Player Matchup

Cliodhna
Cliodhna
SEALTeamFour
Cliodhna
Level 20
God Stats
12W - 11L
1,546 SR
Queue Stats
41W - 30L
1,561 Elo+
Solo
Cerberus
Cerberus
Sandbags34
Cerberus
Level 29
God Stats
15W - 20L
1,447 SR
Queue Stats
121W - 158L
1,387 Elo+
Solo
King Arthur
King Arthur
ScaredWeevil447
King Arthur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,280 Elo+
Solo
Anhur
Anhur
definetlynotyou
Anhur
Level 29
God Stats
3W - 7L
1,050 SR
Queue Stats
123W - 113L
1,522 Elo+
Solo
Agni
Agni
nutzu1
Agni
Level 28
God Stats
2W - 5L
1,284 SR
Queue Stats
154W - 188L
1,365 Elo+
Solo
Team Averages
Level 26
1,365 SR
1,423 Elo+

VS

Team Averages
Level 17
1,482 SR
1,437 Elo+
Chaac
Chaac
BigETN
Chaac
Level 29
God Stats
0W - 1L
1,747 SR
Queue Stats
15W - 14L
1,438 Elo+
Solo
Olorun
Olorun
Cryzed972
Olorun
Level 3
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 1L
1,667 Elo+
Party 1
Artio
Artio
PastyPayton
Artio
Level 27
God Stats
12W - 18L
1,240 SR
Queue Stats
229W - 229L
1,482 Elo+
Solo
Loki
Loki
TatsQc
Loki
Level 7
God Stats
0W - 2L
1,394 SR
Queue Stats
2W - 6L
1,309 Elo+
Party 1
Izanami
Izanami
tukangsher
Izanami
Level 20
God Stats
0W - 3L
1,344 SR
Queue Stats
29W - 49L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
SEALTeamFour
Cliodhna
18
3 / 0 / 5
10,275
685
5,315
9,017
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cerberus
Sandbags34
Cerberus
13
6 / 0 / 14
8,869
591
8,224
10,031
9,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
ScaredWeevil447
King Arthur
10
3 / 3 / 5
6,700
447
3,631
9,827
5,929
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
14 / 0 / 4
9,905
660
12,123
9,595
4,053
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
nutzu1
Agni
13
6 / 3 / 10
8,149
543
10,681
10,556
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigETN
Chaac
9
0 / 9 / 0
5,511
367
6,524
15,917
4,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Cryzed972
Olorun
9
0 / 6 / 2
6,221
415
2,913
7,269
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 1 / 0
7,770
518
3,417
12,305
13,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
TatsQc
Loki
9
4 / 7 / 0
6,694
446
5,824
10,640
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
tukangsher
Izanami
9
0 / 10 / 0
5,810
387
2,874
10,430
1,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
32
Kills
6
6
Deaths
33
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
BigETN
Chaac
0
9
0
0
L
Olorun
Cryzed972
Olorun
0
6
2
0.17
L
2
1
0
2
W
Cliodhna
SEALTeamFour
Cliodhna
3
0
5
5.5
W
Cerberus
Sandbags34
Cerberus
6
0
14
13
W
King Arthur
ScaredWeevil447
King Arthur
3
3
5
1.83
L
Loki
TatsQc
Loki
4
7
0
0.57
W
14
0
4
16
W
Agni
nutzu1
Agni
6
3
10
3.67
L
Izanami
tukangsher
Izanami
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,974
Damage
21,552
49,026
Taken
56,561
26,995
Mitigated
24,676
16,846
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BigETN
Chaac
6,524
654
0
3,441
15,917
4,541
0
4,540
11,316
0
22,675
L
Olorun
Cryzed972
Olorun
2,913
1,202
72
577
7,269
2,394
311
3,797
3,150
22,127
2,809
L
3,417
441
0
3,809
12,305
13,008
410
2,793
9,410
37,564
0
W
Cliodhna
SEALTeamFour
Cliodhna
5,315
296
0
5,941
9,017
3,645
1,900
1,000
8,017
0
91,933
W
Cerberus
Sandbags34
Cerberus
8,224
432
0
3,551
10,031
9,906
813
122
9,909
26,431
0
W
King Arthur
ScaredWeevil447
King Arthur
3,631
439
0
1,750
9,827
5,929
0
2,258
7,569
476
12,038
L
Loki
TatsQc
Loki
5,824
2,283
0
2,249
10,640
3,054
216
2,772
7,721
0
26,860
W
12,123
8,370
0
3,467
9,595
4,053
2,704
0
9,595
0
77,993
W
Agni
nutzu1
Agni
10,681
1,267
267
1,870
10,556
3,462
1,329
2,633
7,923
35,027
0
L
Izanami
tukangsher
Izanami
2,874
1,605
0
480
10,430
1,679
0
4,536
5,868
0
27,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,898
Gold Earned
32,006
445
Minions Killed
281
0
Camps Cleared
0
1,439,298
Distance Traveled
1,145,884
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,511
367
31
2
0
263,615
3
L
Olorun
6,221
415
52
3
0
212,821
0
L
Artio
7,770
518
82
5
0
213,341
0
W
Cliodhna
10,275
685
193
13
0
297,434
2
W
Cerberus
8,869
591
52
3
0
302,350
3
W
King Arthur
6,700
447
10
1
0
294,716
0
L
Loki
6,694
446
52
3
0
244,433
0
W
Anhur
9,905
660
131
9
0
270,723
0
W
Agni
8,149
543
59
4
0
274,075
1
L
Izanami
5,810
387
64
4
0
211,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role