Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GiXeR2201
Gilgamesh
Level 69
God Stats
32W - 23L
1,339 SR
Queue Stats
547W - 470L
1,476 Elo+
Party 1
Olorun
Olorun
Musturbathor
Olorun
Level 16
God Stats
8W - 7L
1,439 SR
Queue Stats
196W - 130L
1,549 Elo+
Party 1
Ravana
Ravana
PR1EST_SNP
Ravana
Level 41
God Stats
2W - 5L
1,193 SR
Queue Stats
27W - 30L
1,392 Elo+
Solo
Team Averages
Level 79
1,394 SR
1,483 Elo+

VS

Team Averages
Level 66
1,524 SR
1,460 Elo+
Skadi
Skadi
Kabat2122
Skadi
Level 67
God Stats
7W - 5L
1,699 SR
Queue Stats
76W - 86L
1,404 Elo+
Party 2
Merlin
Merlin
YellokGhost
Merlin
Level 69
God Stats
3W - 9L
1,383 SR
Queue Stats
347W - 338L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
adamvazquez2002
Sun Wukong
Level 89
God Stats
4W - 7L
1,543 SR
Queue Stats
260W - 249L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
kolbasz2122
Tsukuyomi
Level 81
God Stats
1W - 2L
1,305 SR
Queue Stats
140W - 162L
1,375 Elo+
Party 2
Odin
Odin
wolterwo22
Odin
Level 24
God Stats
1W - 1L
1,690 SR
Queue Stats
7W - 9L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
5 / 0 / 3
6,645
665
5,394
7,996
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
 
Hera
12
3 / 1 / 1
6,108
611
4,545
2,773
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
GiXeR2201
Gilgamesh
10
2 / 0 / 0
5,526
553
3,034
4,411
2,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
10
2 / 1 / 3
5,929
593
3,179
4,332
1,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
PR1EST_SNP
Ravana
8
0 / 1 / 2
4,870
487
750
3,490
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kabat2122
Skadi
8
1 / 3 / 1
4,940
494
2,381
3,922
891
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
9
1 / 3 / 0
5,240
524
3,330
5,049
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
adamvazquez2002
Sun Wukong
10
0 / 0 / 0
5,699
570
1,876
5,939
2,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
kolbasz2122
Tsukuyomi
9
1 / 3 / 2
5,358
536
2,809
6,752
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 1
4,289
429
1,698
5,889
1,504
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
3
3
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
0
3
6.5
W
Hera
 
Hera
3
1
1
3.5
W
Gilgamesh
GiXeR2201
Gilgamesh
2
0
0
2
L
Skadi
Kabat2122
Skadi
1
3
1
0.5
W
Olorun
2
1
3
3.5
W
Ravana
PR1EST_SNP
Ravana
0
1
2
1
L
Merlin
1
3
0
0.33
L
Sun Wukong
adamvazquez2002
Sun Wukong
0
0
0
0
L
Tsukuyomi
kolbasz2122
Tsukuyomi
1
3
2
0.67
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,902
Damage
12,094
23,002
Taken
27,551
8,594
Mitigated
8,700
9,189
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,394
1,626
0
3,532
7,996
2,898
0
1,001
6,919
0
26,534
W
Hera
 
Hera
4,545
1,566
0
662
2,773
746
49
681
2,010
37,400
0
W
Gilgamesh
GiXeR2201
Gilgamesh
3,034
1,083
0
1,149
4,411
2,109
0
0
4,411
0
25,936
L
Skadi
Kabat2122
Skadi
2,381
773
11
792
3,922
891
0
1,331
2,591
0
19,601
W
Olorun
3,179
1,599
111
2,118
4,332
1,705
1,244
0
4,332
35,730
4,564
W
Ravana
PR1EST_SNP
Ravana
750
280
0
1,617
3,490
1,136
0
1,438
2,000
0
22,836
L
Merlin
3,330
390
0
798
5,049
1,607
510
2,021
3,028
25,013
0
L
Sun Wukong
adamvazquez2002
Sun Wukong
1,876
769
0
2,419
5,939
2,606
0
430
5,509
0
31,959
L
Tsukuyomi
kolbasz2122
Tsukuyomi
2,809
554
0
1,948
6,752
2,092
0
2,306
4,446
0
23,477
L
1,698
428
0
2,133
5,889
1,504
0
1,140
4,749
0
13,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,078
Gold Earned
25,526
317
Minions Killed
266
0
Camps Cleared
0
990,911
Distance Traveled
955,767
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,645
665
49
5
0
213,798
1
W
Hera
6,108
611
75
8
0
179,239
2
W
Gilgamesh
5,526
553
59
6
0
200,779
3
L
Skadi
4,940
494
33
3
0
181,210
2
W
Olorun
5,929
593
76
8
0
175,288
3
W
Ravana
4,870
487
58
6
0
221,807
1
L
Merlin
5,240
524
65
7
0
172,354
2
L
Sun Wukong
5,699
570
85
9
0
197,553
3
L
Tsukuyomi
5,358
536
51
5
0
212,036
1
L
Odin
4,289
429
32
3
0
192,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role