Player Matchup

Izanami
Izanami
 
Izanami
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Eorho
Yemoja
Level 8
God Stats
2W - 4L
1,351 SR
Queue Stats
59W - 61L
1,138 Elo+
Solo
Chaac
Chaac
HappyLalka
Chaac
Level 27
God Stats
1W - 0L
1,807 SR
Queue Stats
8W - 13L
1,333 Elo+
Party 1
Kukulkan
Kukulkan
Michal3952
Kukulkan
Level 17
God Stats
2W - 1L
1,779 SR
Queue Stats
4W - 4L
1,437 Elo+
Party 1
Loki
Loki
TRATORS123
Loki
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Team Averages
Level 19
1,587 SR
1,382 Elo+

VS

Team Averages
Level 16
1,490 SR
1,315 Elo+
Merlin
Merlin
GreeDel
Merlin
Level 26
God Stats
3W - 4L
1,652 SR
Queue Stats
15W - 20L
1,493 Elo+
Solo
Cerberus
Cerberus
MVCAdam
Cerberus
Level 6
God Stats
0W - 2L
1,303 SR
Queue Stats
3W - 4L
1,020 Elo+
Party 2
Bellona
Bellona
MVCwalys
Bellona
Level 6
God Stats
0W - 2L
1,320 SR
Queue Stats
3W - 4L
1,020 Elo+
Party 2
Izanami
Izanami
NajjacaKonjina
Izanami
Level 23
God Stats
1W - 2L
1,488 SR
Queue Stats
63W - 65L
1,679 Elo+
Solo
Susano
Susano
Susano234
Susano
Level 18
God Stats
2W - 1L
1,690 SR
Queue Stats
39W - 51L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
6 / 1 / 2
7,655
696
6,475
5,252
1,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Eorho
Yemoja
9
2 / 1 / 8
6,163
560
1,443
3,333
2,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
10
1 / 1 / 5
5,835
530
5,616
5,946
2,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Michal3952
Kukulkan
9
2 / 2 / 3
6,088
553
3,905
4,144
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 0 / 5
6,562
597
5,297
6,416
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GreeDel
Merlin
8
2 / 5 / 1
5,307
482
2,337
4,908
1,213
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
MVCAdam
Cerberus
6
0 / 3 / 0
4,634
421
1,166
7,835
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
MVCwalys
Bellona
7
0 / 4 / 1
4,705
428
3,596
7,035
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 1 / 0
6,423
584
2,002
4,737
791
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Susano234
Susano
8
1 / 3 / 3
5,222
475
2,953
6,493
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
16
Kills
5
5
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
2
7
W
Yemoja
Eorho
Yemoja
2
1
8
6
L
Merlin
GreeDel
Merlin
2
5
1
0.5
W
Chaac
1
1
5
3.5
L
Cerberus
MVCAdam
Cerberus
0
3
0
0
L
Bellona
MVCwalys
Bellona
0
4
1
0.13
W
Kukulkan
Michal3952
Kukulkan
2
2
3
1.75
L
2
1
0
2
L
Susano
Susano234
Susano
1
3
3
0.83
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,736
Damage
12,054
25,091
Taken
31,008
9,845
Mitigated
11,749
9,992
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,475
3,661
0
2,224
5,252
1,900
1,736
199
5,053
0
67,577
W
Yemoja
Eorho
Yemoja
1,443
714
1,681
1,164
3,333
2,625
0
761
2,572
4,733
0
L
Merlin
GreeDel
Merlin
2,337
513
67
345
4,908
1,213
812
843
4,065
15,538
0
W
Chaac
5,616
865
0
2,538
5,946
2,389
976
1,304
4,642
0
24,983
L
Cerberus
MVCAdam
Cerberus
1,166
129
0
876
7,835
3,264
0
1,824
6,011
3,764
0
L
Bellona
MVCwalys
Bellona
3,596
739
0
1,173
7,035
4,758
0
1,252
5,783
2,207
14,881
W
Kukulkan
Michal3952
Kukulkan
3,905
463
0
250
4,144
1,092
490
1,176
2,968
23,824
0
L
2,002
1,154
0
973
4,737
791
0
174
4,563
0
41,327
L
Susano
Susano234
Susano
2,953
1,009
0
1,480
6,493
1,723
0
1,255
5,238
0
16,664
W
5,297
1,818
0
2,135
6,416
1,839
415
640
5,776
0
28,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,303
Gold Earned
26,291
272
Minions Killed
209
0
Camps Cleared
0
1,061,626
Distance Traveled
962,852
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,655
696
117
11
0
198,816
4
W
Yemoja
6,163
560
5
0
0
197,666
2
L
Merlin
5,307
482
19
2
0
190,950
0
W
Chaac
5,835
530
34
3
0
235,800
4
L
Cerberus
4,634
421
15
1
0
198,344
0
L
Bellona
4,705
428
39
4
0
180,105
0
W
Kukulkan
6,088
553
55
5
0
205,078
0
L
Izanami
6,423
584
97
9
0
201,403
4
L
Susano
5,222
475
39
4
0
192,050
0
W
Loki
6,562
597
61
6
0
224,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role