Player Matchup

Tsukuyomi
Tsukuyomi
Arraia-D-Luffy
Tsukuyomi
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Thoth
Thoth
Ezdad
Thoth
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Kukulkan
Kukulkan
J_Wika
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Neith
Neith
NXTbldypak
Neith
Level 2
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo
Hun Batz
Hun Batz
tobirama_kin1
Hun Batz
Level 12
God Stats
12W - 9L
1,606 SR
Queue Stats
91W - 111L
1,270 Elo+
Solo
Team Averages
Level 4
1,477 SR
1,401 Elo+

VS

Team Averages
Level 18
1,373 SR
1,199 Elo+
Yemoja
Yemoja
CharleeB
Yemoja
Level 4
God Stats
4W - 3L
1,262 SR
Queue Stats
4W - 10L
990 Elo+
Solo
Geb
Geb
DT Kade
Geb
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 113L
1,299 Elo+
Solo
Nemesis
Nemesis
Gusty_2007
Nemesis
Level 3
God Stats
3W - 1L
1,271 SR
Queue Stats
29W - 38L
1,058 Elo+
Party 1
Skadi
Skadi
TheLongNeck88
Skadi
Level 26
God Stats
28W - 16L
1,494 SR
Queue Stats
41W - 39L
1,322 Elo+
Solo
Nu Wa
Nu Wa
The_Renly
Nu Wa
Level 30
God Stats
15W - 16L
1,340 SR
Queue Stats
134W - 197L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arraia-D-Luffy
Tsukuyomi
16
3 / 11 / 4
10,747
430
9,027
20,547
5,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Ezdad
Thoth
3
0 / 0 / 0
6,857
274
0
1,795
450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
J_Wika
Kukulkan
18
3 / 6 / 1
12,007
480
10,700
11,162
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
15
9 / 7 / 5
11,495
460
9,900
11,904
3,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
tobirama_kin1
Hun Batz
18
4 / 5 / 4
11,400
456
8,359
18,703
5,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CharleeB
Yemoja
3
0 / 0 / 0
7,116
285
0
0
0
Geb
17
0 / 2 / 8
11,663
467
4,589
13,347
13,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Gusty_2007
Nemesis
16
5 / 7 / 6
11,357
454
7,393
18,201
6,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 0 / 2
12,657
506
9,743
11,644
6,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
The_Renly
Nu Wa
20
12 / 10 / 3
14,487
579
20,294
17,310
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
19
Kills
27
29
Deaths
19
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Arraia-D-Luffy
Tsukuyomi
3
11
4
0.45
W
Yemoja
CharleeB
Yemoja
0
0
0
0
W
Geb
0
2
8
2
L
Thoth
Ezdad
Thoth
0
0
0
0
W
Nemesis
Gusty_2007
Nemesis
5
7
6
1.14
L
Kukulkan
J_Wika
Kukulkan
3
6
1
0.58
L
Neith
9
7
5
1.64
W
10
0
2
11
W
Nu Wa
The_Renly
Nu Wa
12
10
3
1.35
L
Hun Batz
tobirama_kin1
Hun Batz
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,986
Damage
42,019
64,111
Taken
60,502
18,662
Mitigated
31,825
11,501
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Arraia-D-Luffy
Tsukuyomi
9,027
2,219
0
4,361
20,547
5,315
571
6,108
14,439
0
50,186
W
Yemoja
CharleeB
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Geb
4,589
528
3,358
3,485
13,347
13,519
2,057
2,512
10,835
34,118
0
L
Thoth
Ezdad
Thoth
0
0
0
0
1,795
450
0
1,795
0
0
0
W
Nemesis
Gusty_2007
Nemesis
7,393
3,589
0
5,142
18,201
6,496
270
1,334
16,867
0
52,574
L
Kukulkan
J_Wika
Kukulkan
10,700
1,625
0
1,000
11,162
3,303
1,797
4,035
7,127
72,775
0
L
Neith
9,900
4,569
0
1,315
11,904
3,871
1,985
5,237
6,667
0
49,875
W
9,743
5,577
0
3,243
11,644
6,903
5,585
4,352
7,292
0
79,860
W
Nu Wa
The_Renly
Nu Wa
20,294
4,381
0
2,490
17,310
4,907
2,082
2,752
14,558
92,943
0
L
Hun Batz
tobirama_kin1
Hun Batz
8,359
1,077
0
4,825
18,703
5,723
745
8,441
10,262
0
75,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,506
Gold Earned
57,280
439
Minions Killed
379
0
Camps Cleared
0
1,540,294
Distance Traveled
1,826,804
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,747
430
71
3
0
394,728
2
W
Yemoja
7,116
285
0
0
0
0
0
W
Geb
11,663
467
50
2
0
456,159
0
L
Thoth
6,857
274
0
0
0
10,698
0
W
Nemesis
11,357
454
62
2
0
488,542
2
L
Kukulkan
12,007
480
145
6
0
424,592
1
L
Neith
11,495
460
98
4
0
267,989
2
W
Skadi
12,657
506
149
6
0
464,711
5
W
Nu Wa
14,487
579
118
5
0
417,392
0
L
Hun Batz
11,400
456
125
5
0
442,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role