DenkaLousi
Gilgamesh
15
3 / 3 / 4
9,601
739
10,422
24,009
15,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 4 / 7
8,409
647
6,479
12,820
4,562
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 7
9,022
694
7,307
20,896
23,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
Julchen2008
Ah Puch
15
2 / 5 / 3
8,812
678
13,077
12,413
4,390
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
15
2 / 3 / 6
8,615
663
10,531
15,500
5,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
18
Kills
9
10
Deaths
18
50
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DenkaLousi
Gilgamesh
3
3
4
1.67
L
1
4
7
1.13
L
1
3
7
1.5
L
Ah Puch
Julchen2008
Ah Puch
2
5
3
0.7
W
Sol
MSI01
Sol
9
1
5
11.5
W
3
3
12
3
W
Janus
YETMOR
Janus
1
3
8
1.67
L
Anhur
2
3
6
1.67
W
Sylvanus
teuoelle
Sylvanus
1
1
14
8
W
Nemesis
куку666
Nemesis
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,947
Damage
47,816
61,416
Taken
85,638
39,506
Mitigated
52,652
37,234
Healing
44,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DenkaLousi
Gilgamesh
10,422
1,216
1,609
8,198
24,009
15,195
0
14,895
8,844
0
18,724
L
6,479
394
3,930
2,702
12,820
4,562
0
9,008
3,666
21,117
0
L
7,307
3,484
11,092
9,906
20,896
23,401
0
9,164
10,729
0
9,241
L
Ah Puch
Julchen2008
Ah Puch
13,077
1,056
950
1,834
12,413
4,390
0
8,078
4,109
32,177
0
W
Sol
MSI01
Sol
24,458
5,986
1,360
2,874
9,696
3,790
2,489
1,937
7,759
44,369
0
W
10,906
3,063
1,659
1,851
12,082
10,257
264
4,809
7,273
0
14,435
W
Janus
YETMOR
Janus
14,232
146
2,490
1,175
7,672
2,731
1,185
2,860
4,812
41,597
0
L
Anhur
10,531
3,148
1,072
2,859
15,500
5,104
0
10,173
5,051
0
24,616
W
Sylvanus
teuoelle
Sylvanus
12,628
2,935
9,887
9,054
18,659
16,477
601
6,653
12,006
23,838
0
W
Nemesis
куку666
Nemesis
16,723
4,343
2,105
4,779
13,307
6,251
643
3,297
10,010
0
21,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,612
Gold Earned
44,459
195
Minions Killed
134
0
Camps Cleared
0
1,255,463
Distance Traveled
1,238,531
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,601
739
16
1
0
247,012
0
L
Eset
8,409
647
30
2
0
254,736
0
L
Horus
9,022
694
5
0
0
266,285
0
L
Ah Puch
8,812
678
50
4
0
233,273
1
W
Sol
11,071
852
59
5
0
251,125
0
W
Ravana
9,595
738
11
1
0
254,350
1
W
Janus
9,489
730
71
5
0
236,100
0
L
Anhur
8,615
663
33
3
0
237,225
1
W
Sylvanus
9,699
746
45
3
0
220,817
1
W
Nemesis
9,758
751
9
1
0
293,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role