Player Matchup

Zeus
Zeus
CP Gabriel H
Zeus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 98L
1,415 Elo+
Solo
Chang'e
Chang'e
WIN_BY_KO
Chang'e
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 48L
1,321 Elo+
Solo
Sol
Sol
Williamssurdo
Sol
Level 160
God Stats
2W - 0L
1,315 SR
Queue Stats
166W - 151L
1,397 Elo+
Solo
Janus
Janus
YRLorenzzo
Janus
Level 101
God Stats
2W - 2L
1,403 SR
Queue Stats
119W - 119L
1,408 Elo+
Solo
Bellona
Bellona
iNemesis 72
Bellona
Level 69
God Stats
8W - 6L
1,473 SR
Queue Stats
312W - 362L
1,461 Elo+
Solo
Team Averages
Level 116
1,438 SR
1,401 Elo+

VS

Team Averages
Level 79
1,442 SR
1,372 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CynicalxSharr
Hercules
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 160L
1,329 Elo+
Party 1
Charybdis
Charybdis
Emeldiex
Charybdis
Level 45
God Stats
2W - 4L
1,328 SR
Queue Stats
188W - 227L
1,482 Elo+
Solo
Guan Yu
Guan Yu
Tarot_99
Guan Yu
Level 68
God Stats
4W - 4L
1,381 SR
Queue Stats
272W - 355L
1,331 Elo+
Solo
Set
Set
kassykat3921
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 90L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 14
12,756
671
26,499
12,575
6,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
WIN_BY_KO
Chang'e
17
1 / 2 / 8
10,969
577
8,893
11,761
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
2 / 1 / 10
12,043
634
14,990
14,754
6,148
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
20
8 / 2 / 11
13,552
713
25,257
14,266
5,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
iNemesis 72
Bellona
20
11 / 5 / 10
13,601
716
23,042
23,617
27,866
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
5 / 5 / 5
13,150
692
25,222
21,976
11,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
CynicalxSharr
Hercules
18
0 / 3 / 6
10,476
551
9,082
30,478
22,725
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Emeldiex
Charybdis
19
3 / 7 / 6
12,142
639
19,853
17,594
8,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Tarot_99
Guan Yu
18
2 / 4 / 4
10,966
577
4,218
25,175
33,745
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 5 / 3
10,712
564
4,500
13,598
6,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
24
Kills
11
11
Deaths
24
53
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
5
5
1.5
W
2
1
14
9
L
Hercules
CynicalxSharr
Hercules
0
3
6
1
L
Charybdis
Emeldiex
Charybdis
3
7
6
0.86
L
Guan Yu
Tarot_99
Guan Yu
2
4
4
1
W
Chang'e
WIN_BY_KO
Chang'e
1
2
8
2.5
W
2
1
10
7
W
Janus
8
2
11
6.75
W
Bellona
iNemesis 72
Bellona
11
5
10
3.2
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,681
Damage
62,875
76,973
Taken
108,821
50,339
Mitigated
82,698
46,560
Healing
53,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
25,222
8,303
3,741
8,318
21,976
11,048
2,178
14,566
7,280
0
60,806
W
26,499
1,835
1,811
4,308
12,575
6,104
210
0
12,575
63,937
0
L
Hercules
CynicalxSharr
Hercules
9,082
611
2,811
13,686
30,478
22,725
611
21,373
8,803
0
19,970
L
Charybdis
Emeldiex
Charybdis
19,853
7,061
3,217
1,625
17,594
8,879
2,151
12,837
4,595
0
41,992
L
Guan Yu
Tarot_99
Guan Yu
4,218
332
9,045
7,814
25,175
33,745
243
14,856
9,867
0
6,773
W
Chang'e
WIN_BY_KO
Chang'e
8,893
576
10,760
4,807
11,761
4,399
699
0
11,761
16,931
0
W
14,990
5,401
2,981
6,144
14,754
6,148
2,204
0
14,754
34,044
0
W
Janus
25,257
654
3,094
4,319
14,266
5,822
860
0
14,266
53,738
0
W
Bellona
iNemesis 72
Bellona
23,042
5,207
3,409
4,927
23,617
27,866
933
0
23,617
140
30,691
L
4,500
667
2,223
1,384
13,598
6,301
0
11,011
2,555
0
18,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,921
Gold Earned
57,446
206
Minions Killed
182
0
Camps Cleared
0
1,789,541
Distance Traveled
1,483,621
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,150
692
83
4
0
261,146
0
W
Zeus
12,756
671
73
4
0
336,476
0
L
Hercules
10,476
551
15
1
0
280,807
0
L
Charybdis
12,142
639
52
3
0
285,798
2
L
Guan Yu
10,966
577
11
1
0
334,256
0
W
Chang'e
10,969
577
19
1
0
376,624
1
W
Sol
12,043
634
37
2
0
341,198
1
W
Janus
13,552
713
62
3
0
377,865
0
W
Bellona
13,601
716
15
1
0
357,378
0
L
Set
10,712
564
21
1
0
321,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role