Player Matchup

Thoth
Thoth
Bolzsar
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,460 Elo+
Solo
Susano
Susano
C0Lombien3579
Susano
Level 4
God Stats
1W - 2L
1,525 SR
Queue Stats
14W - 8L
1,224 Elo+
Party 1
Mercury
Mercury
Mandolorian9814
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,478 Elo+
Solo
Izanami
Izanami
VikingOfFireRed
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,412 Elo+
Solo
Bellona
Bellona
mac-arthur-45
Bellona
Level 16
God Stats
22W - 20L
1,530 SR
Queue Stats
33W - 37L
1,385 Elo+
Party 1
Team Averages
Level 15
1,511 SR
1,392 Elo+

VS

Team Averages
Level 15
1,446 SR
1,408 Elo+
Cthulhu
Cthulhu
Barn__Owl
Cthulhu
Level 13
God Stats
20W - 8L
1,630 SR
Queue Stats
38W - 23L
1,489 Elo+
Party 2
Artemis
Artemis
Bullet_Sponge_94
Artemis
Level 5
God Stats
9W - 4L
1,500 SR
Queue Stats
25W - 33L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Maik95_
Cliodhna
Level 22
God Stats
44W - 29L
1,502 SR
Queue Stats
100W - 83L
1,443 Elo+
Party 2
Sun Wukong
Sun Wukong
STRIGAS
Sun Wukong
Level 18
God Stats
7W - 7L
1,192 SR
Queue Stats
21W - 34L
1,259 Elo+
Solo
Fenrir
Fenrir
queen00782
Fenrir
Level 17
God Stats
22W - 19L
1,407 SR
Queue Stats
32W - 32L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bolzsar
Thoth
20
7 / 7 / 7
15,286
955
21,215
14,297
4,021
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
1 / 12 / 9
13,875
867
12,096
25,749
12,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 3 / 3
12,859
804
4,345
8,820
3,941
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
2 / 18 / 12
14,717
920
34,134
27,924
8,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
20
13 / 4 / 4
17,568
1,098
44,281
24,160
16,096
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barn__Owl
Cthulhu
20
10 / 2 / 28
17,843
1,115
25,515
52,543
75,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 12 / 11
13,338
834
7,884
19,883
9,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Maik95_
Cliodhna
20
25 / 7 / 15
20,183
1,261
47,000
32,695
16,577
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
STRIGAS
Sun Wukong
20
3 / 4 / 15
14,570
911
8,867
15,565
14,616
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
queen00782
Fenrir
18
4 / 0 / 6
12,796
800
2,378
2,497
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
119
25
Kills
44
44
Deaths
25
35
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Barn__Owl
Cthulhu
10
2
28
12
L
Thoth
Bolzsar
Thoth
7
7
7
1.5
W
2
12
11
0.63
L
1
12
9
0.46
W
Cliodhna
Maik95_
Cliodhna
25
7
15
4.64
L
2
3
3
1.17
W
Sun Wukong
STRIGAS
Sun Wukong
3
4
15
2.63
L
2
18
12
0.44
L
Bellona
13
4
4
3.75
W
Fenrir
queen00782
Fenrir
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,071
Damage
91,644
100,950
Taken
123,183
45,429
Mitigated
117,233
5,474
Healing
19,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Barn__Owl
Cthulhu
25,515
2,401
970
16,455
52,543
75,611
0
7,886
44,657
56,992
0
L
Thoth
Bolzsar
Thoth
21,215
1,546
0
966
14,297
4,021
0
4,366
9,931
45,175
0
W
7,884
4,137
0
663
19,883
9,653
0
3,049
16,834
0
13,905
L
12,096
3,792
0
540
25,749
12,572
0
5,485
20,264
0
33,761
W
Cliodhna
Maik95_
Cliodhna
47,000
5,175
0
467
32,695
16,577
0
5,241
27,454
0
82,058
L
4,345
241
0
0
8,820
3,941
0
760
8,060
0
9,619
W
Sun Wukong
STRIGAS
Sun Wukong
8,867
1,021
0
546
15,565
14,616
0
4,146
11,419
0
25,568
L
34,134
23,978
0
0
27,924
8,799
0
7,777
20,147
0
70,166
L
Bellona
44,281
34,412
209
3,759
24,160
16,096
0
7,127
17,033
0
80,547
W
Fenrir
queen00782
Fenrir
2,378
641
0
360
2,497
776
0
893
1,604
0
4,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,305
Gold Earned
78,730
259
Minions Killed
244
6
Camps Cleared
6
1,474,701
Distance Traveled
1,139,434
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
17,843
1,115
87
5
1
325,232
0
L
Thoth
15,286
955
49
3
0
305,787
3
W
Artemis
13,338
834
9
1
0
163,967
0
L
Susano
13,875
867
59
4
1
275,671
0
W
Cliodhna
20,183
1,261
106
7
5
306,116
0
L
Mercury
12,859
804
13
1
0
325,158
0
W
Sun Wukong
14,570
911
41
3
0
259,348
0
L
Izanami
14,717
920
76
5
0
244,550
0
L
Bellona
17,568
1,098
62
4
5
323,535
0
W
Fenrir
12,796
800
1
0
0
84,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role