Player Matchup

Odin
Odin
MadKing2800
Odin
Level 25
God Stats
5W - 6L
1,672 SR
Queue Stats
17W - 14L
1,495 Elo+
Solo
Bellona
Bellona
Oakensongs
Bellona
Level 20
God Stats
10W - 9L
1,583 SR
Queue Stats
117W - 107L
1,504 Elo+
Solo
Guan Yu
Guan Yu
PONSHl
Guan Yu
Level 8
God Stats
4W - 0L
1,737 SR
Queue Stats
36W - 24L
1,568 Elo+
Party 1
Ah Puch
Ah Puch
Shingnizan156
Ah Puch
Level 6
God Stats
16W - 3L
1,922 SR
Queue Stats
36W - 30L
1,580 Elo+
Party 1
Medusa
Medusa
caraxxes
Medusa
Level 27
God Stats
59W - 55L
1,525 SR
Queue Stats
185W - 189L
1,464 Elo+
Solo
Team Averages
Level 17
1,688 SR
1,522 Elo+

VS

Team Averages
Level 20
1,476 SR
1,403 Elo+
Nemesis
Nemesis
RandiCastroP
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,315 Elo+
Solo
Thor
Thor
Rango0911
Thor
Level 27
God Stats
0W - 4L
1,103 SR
Queue Stats
55W - 47L
1,443 Elo+
Solo
Ymir
Ymir
Sharkira2291
Ymir
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 26L
1,311 Elo+
Solo
He Bo
He Bo
WetLittlePecker
He Bo
Level 20
God Stats
1W - 1L
1,789 SR
Queue Stats
103W - 89L
1,540 Elo+
Solo
Nu Wa
Nu Wa
pepeporkkana
Nu Wa
Level 26
God Stats
18W - 16L
1,489 SR
Queue Stats
78W - 99L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 23
10,244
1,024
17,885
11,657
12,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
Oakensongs
Bellona
19
12 / 0 / 27
11,779
1,178
16,466
14,773
15,447
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
PONSHl
Guan Yu
18
3 / 1 / 33
10,789
1,079
10,403
12,953
17,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
19
14 / 0 / 27
12,795
1,280
29,940
10,438
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
caraxxes
Medusa
18
9 / 0 / 17
11,574
1,157
14,124
7,545
2,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

307

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RandiCastroP
Nemesis
15
0 / 9 / 2
8,814
881
3,963
13,712
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
15
0 / 14 / 2
8,806
881
13,187
26,026
10,083
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 2
9,322
932
6,963
23,851
16,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 5 / 0
9,370
937
13,869
14,072
4,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 9 / 2
8,862
886
13,071
19,664
6,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
10
44
Kills
2
2
Deaths
44
127
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
23
17.5
W
Bellona
Oakensongs
Bellona
12
0
27
25.5
W
Guan Yu
PONSHl
Guan Yu
3
1
33
19.5
L
Nemesis
RandiCastroP
Nemesis
0
9
2
0.11
L
Thor
0
14
2
0.07
L
0
7
2
0.14
W
Ah Puch
14
0
27
27.5
L
2
5
0
0.4
W
Medusa
caraxxes
Medusa
9
0
17
17.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,818
Damage
51,053
57,366
Taken
97,325
51,375
Mitigated
43,005
20,110
Healing
2,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,885
2,824
0
1,589
11,657
12,146
0
7,785
3,872
0
23,676
W
Bellona
Oakensongs
Bellona
16,466
4,068
1,172
2,177
14,773
15,447
0
7,443
7,330
0
37,115
W
Guan Yu
PONSHl
Guan Yu
10,403
997
8,250
5,091
12,953
17,290
0
8,477
4,476
121
14,633
L
Nemesis
RandiCastroP
Nemesis
3,963
587
0
510
13,712
5,469
0
5,044
8,443
0
19,688
L
Thor
13,187
2,604
0
396
26,026
10,083
0
5,162
20,581
0
27,573
L
6,963
1,086
0
606
23,851
16,427
0
9,080
14,616
18,436
0
W
Ah Puch
29,940
2,691
0
1,831
10,438
3,815
0
5,970
4,468
66,213
0
L
13,869
431
0
485
14,072
4,554
0
3,415
10,429
31,634
0
W
Medusa
caraxxes
Medusa
14,124
5,198
0
0
7,545
2,677
0
4,228
3,317
0
51,674
L
13,071
3,437
0
924
19,664
6,472
0
7,360
11,806
35,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,181
Gold Earned
45,174
238
Minions Killed
187
12
Camps Cleared
5
1,096,884
Distance Traveled
810,283
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,244
1,024
13
1
1
226,526
0
W
Bellona
11,779
1,178
30
3
0
217,725
1
W
Guan Yu
10,789
1,079
13
1
2
238,921
1
L
Nemesis
8,814
881
47
5
1
155,248
0
L
Thor
8,806
881
29
3
1
171,869
1
L
Ymir
9,322
932
20
2
0
133,384
1
W
Ah Puch
12,795
1,280
106
11
0
213,959
1
L
He Bo
9,370
937
40
4
2
182,375
0
W
Medusa
11,574
1,157
76
8
9
199,753
2
L
Nu Wa
8,862
886
51
5
1
167,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role