Player Matchup

Cliodhna
Cliodhna
Silver III
FantomJedi
Cliodhna
Silver III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 145L
748 MMR
Solo
Chang'e
Chang'e
Bronze I
Hushovia
Chang'e
Bronze I
Level 91
God Stats
9W - 16L
1,393 SR
Queue Stats
226W - 256L
490 MMR
Solo
Ymir
Ymir
Bronze I
NuKe-_ShArK_-91
Ymir
Bronze I
Level 97
God Stats
20W - 8L
1,681 SR
Queue Stats
178W - 201L
368 MMR
Solo
Chiron
Chiron
Silver IV
Platon1291
Chiron
Silver IV
Level 155
God Stats
35W - 32L
1,582 SR
Queue Stats
290W - 316L
473 MMR
Solo
Artio
Artio
Gold III
artaioz
Artio
Gold III
Level 158
God Stats
18W - 12L
1,613 SR
Queue Stats
375W - 380L
1,429 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,554 SR
701 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,504 SR
701 MMR
Cernunnos
Cernunnos
Silver IV
BySynexAmot
Cernunnos
Silver IV
Level 85
God Stats
29W - 19L
1,546 SR
Queue Stats
446W - 444L
545 MMR
Solo
Raijin
Raijin
Bronze II
Dre_Grape
Raijin
Bronze II
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 203L
254 MMR
Solo
Hun Batz
Hun Batz
Gold III
SweeZZy94
Hun Batz
Gold III
Level 154
God Stats
6W - 6L
1,740 SR
Queue Stats
405W - 402L
1,435 MMR
Solo
Ganesha
Ganesha
Silver IV
VislusFrikkie1
Ganesha
Silver IV
Level 108
God Stats
8W - 6L
1,589 SR
Queue Stats
41W - 63L
518 MMR
Solo
Achilles
Achilles
Silver II
o0-mAgicLoBu-0o
Achilles
Silver II
Level 127
God Stats
0W - 2L
1,147 SR
Queue Stats
314W - 326L
754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FantomJedi
Cliodhna
20
22 / 7 / 9
19,097
579
43,324
31,308
26,390
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Hushovia
Chang'e
20
6 / 7 / 15
16,152
489
25,168
35,376
13,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 1 / 13
16,402
497
17,086
33,986
40,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Platon1291
Chiron
20
8 / 4 / 8
16,937
513
30,126
26,911
9,795
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
artaioz
Artio
20
10 / 2 / 18
17,985
545
35,116
46,241
83,744
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
ArachneMorgan Le FayDa JiLoki

VS

Bans
OdinSkadiGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BySynexAmot
Cernunnos
20
1 / 9 / 8
13,368
405
15,002
22,636
7,279
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Dre_Grape
Raijin
18
8 / 14 / 2
14,403
436
26,646
32,516
13,127
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
SweeZZy94
Hun Batz
20
11 / 9 / 5
18,030
546
33,646
33,410
14,322
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 9 / 15
12,902
391
14,014
48,237
53,916
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
18
0 / 8 / 7
12,052
365
15,066
40,138
45,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
57
49
Kills
20
21
Deaths
49
63
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BySynexAmot
Cernunnos
1
9
8
0.56
L
Raijin
Dre_Grape
Raijin
8
14
2
0.64
W
Cliodhna
FantomJedi
Cliodhna
22
7
9
3.79
W
Chang'e
Hushovia
Chang'e
6
7
15
1.93
W
3
1
13
9.5
W
Chiron
Platon1291
Chiron
8
4
8
3
L
Hun Batz
SweeZZy94
Hun Batz
11
9
5
1.5
L
0
9
15
0.83
W
Artio
artaioz
Artio
10
2
18
9.5
L
Achilles
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,820
Damage
104,374
173,822
Taken
176,937
173,798
Mitigated
133,879
80,071
Healing
32,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BySynexAmot
Cernunnos
15,002
8,392
0
5,333
22,636
7,279
2,094
5,667
16,817
0
90,999
L
Raijin
Dre_Grape
Raijin
26,646
147
0
811
32,516
13,127
0
19,704
12,418
69,768
0
W
Cliodhna
FantomJedi
Cliodhna
43,324
14,996
0
8,852
31,308
26,390
4,587
6,784
24,368
0
136,658
W
Chang'e
Hushovia
Chang'e
25,168
3,528
8,259
16,785
35,376
13,108
1,688
11,026
24,074
119,549
0
W
17,086
2,985
1,076
9,025
33,986
40,761
519
11,619
22,103
80,172
0
W
Chiron
Platon1291
Chiron
30,126
8,844
2,152
10,702
26,911
9,795
3,336
9,680
16,962
0
145,428
L
Hun Batz
SweeZZy94
Hun Batz
33,646
8,424
0
8,213
33,410
14,322
0
15,008
18,191
0
164,162
L
14,014
1,538
0
12,039
48,237
53,916
0
22,100
25,785
44,241
0
W
Artio
artaioz
Artio
35,116
2,955
4,006
19,214
46,241
83,744
786
6,405
39,629
136,824
0
L
Achilles
15,066
2,356
0
6,275
40,138
45,235
0
15,255
24,639
8,614
57,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,573
Gold Earned
70,755
730
Minions Killed
615
0
Camps Cleared
0
3,040,596
Distance Traveled
2,773,533
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,368
405
164
5
0
467,094
4
L
Raijin
14,403
436
120
4
0
489,779
4
W
Cliodhna
19,097
579
131
4
0
645,259
5
W
Chang'e
16,152
489
148
4
0
554,804
12
W
Ymir
16,402
497
95
3
0
560,951
0
W
Chiron
16,937
513
185
6
0
617,760
6
L
Hun Batz
18,030
546
213
6
0
654,566
5
L
Ganesha
12,902
391
24
1
0
558,771
7
W
Artio
17,985
545
171
5
0
661,822
10
L
Achilles
12,052
365
94
3
0
603,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role