Player Matchup

Cliodhna
Cliodhna
AImightyboards
Cliodhna
Level 27
God Stats
16W - 14L
1,161 SR
Queue Stats
36W - 36L
1,223 Elo+
Solo
Erlang Shen
Erlang Shen
DunkaIot
Erlang Shen
Level 29
God Stats
6W - 7L
1,410 SR
Queue Stats
136W - 120L
1,441 Elo+
Solo
Izanami
Izanami
Nezuko137488
Izanami
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Ymir
Ymir
eljokerasecino
Ymir
Level 24
God Stats
9W - 5L
1,539 SR
Queue Stats
11W - 14L
1,275 Elo+
Solo
Ra
Ra
whutbrahdog
Ra
Level 20
God Stats
14W - 22L
1,309 SR
Queue Stats
75W - 82L
1,358 Elo+
Solo
Team Averages
Level 20
1,384 SR
1,360 Elo+

VS

Team Averages
Level 9
1,386 SR
1,341 Elo+
Kukulkan
Kukulkan
GigaMozg7391
Kukulkan
Level 8
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 3L
1,033 Elo+
Solo
Chaac
Chaac
Guga gamer20177
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Izanami
Izanami
MaxiKawaii8600
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Monhunjo
Tiamat
Level 16
God Stats
0W - 2L
1,320 SR
Queue Stats
20W - 33L
1,426 Elo+
Solo
Fenrir
Fenrir
xxRobocopTB
Fenrir
Level 16
God Stats
1W - 3L
1,325 SR
Queue Stats
2W - 7L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
20 / 5 / 8
12,483
594
17,680
15,183
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
DunkaIot
Erlang Shen
20
9 / 0 / 0
13,291
633
10,729
11,600
12,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Nezuko137488
Izanami
14
5 / 2 / 6
10,378
494
8,538
13,346
4,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
2 / 3 / 3
9,080
432
5,218
14,482
8,223
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
16 / 1 / 9
13,158
627
14,153
14,232
5,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GigaMozg7391
Kukulkan
4
0 / 4 / 1
5,975
285
1,413
3,130
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 18 / 1
8,253
393
5,120
23,279
13,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
9 / 8 / 0
12,386
590
23,780
18,055
6,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Monhunjo
Tiamat
12
0 / 11 / 2
7,726
368
3,176
17,444
8,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
7
1 / 13 / 0
6,588
314
1,483
12,860
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
52
Kills
11
11
Deaths
54
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
20
5
8
4.8
W
Erlang Shen
DunkaIot
Erlang Shen
9
0
0
9
L
Kukulkan
GigaMozg7391
Kukulkan
0
4
1
0.13
L
1
18
1
0.08
L
9
8
0
1.13
L
Tiamat
Monhunjo
Tiamat
0
11
2
0.09
W
Izanami
Nezuko137488
Izanami
5
2
6
4
W
2
3
3
1.17
W
16
1
9
20.5
L
Fenrir
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,318
Damage
34,972
68,843
Taken
74,768
37,088
Mitigated
32,629
25,729
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
17,680
2,526
0
3,322
15,183
6,034
1,602
2,080
13,103
0
59,411
W
Erlang Shen
DunkaIot
Erlang Shen
10,729
4,954
8
5,054
11,600
12,997
1,742
770
10,830
15,881
89,947
L
Kukulkan
GigaMozg7391
Kukulkan
1,413
604
0
250
3,130
782
207
872
2,170
9,624
0
L
5,120
1,371
0
2,691
23,279
13,275
428
5,623
17,452
2,328
32,142
L
23,780
16,253
0
3,538
18,055
6,373
1,360
7,058
10,761
0
84,708
L
Tiamat
Monhunjo
Tiamat
3,176
461
0
3,119
17,444
8,764
379
4,707
12,582
38,332
0
W
Izanami
Nezuko137488
Izanami
8,538
6,783
0
3,346
13,346
4,090
7,175
236
13,110
0
48,567
W
5,218
1,075
0
2,117
14,482
8,223
0
932
13,550
38,907
0
W
14,153
2,271
2,798
9,084
14,232
5,744
4,756
1,480
12,752
77,476
0
L
Fenrir
1,483
81
0
292
12,860
3,435
0
1,996
10,758
0
5,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,390
Gold Earned
40,928
574
Minions Killed
295
0
Camps Cleared
0
1,694,601
Distance Traveled
1,212,326
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,483
594
104
5
0
372,484
0
W
Erlang Shen
13,291
633
181
9
0
367,049
1
L
Kukulkan
5,975
285
14
1
0
117,757
0
L
Chaac
8,253
393
66
3
0
276,306
0
L
Izanami
12,386
590
145
7
0
323,077
4
L
Tiamat
7,726
368
55
3
0
290,123
1
W
Izanami
10,378
494
75
4
0
315,465
4
W
Ymir
9,080
432
52
2
0
294,503
0
W
Ra
13,158
627
162
8
0
345,100
0
L
Fenrir
6,588
314
15
1
0
205,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role