Player Matchup

Cerberus
Cerberus
UssUssUss
Cerberus
Level 108
God Stats
4W - 0L
1,808 SR
Queue Stats
126W - 137L
1,485 Elo+
Party 1
Poseidon
Poseidon
dkBloodstaffdk
Poseidon
Level 94
God Stats
5W - 8L
1,465 SR
Queue Stats
106W - 120L
1,451 Elo+
Solo
Thanatos
Thanatos
ΑΤΛΑΣ
Thanatos
Level 105
God Stats
6W - 3L
1,485 SR
Queue Stats
424W - 481L
1,423 Elo+
Party 1
Team Averages
Level 102
1,586 SR
1,453 Elo+

VS

Team Averages
Level 131
1,380 SR
1,459 Elo+
Tiamat
Tiamat
Beberuhi
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,415 Elo+
Solo
Sylvanus
Sylvanus
Raynlol
Sylvanus
Level 135
God Stats
17W - 17L
1,506 SR
Queue Stats
91W - 73L
1,528 Elo+
Solo
Charybdis
Charybdis
Taknara
Charybdis
Level 155
God Stats
0W - 4L
1,135 SR
Queue Stats
401W - 471L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
UssUssUss
Cerberus
11
1 / 1 / 7
7,539
754
6,040
11,443
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
12
6 / 2 / 6
8,076
808
9,575
4,994
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ΑΤΛΑΣ
Thanatos
12
7 / 1 / 3
8,100
810
6,357
5,732
2,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Beberuhi
Tiamat
9
0 / 7 / 2
6,143
614
3,105
8,478
4,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Raynlol
Sylvanus
11
2 / 2 / 2
7,793
779
4,662
9,485
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
Taknara
Charybdis
11
2 / 5 / 2
7,136
714
5,614
8,780
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
4
4
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Beberuhi
Tiamat
0
7
2
0.14
L
Sylvanus
Raynlol
Sylvanus
2
2
2
1.5
L
Charybdis
Taknara
Charybdis
2
5
2
0.6
W
Cerberus
UssUssUss
Cerberus
1
1
7
4.5
W
Poseidon
6
2
6
4.5
W
Thanatos
ΑΤΛΑΣ
Thanatos
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,972
Damage
13,381
22,169
Taken
26,743
12,553
Mitigated
16,885
7,488
Healing
6,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Beberuhi
Tiamat
3,105
320
0
379
8,478
4,569
0
5,964
2,514
13,520
0
L
Sylvanus
Raynlol
Sylvanus
4,662
1,294
1,642
2,942
9,485
8,953
0
4,389
5,096
16,148
0
L
Charybdis
Taknara
Charybdis
5,614
2,697
0
1,244
8,780
3,363
0
5,787
2,993
0
23,233
W
Cerberus
UssUssUss
Cerberus
6,040
100
396
2,982
11,443
8,672
370
5,080
6,363
17,161
0
W
Poseidon
9,575
1,295
0
407
4,994
1,657
0
1,738
3,256
33,416
0
W
Thanatos
ΑΤΛΑΣ
Thanatos
6,357
911
0
3,703
5,732
2,224
0
1,635
4,097
0
17,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,715
Gold Earned
21,072
132
Minions Killed
105
5
Camps Cleared
4
611,226
Distance Traveled
435,692
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,143
614
26
3
0
151,367
0
L
Sylvanus
7,793
779
31
3
1
129,710
3
L
Charybdis
7,136
714
48
5
3
154,615
0
W
Cerberus
7,539
754
36
4
3
202,576
5
W
Poseidon
8,076
808
70
7
0
198,301
4
W
Thanatos
8,100
810
26
3
2
210,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role