Player Matchup

Neith
Neith
SnappyLP
Neith
Level 102
God Stats
6W - 11L
1,323 SR
Queue Stats
262W - 329L
1,336 Elo+
Party 1
Chronos
Chronos
Woltec00
Chronos
Level 69
God Stats
2W - 2L
1,365 SR
Queue Stats
73W - 98L
1,290 Elo+
Party 1
Cthulhu
Cthulhu
murderandvictory
Cthulhu
Level 15
God Stats
5W - 5L
1,343 SR
Queue Stats
13W - 21L
1,167 Elo+
Party 1
Team Averages
Level 62
1,344 SR
1,264 Elo+

VS

Team Averages
Level 62
1,491 SR
1,310 Elo+
Zeus
Zeus
MiiCrOOnDEaD
Zeus
Level 152
God Stats
3W - 6L
1,411 SR
Queue Stats
70W - 82L
1,333 Elo+
Solo
Medusa
Medusa
SumthingFishy
Medusa
Level 28
God Stats
5W - 5L
1,562 SR
Queue Stats
58W - 70L
1,367 Elo+
Solo
Cliodhna
Cliodhna
escoba_entera1
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SnappyLP
Neith
7
0 / 0 / 2
4,233
847
507
1,311
402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
Woltec00
Chronos
6
0 / 0 / 1
3,974
795
603
2,546
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
2 / 1 / 0
4,967
993
780
4,194
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,321
864
3,509
1,373
369
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 0
4,409
882
1,723
1,944
697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
3
0 / 1 / 0
3,579
716
0
881
210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
1
1
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Neith
SnappyLP
Neith
0
0
2
1
L
1
1
0
1
W
Chronos
Woltec00
Chronos
0
0
1
0.5
L
Cliodhna
0
1
0
0
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,890
Damage
5,232
8,051
Taken
4,198
3,866
Mitigated
1,276
938
Healing
1,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,509
61
0
826
1,373
369
25
315
1,058
14,710
0
W
Neith
SnappyLP
Neith
507
116
0
562
1,311
402
0
521
790
0
7,349
L
1,723
168
58
346
1,944
697
275
1,080
810
0
13,309
W
Chronos
Woltec00
Chronos
603
81
0
76
2,546
812
0
1,393
1,153
6,754
0
L
Cliodhna
0
0
0
18
881
210
0
34
847
0
879
W
780
34
0
300
4,194
2,652
0
1,675
2,519
5,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,174
Gold Earned
12,309
49
Minions Killed
62
1
Camps Cleared
3
276,316
Distance Traveled
241,374
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,321
864
37
7
1
99,358
2
W
Neith
4,233
847
18
4
0
86,891
0
L
Medusa
4,409
882
25
5
2
103,016
1
W
Chronos
3,974
795
20
4
1
79,178
1
L
Cliodhna
3,579
716
0
0
0
39,000
0
W
Cthulhu
4,967
993
11
2
0
110,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role