Player Matchup

Skadi
Skadi
BigFootlsHere
Skadi
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 198L
1,453 Elo+
Party 1
Vulcan
Vulcan
HYPExLoki
Vulcan
Level 85
God Stats
2W - 2L
1,911 SR
Queue Stats
219W - 177L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
italian_stall91
Gilgamesh
Level 29
God Stats
23W - 19L
1,482 SR
Queue Stats
105W - 101L
1,354 Elo+
Party 1
Team Averages
Level 65
1,631 SR
1,442 Elo+

VS

Team Averages
Level 16
1,425 SR
1,269 Elo+
Jormungandr
Jormungandr
AA_gold_wolf_AA
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,328 Elo+
Solo
Tiamat
Tiamat
Aguilabri
Tiamat
Level 27
God Stats
18W - 37L
1,275 SR
Queue Stats
117W - 179L
1,243 Elo+
Solo
Vulcan
Vulcan
Hezabi
Vulcan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 9
8,127
813
5,334
6,686
2,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
HYPExLoki
Vulcan
15
13 / 0 / 8
9,930
993
20,145
9,854
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
italian_stall91
Gilgamesh
12
8 / 3 / 10
8,614
861
6,442
10,446
7,393
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AA_gold_wolf_AA
Jormungandr
10
1 / 8 / 0
6,736
674
6,166
16,391
12,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Aguilabri
Tiamat
10
1 / 7 / 2
6,890
689
7,002
12,019
6,601
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Hezabi
Vulcan
9
1 / 10 / 1
6,584
658
4,629
9,880
3,130
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
25
Kills
3
3
Deaths
25
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AA_gold_wolf_AA
Jormungandr
1
8
0
0.13
L
Tiamat
Aguilabri
Tiamat
1
7
2
0.29
W
4
0
9
8.5
W
Vulcan
HYPExLoki
Vulcan
13
0
8
17
L
Vulcan
Hezabi
Vulcan
1
10
1
0.15
W
Gilgamesh
italian_stall91
Gilgamesh
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,921
Damage
17,797
26,986
Taken
38,290
13,082
Mitigated
22,174
7,965
Healing
1,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AA_gold_wolf_AA
Jormungandr
6,166
2,399
47
728
16,391
12,443
0
9,195
7,196
24,963
0
L
Tiamat
Aguilabri
Tiamat
7,002
183
0
326
12,019
6,601
0
7,622
4,397
20,492
0
W
5,334
1,553
161
1,934
6,686
2,241
1,000
5,292
1,394
0
29,833
W
Vulcan
HYPExLoki
Vulcan
20,145
11,651
76
5,098
9,854
3,448
1,374
7,733
2,121
50,261
0
L
Vulcan
Hezabi
Vulcan
4,629
1,693
209
375
9,880
3,130
0
3,895
5,985
10,708
0
W
Gilgamesh
italian_stall91
Gilgamesh
6,442
2,529
93
603
10,446
7,393
283
5,293
4,645
0
14,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,671
Gold Earned
20,210
147
Minions Killed
83
8
Camps Cleared
2
606,317
Distance Traveled
480,159
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,736
674
40
4
1
142,841
2
L
Tiamat
6,890
689
28
3
1
168,043
0
W
Skadi
8,127
813
46
5
4
201,892
1
W
Vulcan
9,930
993
85
9
3
221,686
1
L
Vulcan
6,584
658
15
2
0
169,275
0
W
Gilgamesh
8,614
861
16
2
1
182,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role