Player Matchup

Scylla
Scylla
AnaBR
Scylla
Level 32
God Stats
5W - 1L
1,856 SR
Queue Stats
200W - 229L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
BrendoMDL
Cthulhu
Level 4
God Stats
2W - 1L
1,320 SR
Queue Stats
2W - 2L
1,208 Elo+
Solo
Bellona
Bellona
Outyz
Bellona
Level 29
God Stats
85W - 100L
1,514 SR
Queue Stats
143W - 160L
1,486 Elo+
Party 1
Izanami
Izanami
Roommck
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 61L
1,603 Elo+
Solo
Nu Wa
Nu Wa
caus110BR
Nu Wa
Level 28
God Stats
5W - 5L
1,239 SR
Queue Stats
34W - 34L
1,455 Elo+
Solo
Team Averages
Level 24
1,486 SR
1,443 Elo+

VS

Team Averages
Level 16
1,514 SR
1,447 Elo+
Sol
Sol
 
Sol
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CamisinhaDePosto
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
KingBahamuto
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,173 Elo+
Solo
Izanami
Izanami
LautiR
Izanami
Level 29
God Stats
24W - 24L
1,569 SR
Queue Stats
110W - 113L
1,494 Elo+
Solo
Apollo
Apollo
Ramonstrin
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AnaBR
Scylla
12
1 / 1 / 9
6,361
1,060
3,603
3,881
1,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
BrendoMDL
Cthulhu
12
1 / 1 / 10
6,499
1,083
2,791
6,450
3,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Outyz
Bellona
12
7 / 0 / 5
7,751
1,292
6,623
5,285
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Roommck
Izanami
12
4 / 1 / 8
7,145
1,191
6,025
3,300
1,184
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
caus110BR
Nu Wa
12
3 / 2 / 6
6,715
1,119
5,315
4,958
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

361

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 0 / 2
6,178
1,030
6,064
4,043
1,323
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 0
5,231
872
1,316
2,930
996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 1
5,914
986
3,742
6,218
2,110
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
LautiR
Izanami
11
2 / 5 / 2
6,625
1,104
5,251
7,483
2,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
Ramonstrin
Apollo
11
3 / 4 / 1
6,755
1,126
5,458
6,137
2,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
16
Kills
5
5
Deaths
16
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
2
1
W
Scylla
AnaBR
Scylla
1
1
9
5.5
W
Cthulhu
BrendoMDL
Cthulhu
1
1
10
6
L
0
2
0
0
L
0
5
1
0.1
L
Izanami
LautiR
Izanami
2
5
2
0.6
W
Bellona
Outyz
Bellona
7
0
5
9.5
L
Apollo
Ramonstrin
Apollo
3
4
1
0.88
W
Izanami
Roommck
Izanami
4
1
8
8
W
Nu Wa
caus110BR
Nu Wa
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,357
Damage
21,831
23,874
Taken
26,811
12,075
Mitigated
8,771
588
Healing
2,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,064
975
0
1,128
4,043
1,323
0
1,934
2,029
24,713
0
W
Scylla
AnaBR
Scylla
3,603
153
0
0
3,881
1,164
0
1,586
2,295
9,334
0
W
Cthulhu
BrendoMDL
Cthulhu
2,791
576
0
0
6,450
3,615
0
2,220
4,230
9,352
0
L
1,316
154
0
190
2,930
996
0
900
2,006
0
1,714
L
3,742
448
0
79
6,218
2,110
0
2,506
3,670
13,930
0
L
Izanami
LautiR
Izanami
5,251
4,361
0
209
7,483
2,101
0
3,942
3,355
0
22,330
W
Bellona
Outyz
Bellona
6,623
1,433
0
588
5,285
4,424
0
2,570
2,715
0
9,727
L
Apollo
Ramonstrin
Apollo
5,458
3,027
0
511
6,137
2,241
0
1,995
4,042
0
15,005
W
Izanami
Roommck
Izanami
6,025
4,611
0
0
3,300
1,184
0
1,290
2,010
0
20,228
W
Nu Wa
caus110BR
Nu Wa
5,315
1,236
0
0
4,958
1,688
0
2,140
2,818
18,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,471
Gold Earned
30,703
101
Minions Killed
116
5
Camps Cleared
6
594,536
Distance Traveled
459,484
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,178
1,030
39
7
1
117,365
0
W
Scylla
6,361
1,060
12
2
0
119,103
0
W
Cthulhu
6,499
1,083
13
2
0
125,591
1
L
Nemesis
5,231
872
1
0
1
45,239
1
L
Thoth
5,914
986
19
3
2
95,121
0
L
Izanami
6,625
1,104
41
7
0
95,172
0
W
Bellona
7,751
1,292
8
1
2
139,031
2
L
Apollo
6,755
1,126
16
3
2
106,587
0
W
Izanami
7,145
1,191
38
6
1
115,218
0
W
Nu Wa
6,715
1,119
30
5
2
95,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role