Player Matchup

Artio
Artio
Kerox06
Artio
Level 26
God Stats
19W - 18L
1,472 SR
Queue Stats
90W - 97L
1,450 Elo+
Solo
Neith
Neith
Kiyohimefan744
Neith
Level 27
God Stats
2W - 0L
1,739 SR
Queue Stats
7W - 4L
1,472 Elo+
Solo
Anubis
Anubis
TippierBobcat89
Anubis
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,382 Elo+
Solo
Bellona
Bellona
Toinerr--
Bellona
Level 25
God Stats
20W - 13L
1,558 SR
Queue Stats
25W - 20L
1,460 Elo+
Solo
Scylla
Scylla
w SirAntonio w
Scylla
Level 23
God Stats
3W - 8L
1,500 SR
Queue Stats
21W - 31L
1,600 Elo+
Solo
Team Averages
Level 21
1,554 SR
1,473 Elo+

VS

Team Averages
Level 26
1,576 SR
1,492 Elo+
Fenrir
Fenrir
HP_xThunderZz
Fenrir
Level 40
God Stats
9W - 10L
1,553 SR
Queue Stats
76W - 85L
1,482 Elo+
Party 1
Olorun
Olorun
MacisWack2
Olorun
Level 29
God Stats
12W - 9L
1,664 SR
Queue Stats
130W - 120L
1,506 Elo+
Solo
Skadi
Skadi
Sharmelo0122
Skadi
Level 29
God Stats
11W - 12L
1,472 SR
Queue Stats
137W - 134L
1,441 Elo+
Solo
Nemesis
Nemesis
SweetGV11
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,542 Elo+
Solo
Khepri
Khepri
omarhc11
Khepri
Level 20
God Stats
19W - 15L
1,692 SR
Queue Stats
37W - 45L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kerox06
Artio
11
0 / 1 / 14
8,064
474
3,907
12,053
10,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
9 / 2 / 1
7,678
452
9,472
7,466
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
5 / 1 / 3
8,530
502
11,985
9,453
4,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Toinerr--
Bellona
15
12 / 1 / 3
9,621
566
11,489
8,706
8,522
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 8 / 5
7,452
438
5,604
11,561
2,146
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 5 / 2
9,139
538
8,428
13,504
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
MacisWack2
Olorun
14
4 / 4 / 4
8,602
506
8,508
10,434
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 8 / 2
7,077
416
6,718
10,423
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Nemesis
SweetGV11
Nemesis
10
1 / 8 / 1
6,526
384
1,682
11,438
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
omarhc11
Khepri
10
0 / 3 / 8
7,121
419
3,027
12,873
8,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
28
Kills
13
13
Deaths
28
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
8
5
2
1.8
W
Artio
Kerox06
Artio
0
1
14
7
W
9
2
1
4.75
L
Olorun
MacisWack2
Olorun
4
4
4
1.5
L
0
8
2
0.13
L
Nemesis
SweetGV11
Nemesis
1
8
1
0.19
W
5
1
3
6.5
W
Bellona
Toinerr--
Bellona
12
1
3
13.5
L
Khepri
omarhc11
Khepri
0
3
8
1.33
W
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,457
Damage
28,363
49,239
Taken
58,672
28,262
Mitigated
23,286
19,832
Healing
13,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,428
1,746
0
4,177
13,504
5,389
0
5,954
7,550
0
48,569
W
Artio
Kerox06
Artio
3,907
68
590
5,050
12,053
10,766
137
2,075
9,978
22,822
0
W
9,472
5,327
0
3,010
7,466
2,377
145
1,755
5,711
0
29,735
L
Olorun
MacisWack2
Olorun
8,508
3,858
796
3,574
10,434
3,926
0
5,459
4,975
43,829
5,657
L
6,718
3,619
0
0
10,423
2,616
711
4,552
5,871
0
34,241
L
Nemesis
SweetGV11
Nemesis
1,682
412
0
2,050
11,438
2,464
0
2,213
9,225
0
24,635
W
11,985
183
0
5,459
9,453
4,451
0
3,167
6,286
55,160
0
W
Bellona
Toinerr--
Bellona
11,489
3,796
0
3,183
8,706
8,522
0
1,652
7,054
0
58,488
L
Khepri
omarhc11
Khepri
3,027
160
0
3,057
12,873
8,891
0
3,318
9,555
16,281
0
W
5,604
1,035
0
2,540
11,561
2,146
0
1,976
9,585
30,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,345
Gold Earned
38,465
346
Minions Killed
290
0
Camps Cleared
0
1,426,912
Distance Traveled
1,448,338
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,139
538
85
5
0
346,515
0
W
Artio
8,064
474
29
2
0
352,863
1
W
Neith
7,678
452
56
3
0
159,381
0
L
Olorun
8,602
506
77
5
0
284,537
0
L
Skadi
7,077
416
64
4
0
260,250
0
L
Nemesis
6,526
384
51
3
0
252,733
1
W
Anubis
8,530
502
90
5
0
285,708
7
W
Bellona
9,621
566
122
7
0
336,582
0
L
Khepri
7,121
419
13
1
0
304,303
0
W
Scylla
7,452
438
49
3
0
292,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role