Player Matchup

Merlin
Merlin
Onslaught_T_T_
Merlin
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
509W - 330L
1,667 Elo+
Party 2
Thor
Thor
ReAWAda
Thor
Level 28
God Stats
2W - 1L
1,205 SR
Queue Stats
83W - 24L
1,663 Elo+
Party 2
Osiris
Osiris
general128
Osiris
Level 154
God Stats
3W - 1L
1,456 SR
Queue Stats
872W - 340L
1,785 Elo+
Party 2
Team Averages
Level 84
1,387 SR
1,705 Elo+

VS

Team Averages
Level 84
1,460 SR
1,364 Elo+
Khepri
Khepri
Gotcha226
Khepri
Level 120
God Stats
14W - 11L
1,525 SR
Queue Stats
95W - 101L
1,456 Elo+
Party 1
Vulcan
Vulcan
Raphwo57
Vulcan
Level 22
God Stats
0W - 1L
1,323 SR
Queue Stats
1W - 7L
1,176 Elo+
Solo
Ullr
Ullr
Spinthawk
Ullr
Level 109
God Stats
8W - 4L
1,533 SR
Queue Stats
85W - 86L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
7,316
732
7,066
4,759
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
ReAWAda
Thor
12
4 / 0 / 5
7,505
751
7,671
6,079
2,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
general128
Osiris
12
5 / 1 / 6
8,539
854
8,476
10,174
8,622
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gotcha226
Khepri
10
0 / 2 / 0
6,585
659
2,068
13,095
11,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Raphwo57
Vulcan
10
0 / 4 / 1
6,315
632
5,961
6,298
2,235
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
9
0 / 5 / 0
5,848
585
1,821
7,020
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
11
Kills
0
1
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
Gotcha226
Khepri
0
2
0
0
W
2
0
7
5.5
L
Vulcan
Raphwo57
Vulcan
0
4
1
0.13
W
Thor
ReAWAda
Thor
4
0
5
6.5
L
Ullr
0
5
0
0
W
Osiris
general128
Osiris
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,213
Damage
9,850
21,012
Taken
26,413
13,093
Mitigated
15,645
8,456
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Gotcha226
Khepri
2,068
20
0
3,822
13,095
11,170
0
4,286
8,809
13,600
0
W
7,066
136
0
2,219
4,759
1,565
0
2,826
1,933
32,561
0
L
Vulcan
Raphwo57
Vulcan
5,961
1,588
0
436
6,298
2,235
0
2,410
3,888
19,030
0
W
Thor
ReAWAda
Thor
7,671
742
0
383
6,079
2,906
0
2,659
3,420
0
23,937
L
Ullr
1,821
377
0
908
7,020
2,240
0
1,661
5,359
0
13,524
W
Osiris
general128
Osiris
8,476
1,458
1,023
4,831
10,174
8,622
18
2,796
7,378
2,324
17,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,360
Gold Earned
18,748
121
Minions Killed
94
5
Camps Cleared
4
628,542
Distance Traveled
563,622
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,585
659
14
1
1
198,564
4
W
Merlin
7,316
732
67
7
2
201,344
3
L
Vulcan
6,315
632
41
4
2
185,996
2
W
Thor
7,505
751
36
4
3
202,067
5
L
Ullr
5,848
585
39
4
1
179,062
0
W
Osiris
8,539
854
18
2
0
225,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role