Player Matchup

Achilles
Achilles
RNG_TSM_GALAXY
Achilles
Level 35
God Stats
0W - 1L
1,242 SR
Queue Stats
30W - 45L
1,371 Elo+
Party 1
Agni
Agni
XxLaw_GamingxX
Agni
Level 88
God Stats
0W - 1L
1,160 SR
Queue Stats
13W - 23L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
chambo088
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
king_cushy
Nu Wa
Level 27
God Stats
1W - 2L
1,298 SR
Queue Stats
27W - 36L
1,411 Elo+
Party 1
Mercury
Mercury
yankia96
Mercury
Level 43
God Stats
20W - 23L
1,444 SR
Queue Stats
247W - 252L
1,534 Elo+
Solo
Team Averages
Level 41
1,329 SR
1,419 Elo+

VS

Team Averages
Level 83
1,464 SR
1,472 Elo+
Gilgamesh
Gilgamesh
Dragoneye 84
Gilgamesh
Level 104
God Stats
32W - 28L
1,435 SR
Queue Stats
188W - 207L
1,433 Elo+
Party 2
Ymir
Ymir
Esley7_7
Ymir
Level 41
God Stats
4W - 5L
1,589 SR
Queue Stats
42W - 33L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LitmusReVoLt
Morgan Le Fay
Level 107
God Stats
34W - 28L
1,501 SR
Queue Stats
295W - 287L
1,473 Elo+
Solo
Jing Wei
Jing Wei
New Age Rusta
Jing Wei
Level 79
God Stats
25W - 20L
1,535 SR
Queue Stats
237W - 259L
1,451 Elo+
Party 2
Loki
Loki
NorthPiece
Loki
Level 85
God Stats
2W - 2L
1,258 SR
Queue Stats
136W - 138L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
9 / 5 / 6
11,819
1,182
12,209
17,936
23,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 7 / 8
10,821
1,082
16,321
15,065
6,095
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
chambo088
Cthulhu
17
3 / 8 / 15
10,859
1,086
13,051
22,057
18,074
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nu Wa
18
6 / 9 / 14
11,896
1,190
19,805
15,206
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
yankia96
Mercury
17
2 / 4 / 8
10,424
1,042
10,325
13,234
5,663
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

88

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dragoneye 84
Gilgamesh
18
5 / 3 / 16
11,597
1,160
15,582
20,501
15,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
18
6 / 7 / 17
11,618
1,162
21,529
21,185
8,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
LitmusReVoLt
Morgan Le Fay
18
4 / 5 / 14
11,691
1,169
13,763
12,141
4,268
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
New Age Rusta
Jing Wei
17
6 / 4 / 9
11,074
1,107
8,975
12,289
4,315
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
12 / 5 / 11
12,701
1,270
16,514
12,245
3,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
100
24
Kills
33
33
Deaths
24
51
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dragoneye 84
Gilgamesh
5
3
16
4.33
W
Ymir
6
7
17
2.07
W
Morgan Le Fay
LitmusReVoLt
Morgan Le Fay
4
5
14
2.2
W
Jing Wei
New Age Rusta
Jing Wei
6
4
9
2.63
W
12
5
11
3.5
L
Achilles
9
5
6
2.4
L
4
7
8
1.14
L
Cthulhu
chambo088
Cthulhu
3
8
15
1.31
L
Nu Wa
6
9
14
1.44
L
Mercury
yankia96
Mercury
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,711
Damage
76,363
83,498
Taken
78,361
58,282
Mitigated
36,615
3,347
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dragoneye 84
Gilgamesh
15,582
3,792
0
1,566
20,501
15,445
0
13,802
6,382
7,662
33,790
W
Ymir
21,529
9,270
0
5,666
21,185
8,644
0
14,210
6,532
32,938
0
W
Morgan Le Fay
LitmusReVoLt
Morgan Le Fay
13,763
1,576
0
322
12,141
4,268
0
6,311
5,594
58,725
0
W
Jing Wei
New Age Rusta
Jing Wei
8,975
7,780
179
2,106
12,289
4,315
0
5,969
6,197
0
26,119
W
16,514
4,772
0
103
12,245
3,943
0
8,885
3,191
0
29,072
L
Achilles
12,209
4,860
22
2,000
17,936
23,251
0
10,308
7,218
0
18,086
L
16,321
2,022
0
0
15,065
6,095
0
7,146
7,829
47,493
0
L
Cthulhu
chambo088
Cthulhu
13,051
1,788
0
1,043
22,057
18,074
0
11,847
9,849
18,828
0
L
Nu Wa
19,805
9,586
0
208
15,206
5,199
0
4,369
10,544
34,119
0
L
Mercury
yankia96
Mercury
10,325
4,190
0
74
13,234
5,663
0
4,429
8,527
0
34,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,819
Gold Earned
58,681
171
Minions Killed
232
6
Camps Cleared
10
999,846
Distance Traveled
958,665
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,597
1,160
44
4
0
191,321
0
W
Ymir
11,618
1,162
21
2
2
160,304
0
W
Morgan Le Fay
11,691
1,169
104
10
4
197,868
0
W
Jing Wei
11,074
1,107
39
4
1
211,268
0
W
Loki
12,701
1,270
24
2
3
197,904
0
L
Achilles
11,819
1,182
0
0
0
190,222
0
L
Agni
10,821
1,082
70
7
3
196,950
0
L
Cthulhu
10,859
1,086
18
2
1
191,749
0
L
Nu Wa
11,896
1,190
35
4
0
176,322
0
L
Mercury
10,424
1,042
48
5
2
244,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role