Player Matchup

Rama
Rama
Djently95
Rama
Level 25
God Stats
5W - 9L
1,438 SR
Queue Stats
21W - 48L
1,186 Elo+
Party 1
Bacchus
Bacchus
InstaLockBacchus
Bacchus
Level 17
God Stats
46W - 8L
1,990 SR
Queue Stats
177W - 39L
1,806 Elo+
Solo
Hel
Hel
Shoji92i
Hel
Level 22
God Stats
5W - 12L
1,112 SR
Queue Stats
29W - 53L
1,270 Elo+
Party 1
Team Averages
Level 21
1,513 SR
1,421 Elo+

VS

Team Averages
Level 26
1,637 SR
1,363 Elo+
Thor
Thor
 
Thor
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
andreic100
Bellona
Level 48
God Stats
60W - 42L
1,750 SR
Queue Stats
208W - 188L
1,423 Elo+
Party 2
Zeus
Zeus
szamQ
Zeus
Level 13
God Stats
1W - 2L
1,663 SR
Queue Stats
8W - 23L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
3 / 3 / 9
10,025
668
8,505
10,280
3,869
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
9 / 0 / 8
10,946
730
18,575
18,417
28,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 3 / 11
10,778
719
8,831
11,386
4,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 7 / 3
8,740
583
4,339
12,430
4,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
andreic100
Bellona
13
4 / 2 / 2
10,190
679
14,811
17,383
15,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
szamQ
Zeus
11
0 / 8 / 4
8,321
555
8,419
12,078
4,249
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
17
Kills
6
6
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
7
3
0.5
W
Rama
3
3
9
2.5
W
9
0
8
13
W
5
3
11
3.5
L
Bellona
andreic100
Bellona
4
2
2
2.5
L
Zeus
szamQ
Zeus
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,911
Damage
27,569
40,083
Taken
41,891
37,138
Mitigated
24,338
22,808
Healing
6,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,339
838
0
565
12,430
4,561
0
7,337
4,793
0
19,985
W
Rama
8,505
7,247
0
1,699
10,280
3,869
857
2,093
8,187
0
37,605
W
18,575
2,140
0
4,983
18,417
28,500
579
3,413
15,004
32,099
0
W
8,831
492
9,236
6,890
11,386
4,769
1,302
3,252
8,134
32,696
0
L
Bellona
andreic100
Bellona
14,811
5,105
292
3,478
17,383
15,528
0
9,857
6,743
0
35,770
L
Zeus
szamQ
Zeus
8,419
1,606
86
1,678
12,078
4,249
0
8,752
2,739
25,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,749
Gold Earned
27,251
138
Minions Killed
132
4
Camps Cleared
5
890,499
Distance Traveled
756,378
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,740
583
46
3
2
257,073
1
W
Rama
10,025
668
61
4
1
266,698
0
W
Bacchus
10,946
730
14
1
1
323,483
3
W
Hel
10,778
719
63
4
2
300,318
1
L
Bellona
10,190
679
48
3
2
258,530
0
L
Zeus
8,321
555
38
3
1
240,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role