Player Matchup

Skadi
Skadi
Ananaskirsikka
Skadi
Level 128
God Stats
3W - 0L
1,799 SR
Queue Stats
46W - 45L
1,517 Elo+
Party 3
Zeus
Zeus
Grim The Bot
Zeus
Level 39
God Stats
5W - 3L
1,667 SR
Queue Stats
107W - 89L
1,579 Elo+
Party 1
Merlin
Merlin
Rieas
Merlin
Level 100
God Stats
2W - 2L
1,718 SR
Queue Stats
112W - 78L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
Six Tailed Wolf
Gilgamesh
Level 152
God Stats
3W - 0L
1,710 SR
Queue Stats
154W - 100L
1,587 Elo+
Party 1
Vulcan
Vulcan
duiduli
Vulcan
Level 44
God Stats
2W - 1L
1,505 SR
Queue Stats
61W - 63L
1,538 Elo+
Party 3
Team Averages
Level 93
1,680 SR
1,555 Elo+

VS

Team Averages
Level 96
1,544 SR
1,516 Elo+
Loki
Loki
 
Loki
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Cabrakabama
Cabrakan
Level 145
God Stats
2W - 3L
1,336 SR
Queue Stats
67W - 59L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
Obstmann
Sun Wukong
Level 46
God Stats
1W - 3L
1,463 SR
Queue Stats
277W - 223L
1,536 Elo+
Party 2
Xing Tian
Xing Tian
chilla Emmi
Xing Tian
Level 160
God Stats
30W - 16L
1,663 SR
Queue Stats
2,014W - 1,959L
1,483 Elo+
Solo
Medusa
Medusa
prosniper110
Medusa
Level 60
God Stats
22W - 10L
1,760 SR
Queue Stats
486W - 441L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 17
12,685
746
14,608
13,400
6,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 4 / 14
13,093
770
21,468
11,365
5,859
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
Rieas
Merlin
19
0 / 3 / 17
11,009
648
9,278
7,853
3,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Six Tailed Wolf
Gilgamesh
20
6 / 3 / 21
13,142
773
18,254
29,277
28,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
duiduli
Vulcan
18
8 / 6 / 10
11,922
701
20,388
12,948
6,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
9 / 6 / 7
12,736
749
15,245
15,538
9,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
Cabrakabama
Cabrakan
16
2 / 7 / 9
11,017
648
7,833
21,736
38,279
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
Obstmann
Sun Wukong
20
4 / 4 / 15
12,198
718
16,222
23,974
37,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
chilla Emmi
Xing Tian
17
1 / 4 / 13
10,892
641
8,607
18,515
21,826
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
19
3 / 7 / 8
12,002
706
16,270
15,596
9,707
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
71
28
Kills
19
19
Deaths
28
79
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
9
6
7
2.08
W
4
3
17
4.17
L
Cabrakan
Cabrakabama
Cabrakan
2
7
9
0.93
W
10
4
14
4.25
L
Sun Wukong
Obstmann
Sun Wukong
4
4
15
2.88
W
Merlin
Rieas
Merlin
0
3
17
2.83
W
Gilgamesh
Six Tailed Wolf
Gilgamesh
6
3
21
5.5
L
Xing Tian
chilla Emmi
Xing Tian
1
4
13
1.88
W
Vulcan
duiduli
Vulcan
8
6
10
2.17
L
Medusa
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,996
Damage
64,177
74,843
Taken
95,359
51,064
Mitigated
117,253
23,137
Healing
26,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
15,245
1,850
2,060
3,723
15,538
9,473
1,200
7,374
8,164
0
34,587
W
14,608
5,252
81
1,001
13,400
6,441
1,694
3,358
9,800
0
41,430
L
Cabrakan
Cabrakabama
Cabrakan
7,833
658
0
1,932
21,736
38,279
0
14,106
7,630
12,469
0
W
21,468
1,274
2,404
2,440
11,365
5,859
705
2,797
8,287
37,442
0
L
Sun Wukong
Obstmann
Sun Wukong
16,222
1,887
3,518
7,345
23,974
37,968
1,116
14,173
9,801
607
42,435
W
Merlin
Rieas
Merlin
9,278
381
777
661
7,853
3,530
800
1,550
6,159
33,574
0
W
Gilgamesh
Six Tailed Wolf
Gilgamesh
18,254
4,640
3,276
10,062
29,277
28,751
1,057
5,919
22,677
2,352
28,859
L
Xing Tian
chilla Emmi
Xing Tian
8,607
246
761
2,568
18,515
21,826
215
8,529
9,986
14,281
0
W
Vulcan
duiduli
Vulcan
20,388
5,158
968
1,467
12,948
6,483
1,508
3,304
9,403
39,708
0
L
Medusa
16,270
6,438
2,104
2,279
15,596
9,707
474
7,652
7,944
0
43,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,851
Gold Earned
58,845
214
Minions Killed
191
0
Camps Cleared
0
1,499,902
Distance Traveled
1,472,613
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,736
749
21
1
0
300,692
2
W
Skadi
12,685
746
63
4
0
272,801
1
L
Cabrakan
11,017
648
11
1
0
287,350
1
W
Zeus
13,093
770
27
2
0
312,010
3
L
Sun Wukong
12,198
718
76
4
0
304,746
1
W
Merlin
11,009
648
38
2
0
315,976
3
W
Gilgamesh
13,142
773
25
1
0
312,989
1
L
Xing Tian
10,892
641
13
1
0
319,138
10
W
Vulcan
11,922
701
61
4
0
286,126
0
L
Medusa
12,002
706
70
4
0
260,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role