Player Matchup

Ah Puch
Ah Puch
DrakSmokeDeath
Ah Puch
Level 101
God Stats
1W - 1L
1,267 SR
Queue Stats
24W - 22L
1,541 Elo+
Solo
Ymir
Ymir
EL_SAN_03
Ymir
Level 68
God Stats
5W - 5L
1,618 SR
Queue Stats
83W - 116L
1,356 Elo+
Solo
Anhur
Anhur
sushikenji
Anhur
Level 64
God Stats
18W - 17L
1,602 SR
Queue Stats
480W - 306L
1,651 Elo+
Solo
Team Averages
Level 78
1,496 SR
1,516 Elo+

VS

Team Averages
Level 30
1,446 SR
1,523 Elo+
Chaac
Chaac
AlvaPitta
Chaac
Level 14
God Stats
5W - 14L
1,337 SR
Queue Stats
21W - 30L
1,440 Elo+
Solo
Kukulkan
Kukulkan
GaLaXy_ML15
Kukulkan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,684 Elo+
Solo
Bakasura
Bakasura
apx_-vitao
Bakasura
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
8,125
813
8,763
4,504
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
11
0 / 2 / 12
7,484
748
2,627
11,234
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
12
10 / 3 / 3
8,577
858
8,789
9,981
3,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AlvaPitta
Chaac
10
3 / 5 / 2
7,122
712
8,576
8,776
6,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
GaLaXy_ML15
Kukulkan
10
0 / 6 / 3
6,185
619
5,402
6,389
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
apx_-vitao
Bakasura
10
2 / 3 / 3
6,901
690
3,912
7,562
3,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
5
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
AlvaPitta
Chaac
3
5
2
0.8
W
4
0
8
8
W
Ymir
0
2
12
3
L
Kukulkan
GaLaXy_ML15
Kukulkan
0
6
3
0.25
L
Bakasura
apx_-vitao
Bakasura
2
3
3
1.17
W
Anhur
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,179
Damage
17,890
25,719
Taken
22,727
12,102
Mitigated
11,527
10,375
Healing
3,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AlvaPitta
Chaac
8,576
1,431
0
1,643
8,776
6,646
0
5,184
3,592
0
17,995
W
8,763
490
0
2,782
4,504
1,561
328
1,744
2,512
43,131
0
W
Ymir
2,627
605
617
4,917
11,234
7,398
64
1,708
8,760
7,965
0
L
Kukulkan
GaLaXy_ML15
Kukulkan
5,402
308
0
100
6,389
1,705
0
2,726
3,663
25,002
0
L
Bakasura
apx_-vitao
Bakasura
3,912
3,040
0
1,597
7,562
3,176
0
4,069
3,493
0
6,932
W
Anhur
8,789
4,750
0
2,059
9,981
3,143
1,588
2,138
7,125
0
22,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,186
Gold Earned
20,208
131
Minions Killed
105
6
Camps Cleared
3
568,578
Distance Traveled
540,573
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,122
712
26
3
1
193,338
0
W
Ah Puch
8,125
813
97
10
5
200,400
4
W
Ymir
7,484
748
6
1
0
190,037
4
L
Kukulkan
6,185
619
60
6
0
161,942
3
L
Bakasura
6,901
690
19
2
2
185,293
2
W
Anhur
8,577
858
28
3
1
178,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role