Player Matchup

Izanami
Izanami
Anthony201300
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,343 Elo+
Party 3
Geb
Geb
Darkswekobra
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,328 Elo+
Party 3
Zeus
Zeus
Hex-Amogous
Zeus
Level 27
God Stats
18W - 28L
1,373 SR
Queue Stats
356W - 421L
1,340 Elo+
Party 1
Nemesis
Nemesis
ShinigamiTrinity
Nemesis
Level 26
God Stats
7W - 13L
1,500 SR
Queue Stats
337W - 410L
1,335 Elo+
Party 1
King Arthur
King Arthur
cafer-izgigonul1
King Arthur
Level 28
God Stats
3W - 7L
1,361 SR
Queue Stats
55W - 81L
1,311 Elo+
Party 3
Team Averages
Level 25
1,447 SR
1,331 Elo+

VS

Team Averages
Level 24
1,424 SR
1,285 Elo+
Fenrir
Fenrir
Antenacalvo130
Fenrir
Level 15
God Stats
1W - 0L
1,327 SR
Queue Stats
3W - 7L
1,165 Elo+
Party 4
Neith
Neith
Elcarlitos_skill
Neith
Level 46
God Stats
3W - 2L
1,409 SR
Queue Stats
3W - 5L
1,224 Elo+
Party 4
Thanatos
Thanatos
Th_Under2profil
Thanatos
Level 20
God Stats
10W - 9L
1,456 SR
Queue Stats
52W - 63L
1,304 Elo+
Party 2
Nu Wa
Nu Wa
cheescube
Nu Wa
Level 29
God Stats
10W - 10L
1,484 SR
Queue Stats
57W - 56L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
laserisation
Ao Kuang
Level 8
God Stats
8W - 8L
1,445 SR
Queue Stats
19W - 33L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
2 / 8 / 5
9,476
364
15,329
18,283
4,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 10 / 7
8,657
333
12,585
27,633
22,829
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 11 / 3
9,716
374
31,174
22,376
7,389
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 13 / 2
10,157
391
13,954
26,428
8,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
cafer-izgigonul1
King Arthur
16
6 / 8 / 2
10,426
401
12,246
27,588
11,981
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 18
9,247
356
5,672
20,196
8,691
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 4 / 20
11,273
434
18,808
16,056
5,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
20
23 / 1 / 15
14,227
547
28,448
24,446
23,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
cheescube
Nu Wa
20
10 / 4 / 21
13,226
509
33,487
20,735
14,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
laserisation
Ao Kuang
17
8 / 1 / 24
11,504
442
16,761
27,003
17,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
148
17
Kills
50
50
Deaths
17
19
Assists
98
Player
Kills
Deaths
Assists
KDA
W
1
7
18
1.43
L
Izanami
2
8
5
0.56
L
2
10
7
0.55
W
8
4
20
4.5
L
1
11
3
0.23
L
6
13
2
0.54
W
Thanatos
23
1
15
30.5
L
King Arthur
cafer-izgigonul1
King Arthur
6
8
2
0.88
W
Nu Wa
cheescube
Nu Wa
10
4
21
5.13
W
Ao Kuang
laserisation
Ao Kuang
8
1
24
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,288
Damage
103,176
122,308
Taken
108,436
55,067
Mitigated
69,899
15,015
Healing
55,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,672
1,771
0
1,659
20,196
8,691
129
8,486
11,710
0
17,677
L
Izanami
15,329
9,187
0
970
18,283
4,621
674
5,526
12,757
0
62,707
L
12,585
2,209
0
1,944
27,633
22,829
0
10,374
17,259
25,662
0
W
18,808
7,868
1,377
6,098
16,056
5,664
2,185
6,795
9,261
0
59,123
L
31,174
4,185
252
5,337
22,376
7,389
623
8,214
14,162
82,314
0
L
13,954
4,539
0
5,036
26,428
8,247
1,744
12,422
14,006
0
44,484
W
Thanatos
28,448
7,423
0
27,842
24,446
23,769
449
8,712
15,734
1,037
110,223
L
King Arthur
cafer-izgigonul1
King Arthur
12,246
2,321
0
1,476
27,588
11,981
505
14,473
13,115
0
53,651
W
Nu Wa
cheescube
Nu Wa
33,487
11,764
1,018
9,166
20,735
14,487
2,354
5,312
15,423
95,770
0
W
Ao Kuang
laserisation
Ao Kuang
16,761
3,927
270
7,993
27,003
17,288
603
14,454
12,549
40,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,432
Gold Earned
59,477
373
Minions Killed
418
0
Camps Cleared
0
2,156,272
Distance Traveled
2,304,452
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,247
356
25
1
0
470,248
1
L
Izanami
9,476
364
112
4
0
410,164
1
L
Geb
8,657
333
17
1
0
412,120
2
W
Neith
11,273
434
71
3
0
435,790
5
L
Zeus
9,716
374
103
4
0
405,622
0
L
Nemesis
10,157
391
57
2
0
460,834
2
W
Thanatos
14,227
547
136
5
0
514,852
4
L
King Arthur
10,426
401
84
3
0
467,532
2
W
Nu Wa
13,226
509
132
5
0
406,349
0
W
Ao Kuang
11,504
442
54
2
0
477,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role