Player Matchup

Jing Wei
Jing Wei
Dieuxenragée
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
Le_MalFrouill3
Eset
Level 103
God Stats
7W - 5L
1,701 SR
Queue Stats
421W - 434L
1,419 Elo+
Party 2
Scylla
Scylla
TheIvanCT
Scylla
Level 84
God Stats
0W - 3L
1,151 SR
Queue Stats
35W - 36L
1,477 Elo+
Solo
Sylvanus
Sylvanus
l_4RTiiST3_76
Sylvanus
Level 106
God Stats
2W - 3L
1,556 SR
Queue Stats
159W - 162L
1,496 Elo+
Party 2
Hades
Hades
zacelije
Hades
Level 159
God Stats
4W - 9L
1,492 SR
Queue Stats
648W - 722L
1,504 Elo+
Solo
Team Averages
Level 93
1,480 SR
1,479 Elo+

VS

Team Averages
Level 81
1,645 SR
1,482 Elo+
Merlin
Merlin
MerI1n
Merlin
Level 160
God Stats
2W - 1L
1,607 SR
Queue Stats
71W - 86L
1,415 Elo+
Solo
Freya
Freya
Merovingen
Freya
Level 104
God Stats
4W - 0L
1,649 SR
Queue Stats
145W - 122L
1,517 Elo+
Party 1
Terra
Terra
TinWoodman
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 32L
1,599 Elo+
Party 1
Bastet
Bastet
areyouokman
Bastet
Level 29
God Stats
2W - 0L
1,754 SR
Queue Stats
12W - 22L
1,341 Elo+
Solo
Cabrakan
Cabrakan
motyao
Cabrakan
Level 82
God Stats
1W - 1L
1,715 SR
Queue Stats
102W - 88L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dieuxenragée
Jing Wei
15
2 / 11 / 10
9,059
647
9,431
18,339
6,674
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 6 / 12
9,857
704
19,538
14,794
5,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
TheIvanCT
Scylla
18
4 / 3 / 8
10,349
739
21,102
11,098
4,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
l_4RTiiST3_76
Sylvanus
17
6 / 6 / 10
10,420
744
15,594
22,954
25,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
zacelije
Hades
15
3 / 9 / 10
10,157
726
8,094
21,190
27,929
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MerI1n
Merlin
19
4 / 1 / 27
11,067
791
20,783
8,792
4,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
20
15 / 3 / 15
12,389
885
20,977
19,740
9,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Terra
17
3 / 4 / 23
11,222
802
8,193
22,786
27,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
18
9 / 5 / 15
10,922
780
20,048
19,456
8,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cabrakan
motyao
Cabrakan
17
3 / 4 / 24
11,149
796
7,084
23,512
38,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
138
17
Kills
34
35
Deaths
17
50
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Dieuxenragée
Jing Wei
2
11
10
0.64
L
2
6
12
1.33
W
Merlin
MerI1n
Merlin
4
1
27
17.5
W
Freya
15
3
15
7.5
L
Scylla
TheIvanCT
Scylla
4
3
8
2.67
W
Terra
3
4
23
3.63
W
Bastet
9
5
15
3.3
L
Sylvanus
l_4RTiiST3_76
Sylvanus
6
6
10
1.83
W
Cabrakan
motyao
Cabrakan
3
4
24
3.75
L
Hades
zacelije
Hades
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,759
Damage
77,085
88,375
Taken
94,286
70,539
Mitigated
88,723
26,970
Healing
53,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Dieuxenragée
Jing Wei
9,431
6,442
535
1,596
18,339
6,674
419
12,617
5,722
0
16,611
L
19,538
394
3,853
3,309
14,794
5,746
576
8,462
6,332
38,420
0
W
Merlin
MerI1n
Merlin
20,783
900
6,023
2,871
8,792
4,055
1,932
5,903
2,859
53,846
0
W
Freya
20,977
7,317
1,797
9,960
19,740
9,662
1,662
11,928
7,583
42,519
0
L
Scylla
TheIvanCT
Scylla
21,102
912
2,254
1,740
11,098
4,382
770
6,520
4,578
38,999
0
W
Terra
8,193
1,075
9,844
7,215
22,786
27,933
886
16,570
5,880
15,226
0
W
Bastet
20,048
4,978
3,072
6,654
19,456
8,957
0
14,784
4,410
0
26,489
L
Sylvanus
l_4RTiiST3_76
Sylvanus
15,594
3,417
4,254
5,961
22,954
25,808
713
15,067
7,887
23,734
2,452
W
Cabrakan
motyao
Cabrakan
7,084
1,020
999
4,897
23,512
38,116
820
12,642
10,463
12,603
0
L
Hades
zacelije
Hades
8,094
289
843
2,625
21,190
27,929
345
14,371
6,819
16,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,842
Gold Earned
56,749
164
Minions Killed
143
0
Camps Cleared
0
1,133,361
Distance Traveled
1,351,299
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,059
647
15
1
0
227,091
1
L
Eset
9,857
704
49
4
0
237,456
3
W
Merlin
11,067
791
83
6
0
293,657
3
W
Freya
12,389
885
29
2
0
262,547
0
L
Scylla
10,349
739
52
4
0
275,689
1
W
Terra
11,222
802
11
1
0
273,547
0
W
Bastet
10,922
780
7
1
0
267,493
3
L
Sylvanus
10,420
744
29
2
0
205,426
1
W
Cabrakan
11,149
796
13
1
0
254,055
2
L
Hades
10,157
726
19
1
0
187,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role