Player Matchup

Bastet
Bastet
 
Bastet
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AquaticPanda77
Sol
Level 89
God Stats
10W - 12L
1,444 SR
Queue Stats
117W - 111L
1,441 Elo+
Party 2
Ares
Ares
EIIaj
Ares
Level 64
God Stats
3W - 1L
1,889 SR
Queue Stats
49W - 67L
1,488 Elo+
Party 2
Cliodhna
Cliodhna
MimicBarracuda0
Cliodhna
Level 105
God Stats
2W - 1L
1,494 SR
Queue Stats
54W - 77L
1,435 Elo+
Party 2
Aphrodite
Aphrodite
TippierCupid441
Aphrodite
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Team Averages
Level 61
1,565 SR
1,473 Elo+

VS

Team Averages
Level 54
1,507 SR
1,426 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlindLantern
Ah Muzen Cab
Level 28
God Stats
3W - 2L
1,586 SR
Queue Stats
8W - 6L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
DemonicMisery
Cthulhu
Level 123
God Stats
6W - 10L
1,574 SR
Queue Stats
40W - 45L
1,392 Elo+
Party 1
Mulan
Mulan
DiplexHat98304
Mulan
Level 45
God Stats
8W - 6L
1,543 SR
Queue Stats
141W - 145L
1,468 Elo+
Solo
Anubis
Anubis
Joseobando19
Anubis
Level 32
God Stats
0W - 2L
1,279 SR
Queue Stats
191W - 255L
1,325 Elo+
Solo
Sun Wukong
Sun Wukong
temp-478510
Sun Wukong
Level 44
God Stats
5W - 4L
1,552 SR
Queue Stats
221W - 192L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 2 / 0
8,521
533
6,602
9,161
4,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
10 / 3 / 6
10,575
661
15,878
13,100
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
EIIaj
Ares
12
3 / 1 / 7
8,235
515
10,565
15,548
15,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
16
11 / 1 / 5
9,926
620
12,804
10,254
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
TippierCupid441
Aphrodite
12
1 / 4 / 8
6,968
436
3,886
9,709
5,874
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlindLantern
Ah Muzen Cab
11
0 / 5 / 2
6,732
421
5,571
10,680
3,746
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
11
2 / 6 / 3
7,950
497
9,759
12,888
12,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 2
8,535
533
4,757
12,547
8,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
12
1 / 9 / 2
7,743
484
4,061
12,004
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
temp-478510
Sun Wukong
16
6 / 4 / 3
10,386
649
10,618
15,381
6,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
28
Kills
11
11
Deaths
28
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
0
1.5
W
10
3
6
4.33
L
Ah Muzen Cab
BlindLantern
Ah Muzen Cab
0
5
2
0.2
L
Cthulhu
2
6
3
0.58
L
2
4
2
0.75
W
Ares
EIIaj
Ares
3
1
7
6.5
L
Anubis
1
9
2
0.22
W
Cliodhna
11
1
5
13.5
W
Aphrodite
TippierCupid441
Aphrodite
1
4
8
1.25
L
Sun Wukong
temp-478510
Sun Wukong
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,735
Damage
34,766
57,772
Taken
63,500
33,569
Mitigated
36,847
23,205
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,602
2,003
0
4,926
9,161
4,035
0
80
9,081
0
54,053
W
15,878
6,600
0
6,407
13,100
5,061
2,139
3,215
9,885
73,253
6,235
L
Ah Muzen Cab
BlindLantern
Ah Muzen Cab
5,571
2,125
0
975
10,680
3,746
1,207
7,679
3,001
0
34,474
L
Cthulhu
9,759
662
76
2,174
12,888
12,885
426
7,078
5,761
29,450
0
L
4,757
694
0
1,468
12,547
8,433
0
2,851
9,119
0
34,563
W
Ares
EIIaj
Ares
10,565
1,465
0
1,682
15,548
15,314
49
4,620
10,928
34,248
0
L
Anubis
4,061
274
0
3,086
12,004
4,852
318
6,228
5,776
36,371
0
W
Cliodhna
12,804
2,006
0
3,245
10,254
3,285
116
718
9,536
0
62,965
W
Aphrodite
TippierCupid441
Aphrodite
3,886
1,401
4,445
2,500
9,709
5,874
108
5,187
4,522
20,056
0
L
Sun Wukong
temp-478510
Sun Wukong
10,618
1,828
0
5,859
15,381
6,931
0
5,267
10,070
0
58,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,225
Gold Earned
41,346
462
Minions Killed
385
0
Camps Cleared
0
1,627,509
Distance Traveled
1,495,713
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,521
533
122
8
0
363,409
2
W
Sol
10,575
661
157
10
0
290,046
1
L
Ah Muzen Cab
6,732
421
66
4
0
305,253
0
L
Cthulhu
7,950
497
51
3
0
301,640
4
L
Mulan
8,535
533
87
5
0
286,115
2
W
Ares
8,235
515
45
3
0
324,508
0
L
Anubis
7,743
484
75
5
0
266,611
3
W
Cliodhna
9,926
620
87
5
0
368,182
0
W
Aphrodite
6,968
436
51
3
0
281,364
0
L
Sun Wukong
10,386
649
106
7
0
336,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role