Player Matchup

Xing Tian
Xing Tian
DaeDaeFOA
Xing Tian
Level 94
God Stats
26W - 21L
1,432 SR
Queue Stats
283W - 257L
1,500 Elo+
Party 2
Chiron
Chiron
Tererizer
Chiron
Level 64
God Stats
11W - 1L
1,751 SR
Queue Stats
127W - 121L
1,491 Elo+
Party 2
Freya
Freya
xx419GDNerdxx
Freya
Level 160
God Stats
10W - 15L
1,498 SR
Queue Stats
489W - 490L
1,461 Elo+
Party 2
Team Averages
Level 106
1,560 SR
1,484 Elo+

VS

Team Averages
Level 77
1,424 SR
1,418 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Gon7zalo
Tiamat
Level 5
God Stats
6W - 4L
1,271 SR
Queue Stats
9W - 8L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaeDaeFOA
Xing Tian
13
3 / 2 / 10
9,956
664
4,924
22,622
17,899
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
Tererizer
Chiron
15
5 / 1 / 8
10,662
711
15,515
12,100
5,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 6 / 7
11,490
766
16,696
15,906
7,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
6 / 4 / 1
10,131
675
15,672
13,972
4,675
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
 
Bacchus
12
2 / 5 / 6
9,956
664
10,955
17,826
20,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Gon7zalo
Tiamat
12
1 / 8 / 7
9,313
621
8,893
13,210
5,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
17
Kills
9
9
Deaths
17
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
6
4
1
1.63
L
Bacchus
 
Bacchus
2
5
6
1
W
Xing Tian
DaeDaeFOA
Xing Tian
3
2
10
4
L
Tiamat
Gon7zalo
Tiamat
1
8
7
0.56
W
Chiron
Tererizer
Chiron
5
1
8
9
W
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,135
Damage
35,520
50,628
Taken
45,008
31,137
Mitigated
30,666
19,282
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
15,672
13,246
0
2,206
13,972
4,675
788
6,759
6,860
0
43,158
L
Bacchus
 
Bacchus
10,955
801
0
3,165
17,826
20,549
87
7,414
9,815
26,117
0
W
Xing Tian
DaeDaeFOA
Xing Tian
4,924
522
590
7,225
22,622
17,899
601
6,774
15,364
20,309
0
L
Tiamat
Gon7zalo
Tiamat
8,893
1,346
224
3,532
13,210
5,442
510
5,653
7,228
18,864
0
W
Chiron
Tererizer
Chiron
15,515
7,173
1,270
5,673
12,100
5,822
2,111
6,156
5,644
0
47,896
W
16,696
6,175
0
4,524
15,906
7,416
292
6,428
9,232
39,902
4,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,108
Gold Earned
29,400
169
Minions Killed
130
6
Camps Cleared
5
763,308
Distance Traveled
787,993
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,131
675
67
4
4
306,160
1
L
Bacchus
9,956
664
25
2
1
246,106
2
W
Xing Tian
9,956
664
33
2
1
278,966
4
L
Tiamat
9,313
621
38
3
0
235,727
0
W
Chiron
10,662
711
73
5
2
241,611
0
W
Freya
11,490
766
63
4
3
242,731
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role