Player Matchup

Guan Yu
Guan Yu
Bronze III
coldhearted70lux
Guan Yu
Bronze III
Level 120
God Stats
1W - 1L
1,655 SR
Queue Stats
1W - 2L
1,362 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,655 SR
1,362 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,791 SR
1,348 MMR
Olorun
Olorun
Silver V
itsKraLiix_
Olorun
Silver V
Level 107
God Stats
3W - 1L
1,791 SR
Queue Stats
12W - 18L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
5,494
1,099
4,307
4,346
2,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
He BoKaliPersephoneSkadiKing Arthur

VS

Bans
Ah Muzen CabAnhurGilgameshBakasuraChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 3 / 0
4,556
911
2,365
5,148
1,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,307
Damage
2,365
4,346
Taken
5,148
2,837
Mitigated
1,403
1,472
Healing
1,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,307
797
0
1,472
4,346
2,837
0
2,010
2,336
0
24,918
L
Olorun
2,365
1,202
0
1,975
5,148
1,403
0
108
4,668
17,005
1,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,494
Gold Earned
4,556
52
Minions Killed
42
3
Camps Cleared
1
115,318
Distance Traveled
91,018
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,494
1,099
52
10
3
115,318
2
L
Olorun
4,556
911
42
8
1
91,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role