Player Matchup

Geb
Geb
 
Geb
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SenpaiSuccubus
Ra
Level 52
God Stats
4W - 5L
1,671 SR
Queue Stats
248W - 369L
1,237 Elo+
Party 1
Set
Set
Senpai_Karito
Set
Level 22
God Stats
1W - 4L
1,296 SR
Queue Stats
30W - 47L
1,267 Elo+
Party 1
Izanami
Izanami
Thiago8661
Izanami
Level 40
God Stats
1W - 3L
1,414 SR
Queue Stats
90W - 123L
1,298 Elo+
Solo
Danzaburou
Danzaburou
spilledpotato
Danzaburou
Level 34
God Stats
22W - 30L
1,339 SR
Queue Stats
111W - 169L
1,345 Elo+
Solo
Team Averages
Level 45
1,444 SR
1,329 Elo+

VS

Team Averages
Level 74
1,516 SR
1,357 Elo+
Charybdis
Charybdis
HugeQuadsHolt
Charybdis
Level 45
God Stats
13W - 14L
1,408 SR
Queue Stats
54W - 88L
1,318 Elo+
Solo
Persephone
Persephone
Its Blisx
Persephone
Level 63
God Stats
34W - 34L
1,466 SR
Queue Stats
121W - 158L
1,339 Elo+
Solo
Odin
Odin
Longinggamer1
Odin
Level 96
God Stats
4W - 4L
1,648 SR
Queue Stats
187W - 202L
1,346 Elo+
Solo
Set
Set
MrBassolutely
Set
Level 123
God Stats
259W - 291L
1,415 SR
Queue Stats
1,374W - 1,457L
1,373 Elo+
Solo
Ymir
Ymir
TeamReckless98
Ymir
Level 44
God Stats
21W - 14L
1,641 SR
Queue Stats
27W - 26L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 3 / 0
5,061
422
2,232
10,636
5,334
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

5
0 / 2 / 0
4,128
344
413
2,810
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
6 / 3 / 0
7,009
584
5,679
7,272
2,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Thiago8661
Izanami
7
0 / 8 / 1
4,923
410
2,476
6,876
1,004
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
spilledpotato
Danzaburou
8
0 / 7 / 0
5,285
440
2,624
8,061
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HugeQuadsHolt
Charybdis
12
6 / 0 / 3
7,477
623
8,695
6,442
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Its Blisx
Persephone
10
3 / 5 / 0
6,839
570
3,747
5,823
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 0 / 0
8,354
696
6,938
5,327
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 1 / 0
7,267
606
2,484
6,386
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 2 / 6
6,354
530
3,803
7,747
6,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
7
Kills
23
23
Deaths
8
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
0
0.33
W
Charybdis
HugeQuadsHolt
Charybdis
6
0
3
7.5
W
Persephone
Its Blisx
Persephone
3
5
0
0.6
W
8
0
0
8
W
3
1
0
3
L
0
2
0
0
L
6
3
0
2
W
3
2
6
3
L
Izanami
Thiago8661
Izanami
0
8
1
0.06
L
Danzaburou
spilledpotato
Danzaburou
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,424
Damage
25,667
35,655
Taken
31,725
12,196
Mitigated
13,826
6,157
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,232
411
30
2,006
10,636
5,334
0
1,930
8,706
12,986
0
W
Charybdis
HugeQuadsHolt
Charybdis
8,695
5,139
0
2,931
6,442
1,980
255
814
5,628
0
47,256
W
Persephone
Its Blisx
Persephone
3,747
565
0
854
5,823
1,232
400
195
5,623
31,031
0
W
6,938
2,522
0
750
5,327
2,076
308
0
5,327
0
44,245
W
2,484
1,156
0
2,936
6,386
2,038
0
281
6,105
0
43,831
L
413
0
147
1,433
2,810
623
0
971
1,699
5,943
0
L
5,679
2,506
0
1,603
7,272
2,850
0
2,436
4,636
0
36,357
W
3,803
451
85
788
7,747
6,500
224
1,355
6,392
20,968
0
L
Izanami
Thiago8661
Izanami
2,476
1,487
0
101
6,876
1,004
0
1,873
5,003
0
19,351
L
Danzaburou
spilledpotato
Danzaburou
2,624
1,145
0
837
8,061
2,385
549
0
8,061
0
19,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,406
Gold Earned
36,291
182
Minions Killed
343
0
Camps Cleared
0
954,959
Distance Traveled
1,142,501
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,061
422
11
1
0
238,566
4
W
Charybdis
7,477
623
75
6
0
214,426
3
W
Persephone
6,839
570
53
4
0
190,210
0
W
Odin
8,354
696
89
7
0
247,629
4
W
Set
7,267
606
88
7
0
271,768
4
L
Ra
4,128
344
12
1
0
87,649
0
L
Set
7,009
584
70
6
0
247,674
0
W
Ymir
6,354
530
38
3
0
218,468
0
L
Izanami
4,923
410
48
4
0
210,870
1
L
Danzaburou
5,285
440
41
3
0
170,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role