Player Matchup

Charybdis
Charybdis
FriMaToX
Charybdis
Level 65
God Stats
5W - 6L
1,416 SR
Queue Stats
115W - 127L
1,478 Elo+
Solo
King Arthur
King Arthur
Ratko47
King Arthur
Level 103
God Stats
2W - 0L
1,342 SR
Queue Stats
130W - 118L
1,576 Elo+
Solo
Hercules
Hercules
daikrus
Hercules
Level 122
God Stats
17W - 23L
1,285 SR
Queue Stats
448W - 450L
1,456 Elo+
Solo
Persephone
Persephone
dstructor27
Persephone
Level 69
God Stats
8W - 4L
1,635 SR
Queue Stats
22W - 13L
1,557 Elo+
Solo
Thanatos
Thanatos
superkroksjo2
Thanatos
Level 65
God Stats
9W - 8L
1,668 SR
Queue Stats
161W - 159L
1,605 Elo+
Solo
Team Averages
Level 85
1,469 SR
1,534 Elo+

VS

Team Averages
Level 79
1,466 SR
1,484 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Chottohead
Janus
Level 69
God Stats
6W - 8L
1,426 SR
Queue Stats
516W - 555L
1,515 Elo+
Solo
Merlin
Merlin
LingYiXiao
Merlin
Level 57
God Stats
3W - 3L
1,657 SR
Queue Stats
128W - 141L
1,442 Elo+
Solo
Achilles
Achilles
ShimoAshi
Achilles
Level 74
God Stats
0W - 4L
1,449 SR
Queue Stats
252W - 256L
1,501 Elo+
Solo
Freya
Freya
followtheleader
Freya
Level 64
God Stats
0W - 2L
1,300 SR
Queue Stats
20W - 23L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FriMaToX
Charybdis
18
6 / 5 / 15
11,790
1,179
16,482
15,898
6,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Ratko47
King Arthur
17
3 / 2 / 13
10,632
1,063
10,246
18,323
12,342
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
daikrus
Hercules
17
6 / 5 / 10
10,881
1,088
11,985
20,848
14,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
dstructor27
Persephone
17
4 / 0 / 13
11,486
1,149
23,855
11,159
3,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
superkroksjo2
Thanatos
17
7 / 5 / 8
11,013
1,101
11,832
13,622
6,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

224

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
7 / 5 / 9
11,844
1,184
23,984
13,625
5,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
17
2 / 6 / 9
10,379
1,038
16,327
14,942
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
LingYiXiao
Merlin
17
3 / 4 / 7
10,147
1,015
10,400
8,716
3,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ShimoAshi
Achilles
17
2 / 4 / 10
10,044
1,004
15,865
23,860
31,925
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 7 / 7
10,063
1,006
8,106
17,129
6,370
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
59
26
Kills
17
17
Deaths
26
59
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
7
5
9
2.3
L
Janus
2
6
9
1.08
W
Charybdis
FriMaToX
Charybdis
6
5
15
2.7
L
Merlin
LingYiXiao
Merlin
3
4
7
1.63
W
King Arthur
Ratko47
King Arthur
3
2
13
4.75
L
Achilles
ShimoAshi
Achilles
2
4
10
1.75
W
Hercules
daikrus
Hercules
6
5
10
2.2
W
Persephone
dstructor27
Persephone
4
0
13
10.5
L
3
7
7
0.93
W
Thanatos
superkroksjo2
Thanatos
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,400
Damage
74,682
79,850
Taken
78,272
43,616
Mitigated
51,309
23,595
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
23,984
12,716
0
2,375
13,625
5,394
0
5,078
8,547
0
44,307
L
Janus
16,327
359
0
115
14,942
4,366
0
4,432
10,510
37,157
0
W
Charybdis
FriMaToX
Charybdis
16,482
8,220
0
3,066
15,898
6,085
0
7,468
8,430
0
34,608
L
Merlin
LingYiXiao
Merlin
10,400
643
0
0
8,716
3,254
0
2,870
5,846
23,710
0
W
King Arthur
Ratko47
King Arthur
10,246
951
607
5,201
18,323
12,342
0
9,476
8,847
1,059
30,192
L
Achilles
ShimoAshi
Achilles
15,865
3,557
0
681
23,860
31,925
0
5,163
18,697
0
24,373
W
Hercules
daikrus
Hercules
11,985
3,627
0
5,152
20,848
14,881
0
7,260
13,588
0
16,633
W
Persephone
dstructor27
Persephone
23,855
952
128
2,292
11,159
3,897
0
4,745
6,414
54,907
0
L
8,106
3,061
0
1,664
17,129
6,370
0
6,959
10,170
27,284
0
W
Thanatos
superkroksjo2
Thanatos
11,832
1,335
0
7,149
13,622
6,411
0
5,884
7,738
0
21,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,802
Gold Earned
52,477
197
Minions Killed
180
7
Camps Cleared
5
1,058,199
Distance Traveled
908,324
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,844
1,184
48
5
2
201,283
3
L
Janus
10,379
1,038
53
5
1
198,136
0
W
Charybdis
11,790
1,179
31
3
3
175,995
0
L
Merlin
10,147
1,015
39
4
1
119,630
0
W
King Arthur
10,632
1,063
48
5
1
226,042
0
L
Achilles
10,044
1,004
8
1
0
220,994
0
W
Hercules
10,881
1,088
10
1
1
211,208
0
W
Persephone
11,486
1,149
82
8
1
225,647
0
L
Freya
10,063
1,006
32
3
1
168,281
0
W
Thanatos
11,013
1,101
26
3
1
219,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role