Player Matchup

Olorun
Olorun
AcuteDrip717
Olorun
Level 70
God Stats
11W - 4L
1,670 SR
Queue Stats
259W - 264L
1,465 Elo+
Solo
Sylvanus
Sylvanus
I_Sefa_I
Sylvanus
Level 60
God Stats
6W - 10L
1,453 SR
Queue Stats
140W - 149L
1,405 Elo+
Solo
Zhong Kui
Zhong Kui
LakesLF
Zhong Kui
Level 119
God Stats
3W - 0L
1,777 SR
Queue Stats
67W - 77L
1,400 Elo+
Party 2
Fenrir
Fenrir
Starlordwar1
Fenrir
Level 101
God Stats
17W - 10L
1,661 SR
Queue Stats
310W - 284L
1,623 Elo+
Solo
Baron Samedi
Baron Samedi
iAmPharao
Baron Samedi
Level 60
God Stats
1W - 0L
1,533 SR
Queue Stats
111W - 131L
1,392 Elo+
Party 2
Team Averages
Level 82
1,619 SR
1,457 Elo+

VS

Team Averages
Level 99
1,461 SR
1,460 Elo+
Vamana
Vamana
CISCAR-_-420
Vamana
Level 129
God Stats
4W - 2L
1,625 SR
Queue Stats
665W - 649L
1,472 Elo+
Party 1
Loki
Loki
Doos__k
Loki
Level 61
God Stats
7W - 9L
1,467 SR
Queue Stats
197W - 253L
1,395 Elo+
Solo
Ganesha
Ganesha
PyrocratDc_TTV
Ganesha
Level 55
God Stats
0W - 3L
1,195 SR
Queue Stats
168W - 201L
1,362 Elo+
Solo
Sol
Sol
mariu99s
Sol
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
271W - 261L
1,586 Elo+
Solo
Agni
Agni
theyesu
Agni
Level 139
God Stats
19W - 12L
1,517 SR
Queue Stats
685W - 644L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
3 / 3 / 2
9,886
549
6,152
10,556
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
I_Sefa_I
Sylvanus
14
2 / 1 / 8
9,164
509
5,416
14,532
15,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
LakesLF
Zhong Kui
17
6 / 0 / 4
10,867
604
11,711
15,664
11,906
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
15
9 / 0 / 4
9,948
553
11,796
13,765
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
iAmPharao
Baron Samedi
15
3 / 3 / 9
9,804
545
6,561
9,777
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 4 / 0
7,870
437
5,034
11,227
11,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
Doos__k
Loki
13
2 / 3 / 2
8,161
453
6,688
12,657
7,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 2
7,470
415
3,432
12,357
11,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 6 / 1
10,052
558
17,184
14,264
4,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
theyesu
Agni
13
1 / 8 / 1
7,978
443
5,698
8,878
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
23
Kills
7
7
Deaths
23
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
3
2
1.33
L
Vamana
1
4
0
0.25
L
Loki
Doos__k
Loki
2
3
2
1
W
Sylvanus
I_Sefa_I
Sylvanus
2
1
8
6
W
Zhong Kui
LakesLF
Zhong Kui
6
0
4
8
L
0
2
2
0.5
W
Fenrir
9
0
4
11
W
Baron Samedi
iAmPharao
Baron Samedi
3
3
9
2.5
L
3
6
1
0.58
L
Agni
theyesu
Agni
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,636
Damage
38,036
64,294
Taken
59,383
41,799
Mitigated
37,910
27,715
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
6,152
3,804
749
4,121
10,556
3,809
1,408
6,315
4,241
66,277
7,797
L
Vamana
5,034
1,889
0
2,814
11,227
11,239
602
6,376
4,763
0
33,531
L
Loki
Doos__k
Loki
6,688
1,438
0
3,248
12,657
7,365
0
5,223
7,369
0
50,989
W
Sylvanus
I_Sefa_I
Sylvanus
5,416
1,686
2,882
4,508
14,532
15,398
629
9,077
5,353
26,684
0
W
Zhong Kui
LakesLF
Zhong Kui
11,711
1,468
0
8,401
15,664
11,906
760
1,425
13,528
75,470
0
L
3,432
460
524
2,865
12,357
11,694
0
6,607
5,587
17,024
0
W
Fenrir
11,796
2,474
0
4,929
13,765
6,291
0
4,790
8,721
0
52,429
W
Baron Samedi
iAmPharao
Baron Samedi
6,561
189
562
1,563
9,777
4,395
579
4,357
5,099
46,644
0
L
17,184
7,931
0
5,817
14,264
4,966
487
6,590
7,646
94,586
0
L
Agni
theyesu
Agni
5,698
233
0
564
8,878
2,646
74
3,266
5,330
49,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,669
Gold Earned
41,531
510
Minions Killed
432
0
Camps Cleared
0
1,652,913
Distance Traveled
1,602,547
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,886
549
131
7
0
306,569
2
L
Vamana
7,870
437
78
4
0
286,591
0
L
Loki
8,161
453
98
5
0
366,478
1
W
Sylvanus
9,164
509
55
3
0
285,817
3
W
Zhong Kui
10,867
604
144
8
0
328,624
3
L
Ganesha
7,470
415
3
0
0
368,875
12
W
Fenrir
9,948
553
77
4
0
387,367
5
W
Baron Samedi
9,804
545
103
6
0
344,536
2
L
Sol
10,052
558
166
9
0
299,938
3
L
Agni
7,978
443
87
5
0
280,665
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role