Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LonelyBouy
Neith
Level 14
God Stats
6W - 6L
1,679 SR
Queue Stats
6W - 7L
1,464 Elo+
Party 1
Hades
Hades
RAMOON009
Hades
Level 33
God Stats
3W - 1L
1,664 SR
Queue Stats
35W - 41L
1,486 Elo+
Party 1
Sobek
Sobek
TacticalBad
Sobek
Level 28
God Stats
2W - 1L
1,256 SR
Queue Stats
210W - 212L
1,595 Elo+
Solo
Serqet
Serqet
Tiddiebounce
Serqet
Level 29
God Stats
6W - 5L
1,513 SR
Queue Stats
210W - 142L
1,715 Elo+
Solo
Team Averages
Level 30
1,522 SR
1,552 Elo+

VS

Team Averages
Level 21
1,603 SR
1,558 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dr3adfull
Ah Muzen Cab
Level 29
God Stats
2W - 2L
1,608 SR
Queue Stats
161W - 150L
1,608 Elo+
Solo
Nemesis
Nemesis
Hildguard
Nemesis
Level 27
God Stats
2W - 12L
1,421 SR
Queue Stats
203W - 209L
1,510 Elo+
Solo
Chronos
Chronos
SarcasticSkeptic
Chronos
Level 27
God Stats
11W - 11L
1,579 SR
Queue Stats
75W - 79L
1,472 Elo+
Solo
Yemoja
Yemoja
Thehungryfather
Yemoja
Level 7
God Stats
4W - 2L
1,694 SR
Queue Stats
8W - 6L
1,624 Elo+
Solo
Guan Yu
Guan Yu
smokesdgoat
Guan Yu
Level 17
God Stats
1W - 1L
1,715 SR
Queue Stats
49W - 51L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 0 / 13
7,518
501
5,751
13,211
12,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
13
7 / 0 / 4
7,798
520
4,021
5,216
2,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
RAMOON009
Hades
12
0 / 2 / 9
7,092
473
5,880
9,797
4,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 1 / 3
9,004
600
7,832
12,635
12,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
17
10 / 0 / 2
9,565
638
13,666
9,025
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dr3adfull
Ah Muzen Cab
15
2 / 3 / 0
8,689
579
5,771
5,770
1,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Hildguard
Nemesis
12
0 / 3 / 1
7,108
474
3,608
10,439
2,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 0
6,346
423
8,577
12,159
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 0
6,560
437
3,427
8,899
6,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
smokesdgoat
Guan Yu
13
1 / 5 / 1
8,008
534
4,844
13,158
9,000
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
21
Kills
3
3
Deaths
21
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
13
6.5
L
Ah Muzen Cab
Dr3adfull
Ah Muzen Cab
2
3
0
0.67
L
Nemesis
Hildguard
Nemesis
0
3
1
0.17
W
Neith
7
0
4
9
W
Hades
RAMOON009
Hades
0
2
9
2.25
L
0
7
0
0
W
4
1
3
5.5
L
0
3
0
0
W
Serqet
10
0
2
11
L
Guan Yu
smokesdgoat
Guan Yu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,150
Damage
26,227
49,884
Taken
50,425
35,539
Mitigated
24,046
25,414
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,751
1,876
1,353
5,111
13,211
12,924
480
5,833
7,378
22,862
0
L
Ah Muzen Cab
Dr3adfull
Ah Muzen Cab
5,771
1,510
0
606
5,770
1,874
0
977
4,289
0
65,189
L
Nemesis
Hildguard
Nemesis
3,608
1,432
0
3,966
10,439
2,959
0
2,865
7,046
0
48,119
W
Neith
4,021
2,427
0
2,033
5,216
2,059
1,257
2,125
3,091
0
38,407
W
Hades
RAMOON009
Hades
5,880
619
478
4,605
9,797
4,960
783
831
8,966
38,499
0
L
8,577
2,221
0
924
12,159
3,371
720
4,413
7,456
37,106
3,024
W
7,832
891
0
6,386
12,635
12,209
471
398
12,237
56,760
0
L
3,427
971
1,847
1,770
8,899
6,842
100
4,071
4,320
14,175
0
W
Serqet
13,666
3,219
0
5,448
9,025
3,387
0
1,914
7,111
0
68,192
L
Guan Yu
smokesdgoat
Guan Yu
4,844
1,409
382
2,134
13,158
9,000
0
5,691
6,111
0
41,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,977
Gold Earned
36,711
464
Minions Killed
421
0
Camps Cleared
0
1,483,352
Distance Traveled
1,435,763
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,518
501
27
2
0
258,496
3
L
Ah Muzen Cab
8,689
579
132
9
0
303,368
4
L
Nemesis
7,108
474
92
6
0
328,586
1
W
Neith
7,798
520
100
7
0
287,448
1
W
Hades
7,092
473
86
6
0
269,613
0
L
Chronos
6,346
423
70
5
0
263,818
5
W
Sobek
9,004
600
111
7
0
308,835
4
L
Yemoja
6,560
437
22
1
0
253,381
4
W
Serqet
9,565
638
140
9
0
358,960
6
L
Guan Yu
8,008
534
105
7
0
286,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role