Player Matchup

Geb
Geb
CTShawy
Geb
Level 24
God Stats
12W - 9L
1,444 SR
Queue Stats
33W - 35L
1,382 Elo+
Party 2
Amaterasu
Amaterasu
Kholhosnov
Amaterasu
Level 5
God Stats
20W - 11L
1,284 SR
Queue Stats
52W - 49L
1,123 Elo+
Solo
Pele
Pele
MINIROGUE1
Pele
Level 26
God Stats
12W - 13L
1,493 SR
Queue Stats
63W - 74L
1,400 Elo+
Party 2
Ullr
Ullr
Xenonirix
Ullr
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 27L
1,314 Elo+
Solo
Scylla
Scylla
qM0J0
Scylla
Level 25
God Stats
0W - 3L
1,102 SR
Queue Stats
20W - 20L
1,471 Elo+
Solo
Team Averages
Level 19
1,365 SR
1,338 Elo+

VS

Team Averages
Level 25
1,478 SR
1,404 Elo+
He Bo
He Bo
 
He Bo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Chronometria
Nike
Level 29
God Stats
17W - 15L
1,340 SR
Queue Stats
44W - 51L
1,326 Elo+
Solo
Zhong Kui
Zhong Kui
Sabo96
Zhong Kui
Level 28
God Stats
7W - 5L
1,490 SR
Queue Stats
79W - 74L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
Timmymiam
Kuzenbo
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,366 Elo+
Party 1
Neith
Neith
groporquicos
Neith
Level 18
God Stats
5W - 7L
1,561 SR
Queue Stats
39W - 48L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
1 / 4 / 4
7,955
442
4,434
19,015
10,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Kholhosnov
Amaterasu
15
1 / 5 / 3
8,873
493
2,136
12,435
8,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
8 / 6 / 0
9,082
505
14,817
15,294
4,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ullr
12
2 / 8 / 2
7,611
423
5,432
14,044
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
qM0J0
Scylla
13
1 / 5 / 2
7,904
439
4,833
13,640
4,782
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
8 / 5 / 6
10,032
557
14,411
10,566
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 2 / 3
10,782
599
8,891
9,943
6,139
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Sabo96
Zhong Kui
17
6 / 2 / 5
10,676
593
14,749
13,023
9,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
Timmymiam
Kuzenbo
14
5 / 0 / 9
9,855
548
7,197
12,335
15,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 4 / 9
8,664
481
9,607
10,479
3,216
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
13
Kills
27
28
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
5
6
2.2
L
Geb
1
4
4
0.75
W
7
2
3
4.25
L
Amaterasu
Kholhosnov
Amaterasu
1
5
3
0.5
L
8
6
0
1.33
W
Zhong Kui
Sabo96
Zhong Kui
6
2
5
4.25
W
Kuzenbo
Timmymiam
Kuzenbo
5
0
9
9.5
L
Ullr
2
8
2
0.38
W
1
4
9
1.38
L
Scylla
qM0J0
Scylla
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,652
Damage
54,855
74,428
Taken
56,346
33,346
Mitigated
37,133
17,171
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,411
1,329
820
1,583
10,566
2,617
256
831
9,735
47,637
0
L
Geb
4,434
416
1,340
5,918
19,015
10,366
0
9,039
9,976
21,215
0
W
8,891
1,910
0
1,799
9,943
6,139
2,501
1,230
8,713
0
64,268
L
Amaterasu
Kholhosnov
Amaterasu
2,136
692
0
3,052
12,435
8,812
2,660
3,277
9,158
0
33,365
L
14,817
3,435
0
3,540
15,294
4,741
448
7,022
8,272
0
55,679
W
Zhong Kui
Sabo96
Zhong Kui
14,749
3,831
0
3,667
13,023
9,539
2,334
3,440
9,583
65,754
7,427
W
Kuzenbo
Timmymiam
Kuzenbo
7,197
3,379
0
1,395
12,335
15,622
423
2,303
10,032
17,288
0
L
Ullr
5,432
2,305
0
1,317
14,044
4,645
0
7,898
6,146
0
35,745
W
9,607
5,288
0
2,355
10,479
3,216
1,702
1,822
8,657
0
58,800
L
Scylla
qM0J0
Scylla
4,833
531
0
2,004
13,640
4,782
434
7,793
5,847
39,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,425
Gold Earned
50,009
330
Minions Killed
455
0
Camps Cleared
0
1,574,015
Distance Traveled
1,637,754
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,032
557
71
4
0
335,205
5
L
Geb
7,955
442
30
2
0
333,246
0
W
Nike
10,782
599
131
7
0
300,338
2
L
Amaterasu
8,873
493
80
4
0
326,881
1
L
Pele
9,082
505
86
5
0
348,778
0
W
Zhong Kui
10,676
593
129
7
0
325,166
3
W
Kuzenbo
9,855
548
16
1
0
374,239
0
L
Ullr
7,611
423
62
3
0
272,411
0
W
Neith
8,664
481
108
6
0
302,806
0
L
Scylla
7,904
439
72
4
0
292,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role