Player Matchup

Skadi
Skadi
BadBunny69420
Skadi
Level 21
God Stats
3W - 8L
1,446 SR
Queue Stats
57W - 42L
1,466 Elo+
Solo
Ares
Ares
BloxSennin
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,535 Elo+
Solo
Fenrir
Fenrir
TatsQc
Fenrir
Level 7
God Stats
1W - 2L
1,539 SR
Queue Stats
2W - 6L
1,249 Elo+
Solo
Hercules
Hercules
ggalaz
Hercules
Level 18
God Stats
10W - 11L
1,439 SR
Queue Stats
13W - 15L
1,372 Elo+
Solo
Ra
Ra
joan132
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,037 Elo+
Solo
Team Averages
Level 12
1,485 SR
1,332 Elo+

VS

Team Averages
Level 30
1,498 SR
1,450 Elo+
Medusa
Medusa
GankByMom
Medusa
Level 77
God Stats
10W - 8L
1,799 SR
Queue Stats
86W - 69L
1,562 Elo+
Party 1
Jormungandr
Jormungandr
GankedByLuHan
Jormungandr
Level 27
God Stats
3W - 2L
1,305 SR
Queue Stats
48W - 44L
1,340 Elo+
Party 1
Ra
Ra
TuanLizard
Ra
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
50W - 50L
1,687 Elo+
Party 1
Thanatos
Thanatos
Zaresss
Thanatos
Level 29
God Stats
3W - 1L
1,526 SR
Queue Stats
17W - 18L
1,320 Elo+
Solo
Bellona
Bellona
keise2
Bellona
Level 16
God Stats
5W - 6L
1,357 SR
Queue Stats
151W - 180L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,338
485
3,465
5,115
1,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 1
5,298
482
3,553
9,652
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
TatsQc
Fenrir
9
2 / 6 / 0
5,788
526
3,001
8,324
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
ggalaz
Hercules
8
0 / 5 / 0
4,840
440
1,904
9,107
5,615
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 5 / 0
5,051
459
2,651
6,395
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GankByMom
Medusa
11
5 / 2 / 3
6,452
587
5,216
5,541
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
GankedByLuHan
Jormungandr
9
0 / 1 / 5
5,014
456
3,208
5,629
2,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
3 / 1 / 8
6,586
599
3,561
4,046
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Zaresss
Thanatos
10
6 / 0 / 4
6,595
600
5,120
6,683
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
keise2
Bellona
12
8 / 0 / 1
7,069
643
9,241
6,718
5,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
22
22
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
1
2
1
0.75
W
Medusa
GankByMom
Medusa
5
2
3
3.25
W
Jormungandr
GankedByLuHan
Jormungandr
0
1
5
2.5
L
Fenrir
TatsQc
Fenrir
2
6
0
0.33
W
3
1
8
7
W
Thanatos
Zaresss
Thanatos
6
0
4
8
L
Hercules
ggalaz
Hercules
0
5
0
0
L
0
5
0
0
W
Bellona
keise2
Bellona
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,574
Damage
26,346
38,593
Taken
28,617
15,867
Mitigated
13,907
7,290
Healing
14,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,465
1,566
0
547
5,115
1,230
0
1,801
3,234
0
26,608
L
3,553
197
0
1,121
9,652
4,579
0
2,543
7,015
14,422
0
W
Medusa
GankByMom
Medusa
5,216
2,994
0
950
5,541
1,821
1,072
1,365
4,138
0
29,002
W
Jormungandr
GankedByLuHan
Jormungandr
3,208
1,074
30
1,532
5,629
2,670
283
875
4,754
17,201
0
L
Fenrir
TatsQc
Fenrir
3,001
240
54
2,246
8,324
2,662
0
532
7,792
0
22,213
W
3,561
519
456
1,715
4,046
1,347
1,461
2,031
1,859
33,369
0
W
Thanatos
Zaresss
Thanatos
5,120
1,641
0
7,043
6,683
2,197
0
1,139
5,454
0
27,957
L
Hercules
ggalaz
Hercules
1,904
713
0
2,259
9,107
5,615
0
824
8,283
0
13,290
L
2,651
136
0
1,063
6,395
1,781
479
2,099
4,078
26,027
0
W
Bellona
keise2
Bellona
9,241
2,402
0
2,533
6,718
5,872
596
490
6,208
6,478
24,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,315
Gold Earned
31,716
218
Minions Killed
277
0
Camps Cleared
0
955,364
Distance Traveled
1,006,119
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,338
485
58
5
0
180,860
2
L
Ares
5,298
482
25
2
0
196,307
3
W
Medusa
6,452
587
60
5
0
191,116
0
W
Jormungandr
5,014
456
22
2
0
192,182
5
L
Fenrir
5,788
526
50
5
0
212,594
0
W
Ra
6,586
599
80
7
0
215,571
0
W
Thanatos
6,595
600
54
5
0
211,348
0
L
Hercules
4,840
440
35
3
0
162,802
0
L
Ra
5,051
459
50
5
0
202,801
1
W
Bellona
7,069
643
61
6
0
195,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role