Player Matchup

Hun Batz
Hun Batz
JimmyTickle23
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 47L
1,439 Elo+
Solo
King Arthur
King Arthur
OkayDragon190
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ra
Ra
StrongLikeCrab
Ra
Level 18
God Stats
4W - 2L
1,449 SR
Queue Stats
99W - 72L
1,549 Elo+
Solo
Agni
Agni
Wakand4
Agni
Level 25
God Stats
7W - 7L
1,489 SR
Queue Stats
106W - 122L
1,457 Elo+
Solo
Charybdis
Charybdis
xEeveeGrl
Charybdis
Level 29
God Stats
66W - 19L
1,802 SR
Queue Stats
169W - 124L
1,668 Elo+
Solo
Team Averages
Level 18
1,548 SR
1,523 Elo+

VS

Team Averages
Level 16
1,515 SR
1,484 Elo+
Skadi
Skadi
FireAndRains
Skadi
Level 16
God Stats
0W - 1L
1,743 SR
Queue Stats
51W - 42L
1,489 Elo+
Solo
Ra
Ra
MoxieHoney
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 85L
1,543 Elo+
Solo
Nemesis
Nemesis
Plaisantin210
Nemesis
Level 16
God Stats
6W - 5L
1,591 SR
Queue Stats
146W - 184L
1,386 Elo+
Solo
Olorun
Olorun
Poppa_Lahppa007
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
Samuraibat3d
Geb
Level 15
God Stats
0W - 1L
1,239 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JimmyTickle23
Hun Batz
19
5 / 4 / 18
12,256
1,021
12,034
14,099
6,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
OkayDragon190
King Arthur
20
5 / 6 / 27
12,827
1,069
17,923
21,734
28,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 5 / 33
13,114
1,093
21,004
17,097
16,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Agni
Wakand4
Agni
20
5 / 0 / 18
12,042
1,004
17,482
10,352
4,346
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
xEeveeGrl
Charybdis
20
29 / 0 / 13
17,353
1,446
60,257
23,016
11,792
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 9 / 3
12,261
1,022
25,821
22,853
8,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 5 / 12
12,060
1,005
21,589
30,483
27,596
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
17
2 / 6 / 9
10,764
897
10,549
26,341
11,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 15 / 6
10,809
901
9,554
23,595
9,098
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
0 / 11 / 10
11,058
922
10,469
32,289
17,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
55
46
Kills
15
15
Deaths
46
109
Assists
40
Player
Kills
Deaths
Assists
KDA
L
9
9
3
1.17
W
Hun Batz
JimmyTickle23
Hun Batz
5
4
18
3.5
L
2
5
12
1.6
W
King Arthur
OkayDragon190
King Arthur
5
6
27
3.08
L
Nemesis
2
6
9
1.08
L
2
15
6
0.33
L
0
11
10
0.45
W
2
5
33
3.7
W
Agni
Wakand4
Agni
5
0
18
14
W
Charybdis
xEeveeGrl
Charybdis
29
0
13
35.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,700
Damage
77,982
86,298
Taken
135,561
67,965
Mitigated
73,659
22,034
Healing
24,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,821
14,413
0
2,548
22,853
8,761
0
8,784
14,069
0
53,294
W
Hun Batz
JimmyTickle23
Hun Batz
12,034
4,654
0
0
14,099
6,483
0
7,890
6,209
0
31,496
L
21,589
2,687
5,139
9,008
30,483
27,596
0
7,353
23,130
50,463
0
W
King Arthur
OkayDragon190
King Arthur
17,923
1,364
0
10
21,734
28,478
0
10,282
11,452
5,088
25,458
L
Nemesis
10,549
4,024
0
3,814
26,341
11,110
0
6,131
20,210
0
18,859
L
9,554
6,940
415
2,529
23,595
9,098
0
8,003
15,592
21,519
0
L
10,469
1,695
0
1,101
32,289
17,094
0
10,512
21,777
18,333
0
W
21,004
389
2,772
4,838
17,097
16,866
0
8,212
8,885
46,654
0
W
Agni
Wakand4
Agni
17,482
2,901
294
2,589
10,352
4,346
0
4,808
5,544
28,901
0
W
Charybdis
xEeveeGrl
Charybdis
60,257
50,922
0
11,531
23,016
11,792
0
10,420
12,596
0
83,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,592
Gold Earned
56,952
197
Minions Killed
175
9
Camps Cleared
1
1,193,231
Distance Traveled
1,111,880
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,261
1,022
56
5
1
188,964
0
W
Hun Batz
12,256
1,021
40
3
3
241,157
1
L
Ra
12,060
1,005
62
5
0
264,231
0
W
King Arthur
12,827
1,069
8
1
0
252,501
0
L
Nemesis
10,764
897
12
1
0
264,013
0
L
Olorun
10,809
901
31
3
0
169,131
0
L
Geb
11,058
922
14
1
0
225,541
0
W
Ra
13,114
1,093
78
7
2
269,539
0
W
Agni
12,042
1,004
31
3
1
204,440
0
W
Charybdis
17,353
1,446
40
3
3
225,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role