Player Matchup

Cerberus
Cerberus
Crashsamu
Cerberus
Level 17
God Stats
3W - 3L
1,465 SR
Queue Stats
7W - 10L
1,460 Elo+
Solo
Danzaburou
Danzaburou
MELLOW23YELLOW
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,236 Elo+
Solo
Neith
Neith
Ribeiro76RJ
Neith
Level 28
God Stats
8W - 11L
1,494 SR
Queue Stats
105W - 113L
1,408 Elo+
Solo
Medusa
Medusa
dkt2007
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,122 Elo+
Solo
Geb
Geb
martell809
Geb
Level 11
God Stats
10W - 11L
1,298 SR
Queue Stats
44W - 53L
1,304 Elo+
Solo
Team Averages
Level 14
1,451 SR
1,306 Elo+

VS

Team Averages
Level 23
1,572 SR
1,415 Elo+
Charybdis
Charybdis
Msplits
Charybdis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 46L
1,391 Elo+
Solo
Geb
Geb
SpiritGumThis
Geb
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,514 Elo+
Solo
Tiamat
Tiamat
TheKingEinar
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,262 Elo+
Solo
Cliodhna
Cliodhna
ricardioelheart
Cliodhna
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 67L
1,409 Elo+
Solo
Danzaburou
Danzaburou
rserge
Danzaburou
Level 25
God Stats
19W - 6L
1,858 SR
Queue Stats
118W - 124L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crashsamu
Cerberus
15
1 / 2 / 0
9,029
821
9,754
15,294
12,947
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
MELLOW23YELLOW
Danzaburou
15
0 / 10 / 1
8,929
812
4,215
17,062
6,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 0 / 2
9,226
839
6,092
1,767
530
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
dkt2007
Medusa
15
1 / 6 / 0
9,412
856
5,953
12,113
4,284
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 13 / 2
9,492
863
7,030
28,806
14,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

33

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Msplits
Charybdis
18
9 / 0 / 14
11,428
1,039
17,757
7,492
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
4 / 0 / 25
11,559
1,051
9,078
7,987
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
18
1 / 1 / 25
10,258
933
10,208
7,209
5,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
18
9 / 1 / 11
10,958
996
14,551
7,799
3,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
rserge
Danzaburou
18
8 / 0 / 17
11,902
1,082
18,312
8,426
3,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
123
2
Kills
31
31
Deaths
2
5
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Crashsamu
Cerberus
1
2
0
0.5
L
Danzaburou
MELLOW23YELLOW
Danzaburou
0
10
1
0.05
W
Charybdis
Msplits
Charybdis
9
0
14
16
L
0
0
2
1
W
4
0
25
16.5
W
Tiamat
1
1
25
13.5
L
Medusa
dkt2007
Medusa
1
6
0
0.17
L
0
13
2
0.08
W
Cliodhna
9
1
11
14.5
W
Danzaburou
rserge
Danzaburou
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,044
Damage
69,906
75,042
Taken
38,913
39,029
Mitigated
22,887
4,416
Healing
15,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Crashsamu
Cerberus
9,754
48
0
2,340
15,294
12,947
0
4,542
10,752
24,952
0
L
Danzaburou
MELLOW23YELLOW
Danzaburou
4,215
121
0
838
17,062
6,527
0
3,367
13,695
0
17,433
W
Charybdis
Msplits
Charybdis
17,757
10,898
972
2,622
7,492
2,948
0
3,962
3,530
0
43,540
L
6,092
126
0
559
1,767
530
0
459
1,308
0
29,559
W
9,078
1,314
368
4,798
7,987
7,250
0
4,229
3,758
14,112
0
W
Tiamat
10,208
863
0
1,982
7,209
5,414
0
2,802
4,407
21,700
0
L
Medusa
dkt2007
Medusa
5,953
1,893
0
0
12,113
4,284
0
1,928
10,185
0
10,027
L
7,030
477
0
679
28,806
14,741
0
8,990
19,816
16,068
0
W
Cliodhna
14,551
5,205
0
190
7,799
3,438
0
2,713
5,086
0
29,365
W
Danzaburou
rserge
Danzaburou
18,312
10,324
0
4,682
8,426
3,837
0
3,078
5,348
0
42,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,088
Gold Earned
56,105
151
Minions Killed
211
4
Camps Cleared
7
839,996
Distance Traveled
967,285
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,029
821
44
4
0
162,134
0
L
Danzaburou
8,929
812
28
3
0
150,077
0
W
Charybdis
11,428
1,039
76
7
0
178,030
0
L
Neith
9,226
839
49
4
1
170,088
1
W
Geb
11,559
1,051
7
1
1
217,286
0
W
Tiamat
10,258
933
28
3
0
203,412
0
L
Medusa
9,412
856
14
1
2
175,229
0
L
Geb
9,492
863
16
1
1
182,468
0
W
Cliodhna
10,958
996
37
3
1
194,725
0
W
Danzaburou
11,902
1,082
63
6
5
173,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role