Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
M0ESE H3NGST
Jing Wei
Level 156
God Stats
28W - 46L
1,471 SR
Queue Stats
701W - 789L
1,460 Elo+
Party 2
Anubis
Anubis
VALUSHKA96
Anubis
Level 27
God Stats
20W - 42L
1,105 SR
Queue Stats
95W - 209L
1,217 Elo+
Party 2
Team Averages
Level 103
1,359 SR
1,392 Elo+

VS

Team Averages
Level 29
1,472 SR
1,214 Elo+
Hera
Hera
XZD-Mohanad
Hera
Level 15
God Stats
14W - 23L
1,281 SR
Queue Stats
23W - 56L
1,098 Elo+
Solo
Neith
Neith
androidiranorg
Neith
Level 43
God Stats
3W - 6L
1,541 SR
Queue Stats
112W - 184L
1,221 Elo+
Party 1
Guan Yu
Guan Yu
benyamin_pablo
Guan Yu
Level 29
God Stats
15W - 13L
1,593 SR
Queue Stats
136W - 242L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 5 / 12
9,689
692
10,064
20,720
8,530
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
M0ESE H3NGST
Jing Wei
17
12 / 0 / 2
11,738
838
14,739
9,208
3,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
VALUSHKA96
Anubis
12
1 / 6 / 8
8,898
636
2,537
7,742
4,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 5
8,490
606
11,697
11,224
2,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
6 / 1 / 4
9,702
693
7,455
4,708
1,281
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 4
9,272
662
7,085
15,993
10,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
15
Kills
11
11
Deaths
15
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
5
12
1.6
W
Jing Wei
M0ESE H3NGST
Jing Wei
12
0
2
13
W
Anubis
VALUSHKA96
Anubis
1
6
8
0.83
L
2
9
5
0.5
L
6
1
4
8
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,340
Damage
26,237
37,670
Taken
31,925
15,803
Mitigated
14,362
13,873
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,064
2,043
631
8,059
20,720
8,530
231
7,310
13,410
2,124
23,658
W
Jing Wei
M0ESE H3NGST
Jing Wei
14,739
12,049
0
4,467
9,208
3,229
2,368
3,153
6,055
0
65,432
W
Anubis
VALUSHKA96
Anubis
2,537
31
0
716
7,742
4,044
102
2,007
5,735
18,332
0
L
11,697
3,834
0
1,431
11,224
2,272
0
1,294
9,930
32,893
0
L
7,455
3,091
792
772
4,708
1,281
0
355
4,353
0
19,108
L
7,085
1,130
594
3,544
15,993
10,809
0
1,378
14,615
0
16,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,325
Gold Earned
27,464
144
Minions Killed
112
8
Camps Cleared
2
755,164
Distance Traveled
649,590
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,689
692
24
2
1
234,531
2
W
Jing Wei
11,738
838
77
6
4
298,226
1
W
Anubis
8,898
636
43
3
3
222,407
0
L
Hera
8,490
606
53
4
1
190,494
0
L
Neith
9,702
693
34
2
0
216,305
0
L
Guan Yu
9,272
662
25
2
1
242,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role