Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FoRZaBmp
Tsukuyomi
Level 28
God Stats
15W - 21L
1,505 SR
Queue Stats
107W - 119L
1,345 Elo+
Party 1
Merlin
Merlin
HiiroFujin
Merlin
Level 29
God Stats
9W - 2L
1,417 SR
Queue Stats
11W - 7L
1,344 Elo+
Solo
Thanatos
Thanatos
KAItheGrape565
Thanatos
Level 23
God Stats
26W - 13L
1,588 SR
Queue Stats
93W - 103L
1,411 Elo+
Party 1
Cerberus
Cerberus
MistoFrito
Cerberus
Level 25
God Stats
3W - 1L
1,666 SR
Queue Stats
15W - 18L
1,409 Elo+
Solo
Team Averages
Level 27
1,535 SR
1,402 Elo+

VS

Team Averages
Level 14
1,444 SR
1,397 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Kai63237119
Hou Yi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo
Ares
Ares
Saleem1
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
jiantpainus8
Apollo
Level 29
God Stats
46W - 63L
1,456 SR
Queue Stats
167W - 215L
1,472 Elo+
Solo
Nemesis
Nemesis
vibe-master
Nemesis
Level 6
God Stats
0W - 2L
1,265 SR
Queue Stats
3W - 6L
1,013 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
8 / 1 / 5
9,408
588
7,803
8,483
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
FoRZaBmp
Tsukuyomi
14
10 / 4 / 6
9,714
607
11,048
12,500
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
HiiroFujin
Merlin
14
5 / 0 / 3
9,105
569
7,787
6,408
2,167
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
14
10 / 0 / 2
9,416
589
6,879
8,579
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
MistoFrito
Cerberus
9
1 / 1 / 2
6,920
433
1,052
8,528
3,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
4
0 / 2 / 1
4,983
311
215
2,014
568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
9
0 / 8 / 2
6,235
390
3,107
10,225
2,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Saleem1
Ares
9
2 / 10 / 2
6,858
429
1,958
11,276
6,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
13
3 / 8 / 1
8,556
535
8,522
12,201
3,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
vibe-master
Nemesis
10
1 / 7 / 2
6,689
418
5,188
11,925
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
34
Kills
6
6
Deaths
35
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
1
5
10.5
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
W
Tsukuyomi
FoRZaBmp
Tsukuyomi
10
4
6
3.25
W
Merlin
HiiroFujin
Merlin
5
0
3
6.5
W
Thanatos
10
0
2
11
L
Hou Yi
0
8
2
0.13
W
Cerberus
MistoFrito
Cerberus
1
1
2
2
L
Ares
Saleem1
Ares
2
10
2
0.3
L
Apollo
3
8
1
0.44
L
Nemesis
vibe-master
Nemesis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,569
Damage
18,990
44,498
Taken
47,641
16,387
Mitigated
17,064
23,262
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,803
1,758
848
5,416
8,483
2,960
3,614
826
7,419
45,320
0
L
Baron Samedi
 
Baron Samedi
215
0
0
280
2,014
568
0
965
961
5,027
0
W
Tsukuyomi
FoRZaBmp
Tsukuyomi
11,048
3,569
0
4,017
12,500
4,058
0
631
10,799
0
50,394
W
Merlin
HiiroFujin
Merlin
7,787
684
233
2,284
6,408
2,167
3,503
127
6,202
45,816
0
W
Thanatos
6,879
2,773
0
9,408
8,579
3,239
1,308
0
8,579
0
48,422
L
Hou Yi
3,107
1,056
207
280
10,225
2,690
0
2,539
7,494
0
22,499
W
Cerberus
MistoFrito
Cerberus
1,052
167
0
1,056
8,528
3,963
0
0
8,528
13,591
0
L
Ares
Saleem1
Ares
1,958
485
0
487
11,276
6,722
15
4,734
6,336
8,330
0
L
Apollo
8,522
5,112
0
757
12,201
3,510
2,647
4,083
7,928
0
47,902
L
Nemesis
vibe-master
Nemesis
5,188
2,810
0
2,633
11,925
3,574
0
3,425
8,280
0
27,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,563
Gold Earned
33,321
381
Minions Killed
214
0
Camps Cleared
0
1,399,897
Distance Traveled
1,018,762
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,408
588
89
6
0
282,540
0
L
Baron Samedi
4,983
311
7
0
0
69,057
1
W
Tsukuyomi
9,714
607
86
5
0
334,045
0
W
Merlin
9,105
569
90
6
0
271,642
0
W
Thanatos
9,416
589
82
5
0
329,059
0
L
Hou Yi
6,235
390
50
3
0
224,413
0
W
Cerberus
6,920
433
34
2
0
182,611
0
L
Ares
6,858
429
14
1
0
173,506
0
L
Apollo
8,556
535
96
6
0
273,695
5
L
Nemesis
6,689
418
47
3
0
278,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role