Player Matchup

Cthulhu
Cthulhu
AirMax07170
Cthulhu
Level 41
God Stats
12W - 9L
1,488 SR
Queue Stats
155W - 141L
1,407 Elo+
Solo
Izanami
Izanami
Did_29900
Izanami
Level 45
God Stats
8W - 4L
1,578 SR
Queue Stats
68W - 81L
1,410 Elo+
Party 1
Thanatos
Thanatos
ManuRpz29
Thanatos
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 207L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
Romainpeen29
Sun Wukong
Level 28
God Stats
6W - 9L
1,594 SR
Queue Stats
90W - 122L
1,394 Elo+
Party 1
Yemoja
Yemoja
l-anonymebill
Yemoja
Level 43
God Stats
5W - 6L
1,415 SR
Queue Stats
81W - 95L
1,374 Elo+
Solo
Team Averages
Level 47
1,515 SR
1,405 Elo+

VS

Team Averages
Level 54
1,478 SR
1,408 Elo+
Ao Kuang
Ao Kuang
Jagson_PL
Ao Kuang
Level 43
God Stats
6W - 13L
1,414 SR
Queue Stats
139W - 171L
1,362 Elo+
Solo
Bacchus
Bacchus
Phillsy
Bacchus
Level 106
God Stats
5W - 9L
1,393 SR
Queue Stats
755W - 791L
1,427 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VKS_Belijar18xX
Tsukuyomi
Level 31
God Stats
2W - 4L
1,263 SR
Queue Stats
24W - 39L
1,406 Elo+
Solo
Hades
Hades
eatyodinner
Hades
Level 43
God Stats
1W - 1L
1,733 SR
Queue Stats
141W - 166L
1,375 Elo+
Party 2
Izanami
Izanami
holyharley
Izanami
Level 45
God Stats
3W - 4L
1,586 SR
Queue Stats
78W - 71L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AirMax07170
Cthulhu
14
6 / 2 / 13
10,256
513
12,328
14,217
10,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Did_29900
Izanami
18
7 / 7 / 3
11,855
593
11,971
15,101
4,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
ManuRpz29
Thanatos
17
12 / 3 / 10
11,358
568
18,114
17,398
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Romainpeen29
Sun Wukong
17
6 / 0 / 11
11,308
565
13,734
16,741
11,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 5 / 11
9,849
492
5,676
15,177
10,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jagson_PL
Ao Kuang
15
1 / 4 / 0
9,085
454
6,126
16,419
5,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Phillsy
Bacchus
14
3 / 5 / 9
9,682
484
13,054
19,874
23,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
VKS_Belijar18xX
Tsukuyomi
12
2 / 7 / 2
7,680
384
4,934
14,837
4,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 9 / 3
7,441
372
3,830
15,462
6,518
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
holyharley
Izanami
15
10 / 8 / 3
10,509
525
19,874
17,529
5,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
33
Kills
17
17
Deaths
33
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AirMax07170
Cthulhu
6
2
13
6.25
W
Izanami
Did_29900
Izanami
7
7
3
1.21
L
Ao Kuang
Jagson_PL
Ao Kuang
1
4
0
0.25
W
Thanatos
ManuRpz29
Thanatos
12
3
10
5.67
L
Bacchus
Phillsy
Bacchus
3
5
9
1.5
W
Sun Wukong
Romainpeen29
Sun Wukong
6
0
11
11.5
L
Tsukuyomi
VKS_Belijar18xX
Tsukuyomi
2
7
2
0.43
L
1
9
3
0.28
L
Izanami
holyharley
Izanami
10
8
3
1.44
W
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,823
Damage
47,818
78,634
Taken
84,121
43,014
Mitigated
45,830
35,954
Healing
21,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AirMax07170
Cthulhu
12,328
1,496
922
1,429
14,217
10,299
1,299
5,492
8,690
34,410
2,685
W
Izanami
Did_29900
Izanami
11,971
8,082
528
2,169
15,101
4,550
8,144
2,075
13,026
0
84,469
L
Ao Kuang
Jagson_PL
Ao Kuang
6,126
1,393
0
4,535
16,419
5,560
68
1,379
15,040
46,552
0
W
Thanatos
ManuRpz29
Thanatos
18,114
4,167
0
17,294
17,398
6,182
1,347
4,876
12,522
0
66,943
L
Bacchus
Phillsy
Bacchus
13,054
882
452
4,127
19,874
23,596
276
3,676
16,198
29,423
0
W
Sun Wukong
Romainpeen29
Sun Wukong
13,734
3,503
0
7,024
16,741
11,532
865
7,220
9,205
0
60,854
L
Tsukuyomi
VKS_Belijar18xX
Tsukuyomi
4,934
1,511
0
3,934
14,837
4,735
0
3,946
10,891
0
30,227
L
3,830
618
151
2,142
15,462
6,518
606
4,096
11,366
25,107
0
L
Izanami
holyharley
Izanami
19,874
14,820
694
5,016
17,529
5,421
641
4,510
13,019
0
72,789
W
5,676
883
3,954
2,634
15,177
10,451
668
3,013
12,122
22,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,626
Gold Earned
44,397
410
Minions Killed
364
0
Camps Cleared
0
1,871,700
Distance Traveled
1,537,898
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,256
513
65
3
0
395,504
3
W
Izanami
11,855
593
143
7
0
344,507
3
L
Ao Kuang
9,085
454
108
5
0
347,108
2
W
Thanatos
11,358
568
82
4
0
427,717
1
L
Bacchus
9,682
484
28
1
0
329,356
4
W
Sun Wukong
11,308
565
96
5
0
391,247
0
L
Tsukuyomi
7,680
384
54
3
0
337,212
0
L
Hades
7,441
372
47
2
0
250,025
0
L
Izanami
10,509
525
127
6
0
274,197
3
W
Yemoja
9,849
492
24
1
0
312,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role