Player Matchup

Mulan
Mulan
MRodkjaer
Mulan
Level 28
God Stats
13W - 9L
1,638 SR
Queue Stats
127W - 98L
1,599 Elo+
Party 1
Agni
Agni
Moners
Agni
Level 28
God Stats
2W - 0L
1,721 SR
Queue Stats
107W - 87L
1,616 Elo+
Party 1
Mercury
Mercury
TapparN
Mercury
Level 22
God Stats
3W - 3L
1,613 SR
Queue Stats
62W - 54L
1,573 Elo+
Party 1
Artemis
Artemis
assanssword
Artemis
Level 64
God Stats
36W - 21L
1,613 SR
Queue Stats
114W - 100L
1,489 Elo+
Party 3
King Arthur
King Arthur
silmelingott
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,398 Elo+
Party 3
Team Averages
Level 29
1,617 SR
1,535 Elo+

VS

Team Averages
Level 17
1,500 SR
1,346 Elo+
Thoth
Thoth
DaeGardens
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,327 Elo+
Solo
Guan Yu
Guan Yu
DerGallenlose
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,178 Elo+
Solo
Chernobog
Chernobog
Timmymiam
Chernobog
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,388 Elo+
Party 2
Artio
Artio
groporquicos
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,392 Elo+
Party 2
Da Ji
Da Ji
thoradison
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MRodkjaer
Mulan
12
5 / 1 / 3
7,005
701
4,060
5,779
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Agni
Moners
Agni
11
4 / 0 / 2
6,692
669
3,159
4,097
1,457
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
TapparN
Mercury
10
2 / 1 / 2
5,548
555
2,353
5,328
1,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
assanssword
Artemis
10
3 / 0 / 1
5,526
553
5,353
2,304
651
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
silmelingott
King Arthur
9
2 / 1 / 0
5,398
540
1,925
5,771
4,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
8
1 / 4 / 0
4,921
492
1,196
3,976
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
9
1 / 3 / 0
5,140
514
2,365
5,596
2,024
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
Timmymiam
Chernobog
7
0 / 2 / 1
4,713
471
1,402
4,810
759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 2 / 0
4,184
418
465
6,751
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
8
1 / 5 / 1
5,186
519
1,424
6,442
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
16
Kills
3
3
Deaths
16
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
1
4
0
0.25
L
Guan Yu
1
3
0
0.33
W
Mulan
MRodkjaer
Mulan
5
1
3
6.5
W
Agni
Moners
Agni
4
0
2
5
W
Mercury
TapparN
Mercury
2
1
2
3
L
Chernobog
Timmymiam
Chernobog
0
2
1
0.25
W
Artemis
assanssword
Artemis
3
0
1
3.5
L
0
2
0
0
W
King Arthur
silmelingott
King Arthur
2
1
0
2
L
Da Ji
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,850
Damage
6,852
23,279
Taken
27,575
9,619
Mitigated
8,562
11,189
Healing
3,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
1,196
43
0
0
3,976
955
0
1,607
2,369
11,715
0
L
Guan Yu
2,365
251
0
1,600
5,596
2,024
126
0
5,596
0
14,696
W
Mulan
MRodkjaer
Mulan
4,060
174
0
3,536
5,779
2,212
0
756
4,959
0
41,075
W
Agni
Moners
Agni
3,159
481
0
1,539
4,097
1,457
619
284
3,721
27,026
0
W
Mercury
TapparN
Mercury
2,353
925
0
2,726
5,328
1,271
810
352
4,976
0
22,570
L
Chernobog
Timmymiam
Chernobog
1,402
1,069
0
603
4,810
759
0
0
4,810
0
17,499
W
Artemis
assanssword
Artemis
5,353
2,751
0
1,558
2,304
651
0
403
1,901
0
25,691
L
465
99
0
664
6,751
2,643
0
0
6,751
7,068
0
W
King Arthur
silmelingott
King Arthur
1,925
345
0
1,830
5,771
4,028
224
0
5,771
0
20,941
L
Da Ji
1,424
188
0
1,020
6,442
2,181
0
1,552
4,890
0
19,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
24,144
285
Minions Killed
158
0
Camps Cleared
0
986,737
Distance Traveled
828,427
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,921
492
27
3
0
159,660
3
L
Guan Yu
5,140
514
32
3
0
158,265
1
W
Mulan
7,005
701
96
10
0
207,787
2
W
Agni
6,692
669
61
6
0
192,535
4
W
Mercury
5,548
555
36
4
0
197,617
1
L
Chernobog
4,713
471
53
5
0
183,299
1
W
Artemis
5,526
553
54
5
0
200,160
3
L
Artio
4,184
418
3
0
0
175,654
0
W
King Arthur
5,398
540
38
4
0
188,638
0
L
Da Ji
5,186
519
43
4
0
151,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role