Player Matchup

Hou Yi
Hou Yi
Diamond I
 
Hou Yi
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond II
HARPETHON
Bacchus
Diamond II
Level 136
God Stats
3W - 5L
1,700 SR
Queue Stats
195W - 185L
2,471 MMR
Solo
Tiamat
Tiamat
Diamond II
HmR-Bandito
Tiamat
Diamond II
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 272L
2,482 MMR
Party 1
Cabrakan
Cabrakan
Diamond I
Osomono13
Cabrakan
Diamond I
Level 128
God Stats
1W - 2L
1,504 SR
Queue Stats
364W - 364L
2,434 MMR
Solo
Susano
Susano
Platinum II
ThaNatoS-Tolga
Susano
Platinum II
Level 142
God Stats
3W - 3L
1,849 SR
Queue Stats
29W - 33L
2,299 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,611 SR
2,237 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,661 SR
2,428 MMR
Anhur
Anhur
Diamond II
Fitchyy
Anhur
Diamond II
Level 149
God Stats
6W - 4L
1,467 SR
Queue Stats
158W - 144L
2,379 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
Kobotics
Zhong Kui
Diamond II
Level 160
God Stats
7W - 7L
1,757 SR
Queue Stats
304W - 290L
2,419 MMR
Solo
Athena
Athena
Diamond III
Wolfsrudel_5
Athena
Diamond III
Level 153
God Stats
7W - 10L
1,583 SR
Queue Stats
172W - 154L
2,302 MMR
Solo
Guan Yu
Guan Yu
Masters
X-ElCrazyLoco-X
Guan Yu
Masters
Level 159
God Stats
14W - 12L
1,712 SR
Queue Stats
584W - 558L
2,571 MMR
Party 2
Cliodhna
Cliodhna
Diamond I
peppe2399
Cliodhna
Diamond I
Level 160
God Stats
2W - 3L
1,787 SR
Queue Stats
586W - 558L
2,471 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
7 / 5 / 3
10,824
541
11,438
11,653
2,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
HARPETHON
Bacchus
13
1 / 5 / 7
8,670
434
4,943
17,076
15,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
15
2 / 5 / 3
9,461
473
8,038
10,338
4,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Osomono13
Cabrakan
15
2 / 5 / 2
9,823
491
9,810
16,945
15,532
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 1 / 11
10,352
518
10,015
14,871
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ArtioPersephoneGeb

VS

Bans
OdinGilgameshKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fitchyy
Anhur
18
3 / 5 / 4
11,597
580
7,759
13,792
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Kobotics
Zhong Kui
18
5 / 2 / 5
11,464
573
11,408
13,107
8,764
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
14
2 / 4 / 10
10,056
503
5,654
17,067
18,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 1 / 5
12,014
601
11,423
20,334
23,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
peppe2399
Cliodhna
20
4 / 1 / 11
12,417
621
17,190
13,494
5,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
12
Kills
21
21
Deaths
13
26
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
7
5
3
1.7
W
Anhur
Fitchyy
Anhur
3
5
4
1
L
Bacchus
HARPETHON
Bacchus
1
5
7
0.9
L
Tiamat
2
5
3
0.7
W
Zhong Kui
Kobotics
Zhong Kui
5
2
5
3.75
L
Cabrakan
Osomono13
Cabrakan
2
5
2
0.6
L
0
1
11
5.5
W
Athena
2
4
10
1.75
W
7
1
5
9.5
W
Cliodhna
peppe2399
Cliodhna
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,244
Damage
53,434
70,883
Taken
77,794
43,559
Mitigated
60,825
21,004
Healing
30,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
11,438
5,723
0
3,421
11,653
2,926
1,140
2,859
8,696
0
63,186
W
Anhur
Fitchyy
Anhur
7,759
3,552
0
3,396
13,792
4,196
3,538
2,260
11,462
0
96,369
L
Bacchus
HARPETHON
Bacchus
4,943
1,019
0
3,830
17,076
15,079
0
4,463
12,483
19,505
0
L
Tiamat
8,038
368
0
1,649
10,338
4,980
6
5,235
4,974
59,483
0
W
Zhong Kui
Kobotics
Zhong Kui
11,408
1,717
0
6,608
13,107
8,764
1,673
4,664
8,111
88,450
0
L
Cabrakan
Osomono13
Cabrakan
9,810
858
33
5,306
16,945
15,532
0
2,242
13,886
65,230
0
L
10,015
2,303
0
6,765
14,871
5,042
162
2,548
12,323
0
82,129
W
Athena
5,654
1,535
0
2,548
17,067
18,047
0
5,707
11,122
26,426
0
W
11,423
1,354
1,160
9,853
20,334
23,888
1,415
7,397
12,805
667
77,845
W
Cliodhna
peppe2399
Cliodhna
17,190
1,854
0
7,259
13,494
5,930
1,122
4,196
9,282
0
108,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,130
Gold Earned
57,548
532
Minions Killed
653
0
Camps Cleared
0
1,943,653
Distance Traveled
2,059,785
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,824
541
107
5
0
364,459
4
W
Anhur
11,597
580
150
8
0
352,178
5
L
Bacchus
8,670
434
21
1
0
397,791
3
L
Tiamat
9,461
473
130
7
0
391,881
2
W
Zhong Kui
11,464
573
159
8
0
378,759
7
L
Cabrakan
9,823
491
124
6
0
341,016
4
L
Susano
10,352
518
150
8
0
448,506
3
W
Athena
10,056
503
33
2
0
414,876
12
W
Guan Yu
12,014
601
146
7
0
454,398
5
W
Cliodhna
12,417
621
165
8
0
459,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role